traxter Posted October 17, 2008 Share Posted October 17, 2008 codex states all friendly models within 12 inches... so does this mean my ork allies units also? Link to comment https://bolterandchainsword.com/topic/149410-pedro-kantors-inspiring-presence-rule/ Share on other sites More sharing options...
Disistablishmentarianism Posted October 17, 2008 Share Posted October 17, 2008 It does indeed state that all friendly units within 12" gain an extra attack in close combat, note the word friendly. Pedro Kantor is the chapter master of the crimson fists, who nurture a hatred for orks, as do most chapters nurture a hatred for xenos in general. Sure if you could convince me of your marines and orks working together then fine, but convincing people that your orks and marines are buds is going to be hard. Link to comment https://bolterandchainsword.com/topic/149410-pedro-kantors-inspiring-presence-rule/#findComment-1735234 Share on other sites More sharing options...
maniclurker Posted October 17, 2008 Share Posted October 17, 2008 Yes, strictly for the ridulousness that happens in apoc, it would work for orks. Then again, there are lots of independent characters that would be usefull for other races. Link to comment https://bolterandchainsword.com/topic/149410-pedro-kantors-inspiring-presence-rule/#findComment-1735434 Share on other sites More sharing options...
battle captain corpus Posted October 17, 2008 Share Posted October 17, 2008 No it would only work for the Space Marines in question I would say. House Rules may come into effect to say that any Imperial units also get this bonus possibly. Its like the age old arguement of say a Necron unit using a Monolith in the other persons army to re-locate. Different armies, seperate versions, same effects though. Link to comment https://bolterandchainsword.com/topic/149410-pedro-kantors-inspiring-presence-rule/#findComment-1735560 Share on other sites More sharing options...
WarpSpawn Posted October 17, 2008 Share Posted October 17, 2008 Well considering the rules do not discuss what happens in multiplayer games, I think this one is really down to what house rules you agree with your group. My personal preference would be for rules like this to not apply to other player's units, unless they are from the same codex (or at the very other space marines). Link to comment https://bolterandchainsword.com/topic/149410-pedro-kantors-inspiring-presence-rule/#findComment-1735574 Share on other sites More sharing options...
retlaw83 Posted October 17, 2008 Share Posted October 17, 2008 The rules say any friendly unit. Even if it's silly, that's the end of the discussion. Link to comment https://bolterandchainsword.com/topic/149410-pedro-kantors-inspiring-presence-rule/#findComment-1735590 Share on other sites More sharing options...
WarpSpawn Posted October 17, 2008 Share Posted October 17, 2008 Yeah, I guess you're right. Â If you think about it though, it's not even GW being silly with the rules, it's the players who ally marines with orks to begin with. Although, assuming you can find a good reason for such a strange alliance, it is fair to say orks would recognise and respect strength, so I suppose it's not that far fetched. Link to comment https://bolterandchainsword.com/topic/149410-pedro-kantors-inspiring-presence-rule/#findComment-1735595 Share on other sites More sharing options...
DOGGED Posted October 17, 2008 Share Posted October 17, 2008 Well hey the codex states clearly that special character minis and rules can be used to represent different characters of differents chapters. So it doesn't stop you renamig Kantor and putting him in charge of a renegade chapter using SM rules. Then alliance with orks IS feasible. And orks would be friendly then :) Link to comment https://bolterandchainsword.com/topic/149410-pedro-kantors-inspiring-presence-rule/#findComment-1735626 Share on other sites More sharing options...
WarpSpawn Posted October 17, 2008 Share Posted October 17, 2008 Fair point. Â I think even then the term "friendly" is relative though. Link to comment https://bolterandchainsword.com/topic/149410-pedro-kantors-inspiring-presence-rule/#findComment-1735637 Share on other sites More sharing options...
havok735 Posted October 20, 2008 Share Posted October 20, 2008 No it would only work for the Space Marines in question I would say.House Rules may come into effect to say that any Imperial units also get this bonus possibly. Its like the age old arguement of say a Necron unit using a Monolith in the other persons army to re-locate. Different armies, seperate versions, same effects though. Â Â I don't see your comparison to the monolith as a relevant one. That specifically states it can only be used on units with the "Necron" ability. So if you were teamed up with another Necron force, your teammate could use it on some of his units if they met the requirements of being a Necron. Â If something states friendly models, then anything that isn't fighting against you in that game is friendly. Link to comment https://bolterandchainsword.com/topic/149410-pedro-kantors-inspiring-presence-rule/#findComment-1739567 Share on other sites More sharing options...
Alys Dwr Posted October 21, 2008 Share Posted October 21, 2008 RAW, you can use Kantor's ability on tyranid allies if you want to, but i'd watch out. When the Dark Angels codex came out, most of the area effects we had the same wording while some just said "any unit". RAI and an FAQ later t is clear that if a special character has a special ability, it's not going to work on another army, friendly or otherwise. GW uses the word 'Friendly' to imply 'any model in your own army' which makes for a bit of cunfusion sometimes. Â Al Link to comment https://bolterandchainsword.com/topic/149410-pedro-kantors-inspiring-presence-rule/#findComment-1740807 Share on other sites More sharing options...
Tokunator Posted October 22, 2008 Share Posted October 22, 2008 Doesn't the Apocalypse book state that special rules and abilities can't affect models in allied armies? For example that Blood Angels could not use an allied Dark angels Commanders Ld10 via Rites of Battle. So they also wouldn't get +1 Attack. This is from the Apocalypse book (sorry, can't quote the page at the moment). Link to comment https://bolterandchainsword.com/topic/149410-pedro-kantors-inspiring-presence-rule/#findComment-1743028 Share on other sites More sharing options...
SeattleDV8 Posted October 22, 2008 Share Posted October 22, 2008 They do have a list of allies and armys that should never ally, but then state that if you do have 2 armies that should never ally you need to come up with some good fluff to explain it. The one time in 40K that fluff is rules...lol Link to comment https://bolterandchainsword.com/topic/149410-pedro-kantors-inspiring-presence-rule/#findComment-1743300 Share on other sites More sharing options...
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