ant7 Posted October 14, 2008 Share Posted October 14, 2008 I am farily new to 40k and I am currently building my first CSM army, I have played a few games mainly with Orks. Anyway here is my question. Are wings/jump packs mandatory for chaos lords? I see a lot of army lists with them. My only worry is having an IC out there by his lonesome and getting a sudden case of lead poisoning every game. Can someone clarify this issue for me? Thanks Link to comment https://bolterandchainsword.com/topic/149120-chaos-lord-with-wingsjumppack/ Share on other sites More sharing options...
Drudge Dreadnought Posted October 14, 2008 Share Posted October 14, 2008 I wouldn'y say flight on a lord/sorc is essential, but it is certainly very good. You can always stick them with a squad in a rhino, but wings are a relatively cheap upgrade for what they give you. You can still attach a winged lord to a squad and it adds a lot of flexibility and utility in that you can get him to where you need him to support another squad in cc, or jump up into buildings to take out ranged units vulnerable to cc, etc. There is certainly an advantage to really cheap lords and sorcs though, but they will always be less flexible. Link to comment https://bolterandchainsword.com/topic/149120-chaos-lord-with-wingsjumppack/#findComment-1731772 Share on other sites More sharing options...
minigun762 Posted October 14, 2008 Share Posted October 14, 2008 I prefer the Bike. 10 points more for +1T and a better max movement speed? Yeah I''ll take that. Undivided Lord on a Bike with Daemon Weapon runs you 160 points which is a fair amount, but not horrible really and for that you have S5 T5 with up to 10 attacks on the charge and TL-Bolters. Not a bad deal. Link to comment https://bolterandchainsword.com/topic/149120-chaos-lord-with-wingsjumppack/#findComment-1731826 Share on other sites More sharing options...
nurglez Posted October 14, 2008 Share Posted October 14, 2008 heres a little fact i got from the faq. if you give your lord wings, he doesnt count as jump infantry but only moves like them, which should mean he can jump into a vehicle with a squad. therefore, stick him with a squad at the start, in a rhino/landraider and when needed, you can always use him to jump out and squash/hold up/annoy a squad at random. This might be considered a bit beardy, but you do actually have to model wings onto him and not just use a jetpack that you say counts as wings. Although, i prefer daemon princes with wings, tougher, scarier, and cant die instantly (big bonus when fighting vs str8+ stuff) Link to comment https://bolterandchainsword.com/topic/149120-chaos-lord-with-wingsjumppack/#findComment-1731837 Share on other sites More sharing options...
Drudge Dreadnought Posted October 14, 2008 Share Posted October 14, 2008 Nurglez has it right. And it shouldn't be considered beardy. They are completely seperate entries in the book just to make this distinction. Bikes are great, but i think wings are the way to go since they can be put in a transport. Bike lords need an escort of bikes which are very expensive. Raptors are cheaper, or you can just go hang with the zerks in the rhino. Link to comment https://bolterandchainsword.com/topic/149120-chaos-lord-with-wingsjumppack/#findComment-1731880 Share on other sites More sharing options...
chillin Posted October 15, 2008 Share Posted October 15, 2008 IMO wings are mandatory for a chaos lord. You don't have to put him out there by his lonesome though. As others have said you can but him on a rino or LR or fly him behind LR or rino. Once your troops disembark you leapfrog him from squad to squad where he's needed most, never out on his own. Link to comment https://bolterandchainsword.com/topic/149120-chaos-lord-with-wingsjumppack/#findComment-1732102 Share on other sites More sharing options...
the jeske Posted October 15, 2008 Share Posted October 15, 2008 yep no way around it . wing , steeds for slany lords and thats it . no other options in the codex . This might be considered a bit beardy, but you do actually have to model wings onto him and not just use a jetpack that you say counts as wings. but this doesnt make sense ? they support "counts as" all the way . say to use any models with any rules . and then say -oh no , but when you do this you must use the official winged models not "counts as"- But then again its GW :unsure: Link to comment https://bolterandchainsword.com/topic/149120-chaos-lord-with-wingsjumppack/#findComment-1732304 Share on other sites More sharing options...
L0NEW0LF Posted October 15, 2008 Share Posted October 15, 2008 i disagre a footslogging lord is a viable choice as well. i regularly stick a lord in a rhino with a squad and send him forward with the rest of the rhinos he always makes it into combat. a winged lord is a good option but i feel he works better when supported by raptors. a bike lord is good too but as has been mentioned he does need some bikes to sheild him. or a termy lord works great if your taking terminators. it really depends how you build your army as to what lord will work best but a winged lord isn't the ONLY choice Link to comment https://bolterandchainsword.com/topic/149120-chaos-lord-with-wingsjumppack/#findComment-1732363 Share on other sites More sharing options...
the jeske Posted October 15, 2008 Share Posted October 15, 2008 ok why is a footslogging lord in a rhino squad a good options [aside maybe for fluff armies at lower pts cost that run out of pts to buy rhinos] ? when is he a viable option and with what army builds is he better then the winged one . Am also interested how is it possible to make a terminator lord viable . With what kind of an army build does it work . Link to comment https://bolterandchainsword.com/topic/149120-chaos-lord-with-wingsjumppack/#findComment-1732441 Share on other sites More sharing options...
L0NEW0LF Posted October 15, 2008 Share Posted October 15, 2008 adding a lord to boost a standard squad and riding in their transport is no less viable IMO than a winged lord. unless the winged lord is specifically riding with raptors he's a sitting duck and paying the points for wings on the off chance you "might" use them seems a waste. Terminators are a viable choice adding a lord to them doesnt change that not every list is a 100% cookiecutter tournament list. oh how boring the game would be if everyone took the same "drone" mathhammered perfect list. Link to comment https://bolterandchainsword.com/topic/149120-chaos-lord-with-wingsjumppack/#findComment-1732448 Share on other sites More sharing options...
TheDarkApostle Posted October 15, 2008 Share Posted October 15, 2008 yep no way around it . wing , steeds for slany lords and thats it . no other options in the codex . This might be considered a bit beardy, but you do actually have to model wings onto him and not just use a jetpack that you say counts as wings. but this doesnt make sense ? they support "counts as" all the way . say to use any models with any rules . and then say -oh no , but when you do this you must use the official winged models not "counts as"- But then again its GW :spam: Well, doesn't make any sense, but the Chaos FAQ does state it quite clearly :D TDA Link to comment https://bolterandchainsword.com/topic/149120-chaos-lord-with-wingsjumppack/#findComment-1732538 Share on other sites More sharing options...
nurglez Posted October 15, 2008 Share Posted October 15, 2008 aye, it doesnt make sense but is it specified. I still vote that daemon princes are better then chaos lords, as being immune to instant death is bloody brilliant, nothing worse then charging a squad with your chaos lord and getting swatted by a hidden powerfist. I keep playing around with the idea of a regular lord, and, as much as i would love to make one, it jus doesnt cut it compaired to a deamon prince... Oh, and i've been using a jetpacking/winged lord since the start of 3rd edition, up until codex 3.5 anyways, and lords with a 12inch move that ignore terrain/squads is brilliant. Link to comment https://bolterandchainsword.com/topic/149120-chaos-lord-with-wingsjumppack/#findComment-1732622 Share on other sites More sharing options...
Captain Malachi Posted October 15, 2008 Share Posted October 15, 2008 Wings are, imo, much better than a jumppack, as the ability to hide in a tank is invaluable. Link to comment https://bolterandchainsword.com/topic/149120-chaos-lord-with-wingsjumppack/#findComment-1732724 Share on other sites More sharing options...
the jeske Posted October 15, 2008 Share Posted October 15, 2008 adding a lord to boost a standard squad and riding in their transport is no less viable IMO than a winged lord.unless the winged lord is specifically riding with raptors he's a sitting duck and paying the points for wings on the off chance you "might" use them seems a waste. Terminators are a viable choice adding a lord to them doesnt change that not every list is a 100% cookiecutter tournament list. oh how boring the game would be if everyone took the same "drone" mathhammered perfect list. ok you say that they are good . I would like to see some proof of this . An army build or tactics. We all know why winged lords work well [they are made for hth wings make them reach hth faster,the number of attacks make them good counter unit again wings help them cover more of your own army etc ] . Saying that termi lords with termis are good , doesnt convince me . Also what does a lord fooslogging without wings does better then the same lord in the same rhino , but also with wings? must say I dont get the raptors part , in most army builds [the effective working ones] raptors , if they are used, are in 5 man naked melta or flamer set ups . Or are we talking here about fluff armies ? but then if something works or not is irrelevant . khorn HQ are the worse there are in the dex , but you khorn players still use them . also tournament lists in most cases dont use lords at all :) they use DP , those are more flexible for the pts . Link to comment https://bolterandchainsword.com/topic/149120-chaos-lord-with-wingsjumppack/#findComment-1732767 Share on other sites More sharing options...
Imperialis_Dominatus Posted October 15, 2008 Share Posted October 15, 2008 Personally I never use a Lord on foot because I run a lot of regular CSM. If he rides with them he takes up a spot in the transport. If he takes up a spot then the squad is a squad of nine or less. If the squad is nine or less then they can't take a second special. I also have a thing about keeping my points values at exactly 1500/1750/2000 whatever so if I run Berzerkers they're a full set of ten- otherwise they mess the math up. And a squad of five is pointless. Ergo no tagalongs. Plus I run a squad of Raptors in every list, so he has some buddies who can fly too. I think a Termie Lord is viable if you run more Termies in your list. You can DS them together IIRC in 5th so that opens up a lot of avenues for them. Now, all the above about transport capacities would be averted if our 'ten thousand years old STC that never ever ever changes' was the same as the 'nillas. But that's GW for you. Link to comment https://bolterandchainsword.com/topic/149120-chaos-lord-with-wingsjumppack/#findComment-1732896 Share on other sites More sharing options...
ant7 Posted October 15, 2008 Author Share Posted October 15, 2008 I think after reading all of the posts that wings/pack can be a very successful add-on for your lord. My problem is that I don't like mutated marines, it's just a personal thing. I realize that tactically I may be missing out but oh well. The only way to go, for me at least, would be the jump pack. I might look at it sometime, for now my lord is a footslogger. I am not too worried about the tournament lists because I could really care less about that, I am more inclined to include the units I like the look of rather than it's tactical uses. Link to comment https://bolterandchainsword.com/topic/149120-chaos-lord-with-wingsjumppack/#findComment-1733361 Share on other sites More sharing options...
Askari Posted October 16, 2008 Share Posted October 16, 2008 They're only neccessary if you make them. the main reason they're so popular is because it's sort of hard to move him around. he can have a bike and need an escort of more bike which makes the unit epensive bu exteremely durable and powerful, he can be a termi and deepstrike or ride in a Landraider with some other termis, he can have wings and fly around with raptors, or he can just walk ride around with some vanilla chaos marines. If you take smaller squads of cult troops then you can put your lord in a rhino with them since they won't lose an weapon options like regular CSM and he'll add some strength to an already powerful unit. i run my lord with a jump pack because I play night lords and so anything else is just unfluffy. Link to comment https://bolterandchainsword.com/topic/149120-chaos-lord-with-wingsjumppack/#findComment-1733724 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.