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Terminators


Zeller

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Evening,

 

You must pardon any influence my tiredness will have.

 

I'm an avid lover of chaos terminators. I've got 10 at the moment and still have yet to use them. The Doombringer Annihilation force has been festering in the back of my mind like flies on fresh meat. I'm thinking of buying 2-3 Doombringer boxes and a couple regular terminator kits so I can have at least 60 terminators. ^_^ Needless to say, points are of little issue when I am deadset on something rediculous like this.

 

1. What say you to large chaos terminator squads in regular games? (forget those DA pansies :P )

1a. Mainly, are they the brutal, scary, tough muther fraggers from fluff or am I going to be pimp slapped by a bunch of photosynthetic fungus? (my BA termies seem to trip into their grave prematurely against those bloody DE!)

2. Is it detrimental to my game if I want to have as many terminators in my force as I have troops?

3. Would this be considered by others as 'being a prick for taking so many damn terminators'?

4. What in Lorgar's name would be the scariest thing to provide anti-tank? Bigger, perfectly armed Obliterators perhaps?

 

That shall be all. Tired. -_-

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Chaos terminators are the best, most customizable terminators in the game. The only problem with them is that you need some troops to score. If you can get comfortable playing with only 2 troops (2 5 man squads in rhinos starting in reserve then hiding maybe?) then sure doing the rest as terminators would work.

 

I'm a terminator fan as well and i always try to work a squad into my lists. I'd like to make an all terminator army, but honestly i'm probably just going to do it with deathwing rules. Although now i'm tempted to figure out a list with barebones troops...it would certainly make up in kill points anything it might lack in scoring units.

 

I suggest reading this thread http://www.bolterandchainsword.com/index.p...howtopic=148942. It is about loyalist terminators, but the concept still applies. Also read the responses not just the OP.

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Not only Chaos Terminators the best in rules, but they are also the coolest in fluff, the sweetest in minis, and the most fun when it comes to painting!

 

I've tried a 10 man terminator squad before on one occassion. It met a 10 man Death Company with a Chaplain under 4th ed rules. After failing 7 of 11 4+ invs (best upgrade) my poor terminators didn't have much luck -_-

 

Granted, Deep Striking a unit of 10 Terminators will likely give almost anyone (who doesn't own a Death Company) an instant heart attack, and that, my friends, is a good thing ^_^

 

Go for it dude!

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kind of a beats the objective . termis are not an assault unit . they are too slow for that and when one tries to tailor them to hth a bit[am not saying all champs LC and icon of khorn] they start to cost huge pts . a huge pts for a non scoring unit that can be just plasmed to death is bad .

 

deep striking more then 3/4 termis is not that good too. bigger unit means bigger chance of geting hit by pie plates the turn they come down and if they deep strike to far away , then it will take them ages to do anything . an paying 200+ pts for a unit of better bolters is kind of a meh.

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Scoring is the least of my concerns when I can simply chop my opponents into gorey bits and pave the road to victory with their grisly blood. ;) Winning edge be damned.

 

Some on foot, 50 or so in deep strike and 40+ regular marines running up the field screaming 'Lorgar ftw.' I may lose but I'll have a great time doing it. :P

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Some of my friends and myself had an apoc game a little while back and i ran nothing but terms (i have 80), some are old some are new but in the end i just took three of the annihilation force formations and went to town. lol i didnt do awful, but i didnt wreck face either. One thing you could see was the pure hate it brought, it actually felt like the chaos lord hated the objective and wanted it dead...D....E....D....DEAD. It was great, i played a 2k pt game a few weeks ago and ran thirty terms and 4 troop choices in rhinos so its possible.
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Chaos Terminators are simply great, because they start cheap and they're effective at their basic stats/equipment so you don't need to upgrade them to get the goodness.

 

Someone pointed it out to me that 1 Terminator is the cost of 2 CSMs but look at the difference.

2 Power Weapon attack vs 4 basic attacks

2+ Save vs 3+ Save

5+ Inv Save vs Extra Wound (kinda appropriate)

TL Bolter vs 2 Bolters

 

To me, that puts them atleast equal, if not an advantage for the Terminator, so whatever you use your basic CSMs for, a basic Terminator should be able to do the job about as well (sometimes worse, sometimes better). What this means is that if I wanted to use alot of Terminators, I'd ask myself, "What do I normally want my Troops to do?" and then buiild my Terminators to do that job.

 

Take out MCs? take a few Power Fists and maybe a Combi-Plasma

Take out MEQs? Combi-Plasmas and Lightning Claws

Horde? Heavy Flamer and Combi-Flamer maybe

Independant Characters? Power Fists and Lightning Claws

Vehicles? Combi-Meltas and Chain/Power Fists

Etc etc

 

Basically, turn your Troops into Objective Holders and let the Terminators bring the battle to the opponent.

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I will be 100% honest. A heavy termie army can be hard to play, and generally my partner pulls the win. I generally run 15+ termies in a 2000 pt force, that includes a ride for them, at least one vindi, troops, etc. Generally they pay forthemselves in one of two ways.

 

1) Kill. Simple really, but generally they tear whatever I want apart.

 

2) Taking fire. They can absorb much firepower and are a high priority until they are completely gone, meaning my other toys, or my partners can move in the for kill/objective.

 

 

 

Can be very difficult to play, but are very rewarding and fun. I picked up an annilation force and love the options you then have, including a termie with claws that is not a lord (well one at least with no customizing... lord bits). I do dislike that it comes with no combi-plasma's, but I find combi-flamers far more fun, as well as combi-meltas. less effective against big targets, but hey they are termies. If they lose to large things in hand to hand, they were meant to lose.... that or there are too many big things...

 

-Kris

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My 'ard boyz list ran 3x8 khorne termies with a smattering of weapons, and they are stupid good. I rolled every other armor save as a 1 in one game, not exagerating, and still the termies were dealing out damage faster than the enemy could make me roll more 1's. My troops were basicly glorified icon bearers for the termies, as they ran up in their rhinos 12 inches turn 1 to allow me to threaten huge areas of the battlefield with the deepstriking termies.
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I LOVE running Terminators. I have played a few games with 2x 7 Plague Marine squads and the rest of my points were Terminators and a Termie Lord w/ Daemon Weapon. One piece of advice is use at least one Asp. Champion for his Personal Icon. I actually run every troop squad with one mainly for the Icon, those things are great and they give you a sure shot for DSing. It's a huge psychological blow to your opponent when you drop up to 30 (ESPECIALLY 30) Terminators on the table and smile. MWUHAHAHAHAHAHAHAHAHAHAHA!
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