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Chaos Dread?


lord arkon

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Im soon to be getting a plastic SM dread and with spare chaos bits converting it into a tool of the dark gods however I'm not entirely sure what to tool it up with :rolleyes: I'm wanting to go with the assault weapon and lascannon but I'm not entirely sure so any advice would be appreciate please!

 

Cheers!

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I take a las & cc weapon, the idea being he rambles along, takes a couple of shots in turn 1 & 2 at any vehicle in sight, then plows into a squad without the ability to breach his 12 armor in cc, tying them up for the rest of the game.

... thats the idea anyway ;)

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IMO the Lascanno is kind of dangerous - chances that he'll pop a rhino or shoot another one of your tanks in the back are just too high for my liking!

 

I run two dreads: 1 with a Plasma Cannon and DCCW, and the other with a Missile Launcher and DCCW. The missile launcher is less of a hazzard to you, because you can choose to fire 2 frags (that scatter) rather than 2 kraks if he goes nuts. Plasma Cannon and the ML are my weapons of choice, and I recommend them to all.

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and pop a rhino if its shoting from the side or back too. dreads just dont make no sense out of the codex we have now .

 

Um, yeah they do. They're chaotic. Chaos is chaotic. They make more sense now than ever before.

 

From a competetive standpoint, yes, our dreads suck. But I often run two of them for fun. I rarely ever arm them with Lascannons because it's just too risky. At best they get Twin-Linked Heavy Bolters. These guys are just too unpredictable to trust with weapons higher than S5.

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no they are not chaotic . they are random . chaos is not random [i mean the one from GW products] . Sure they may have cool fluff and cool FW models . but they suck and are unplayable . there is nothing fun or cool about a model that costs a lot of pts , isnt very efficient with killing , goes down fast AND can blow up your own models .

dreads, possessed, spawns etc fluff may be chaotic , but their rules are not.

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I think dreads fire frenzy rule makes sense. i think spawn and possessed should have been more customizable though.

 

But the best setups are missile launcher and dccw, plasma cannon and dccw, or two dccw's. The last one the safest since it can't do too much damage if it goes crazy but is still a beast in close combat, but then it looses alot of the strengths of dreads so usimng missile or plasma dreads that are sent in front of your armored column to pound enemy units and then either reach close combat or die and save some of your own troops is their best use.

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Me, I like the dread's crazed nature. While I think they've gone too far with the table (frenzy running, maybe random direction shooting would have been enough and even more fun), I like to have one or two running around in big games (not competitive ones). To complement this "mindset" I put DCCWs on them, minimizing negative impact on own ranks and maximizing berzerk attittude. Simple and very chaotic-psychotic. And if I was a chaos boss, I'd never give ranged heavy weapons to such a wild thing :D
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I must admit, that i do prefer the older rules for them, while still unpreictable, at least they would try and shoot up the enemy first if they could.

 

in the latest codex, they have gotten slightly more expensive, and slightly more dangerous for our own troops.

 

I do still like them, as I will always love dreads.

 

I generally run 2 of them, with twin ccw's and thats it, 200 points for the pair.

 

They compete with possessed (which i dont take), chosen (which i dont take) and termies (which i take rarely).

 

sure they are unpredictable, but they are great fun. I will always reroll my hits from my twin linked bolters with joy when shooting my own troops (though, jus keep them close to each other or near a rhino and u have no problem from twin linked bolters).

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Remember that the more tanks and dreads you have in the army the better they become as the enemy has to split his (probably limited) anti armour fire, making it less efficient.

ok . why do you think that most armies lack anti tank . IF it was true all armies would look like this . minimal troopx3 3xland raider termis with landraiders . chaos dread get smoked just as fast [if not faster] then in then 4th ed . the assumption that most lists will only be true when you play against a player that either plays with just tacticals , a new player with a small collection of models or a bad player . couting that you will play against one of those is a but foolish for me .

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