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Dark Angels or Space Wolves?


pyrowarrior

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I am trying to decide who to play DA or SW, i like the Dark Angels fluff but i want a good assualt army and who better then Space Wolves, can some one help me out with deciding? army list, and pros/cons for the space wolves would be helpful

 

There's already a post on this.

DA pros:

 

Raven Wing

Death Wing

Multi Wing

Some really cool hq options for the above forces, and a guy whos sa lazy he gets a robed midget to carry his helmet! what more could you want from a commander?

 

DA cons:

 

Getting shafted by GW on a regular basis.

Worse equipment that in C:SM.... ohh and its more expensive too.

 

SW pros:

 

Decent CC units.

Now has access to vehicles from C:SM with the exception of the ven dread, they have their own variant.

 

SW cons:

 

entire army is CC orientated, making it difficult to do well in shooty (those long fangs are waaaaay over priced)

fleas

rabies

DA pros:

 

Raven Wing

Death Wing

Multi Wing

Some really cool hq options for the above forces, and a guy whos sa lazy he gets a robed midget to carry his helmet! what more could you want from a commander?

 

DA cons:

 

Getting shafted by GW on a regular basis.

Worse equipment that in C:SM.... ohh and its more expensive too.

 

SW pros:

 

Decent CC units.

Now has access to vehicles from C:SM with the exception of the ven dread, they have their own variant.

 

SW cons:

 

entire army is CC orientated, making it difficult to do well in shooty (those long fangs are waaaaay over priced)

fleas

rabies

 

You didn't hit the SW cons correctly, we're not CC oriented, we have just as much shooting as a normal marine army if not better (2 plasma pistols, a plama gun, a combi-plas, and an HQ with an assault cannon in one pod is not enough shooting for you?). We have an abundance of special CC weapons as well. Not to mention we are the only SM army now that can have terminators in drop pods, plus we can fit 4 assault cannons in one drop pod! No way you can do that with normal marines of any kind.

 

-edit-

 

Also our Ven. Dread may be different, but it's WAY better (old and wise) and cheaper too. Not to mention he gets counter attack and can lead as an HQ with a mighty force.

over all wolf is SW assualt oriented or something else?

 

Depends on how you play, they will do better than the average space marine in assault that's for sure, but some units (grey hunters which make up the core of your list) dish out lots of shooting, then counter the charge and gain lots of benefits. So in essence, depending on how you play they are a middle ground over anything else.

 

But yes, they can be assault oriented if you wanted.

SW is far more CC oriented than your 'norm' SM army

 

Heh also one of the troop choices, being blood claws.... whats that special rule? head strong? throw in a plasmagun... but when you gotta run, you wont be firing it... of course it could work as a night light.

 

seriously tho, I never saif the SW dread was any worse, personally I hate ALL dreads, they ALL die too easily, but you do have to admit SW are CC orintated, to get a 'standard' troop choice you have to grab greyhunters.... somewhat more expensive than even DA troops, standard 10 man load out, meltagun, missile launcher, power fist, SW are 29 points more expensive and cannot have the missile launcher.

 

when I said SW are CC based, its because only longfangs and wolf guard have access to anything even reomtely like heavy weapons, and both options are insanely expensive to put out in any real numbers, in its place SW get more CC weapon options.

 

P.s. wolf, im also a puppy player.

I rarely take blood claws, they're not worth it for the most part and unless used en-mass I can't see them being viable... but they are cheaper by 2 points to the average marine, and will surely kick their arse in HtH.

 

Not sure about your view on shooting, but it's not about heavy weapons, not by a long shot. Grey Hunters are amazing and have mainly meltaguns and other close assault weaponry that can easily pop vehicles, add to that they can have 2 power fists and you've got a squad that does WAY better than a tac. squad with a missile launcher.

 

Either way, this isn't the right place for this discussion, and if pyro wants to get the answers he seeks he should post in the DA section about DA, and in SW section about SW's, here you won't get straight answers because DA's will downtalk SW's and vice versa, so far I've tried to play nice, but I don't want those dress wearing green guys to win a fight. :Elite:

hey hey hey, get it right, its dress wearing dark green guys... dont want people mistaking us for orks now....

 

seriously tho, I would take DA purely because its got an upto date codex (sort of), and the SW codex can be a pain to get hold of as GW do not print it or stock it anymore.

 

One of my basic SW lists is this:

 

Wolf lord

-frag grenades

-melta bombs

-frost blade

-plasma pistol

-wolf pelt

Rune Priest

-frag grenades

-melta bombs

-rune staff

-rune weapon

Grey hunters (x8)

-frag grenades

-5x bolters

-2x power fists

-meltagun

Rhino

-pintle mounted storm bolter

-extra armour

 

Grey hunters (x10)

-frag grenades

-5x bolters

-2x power fists

-meltagun

Rhino

-pintle mounted storm bolter

-extra armour

 

Grey hunters (x10)

-frag grenades

-5x bolters

-2x power fists

-meltagun

Rhino

-pintle mounted storm bolter

-extra armour

 

Grey hunters (x10)

-frag grenades

-5x bolters

-2x power fists

-meltagun

Rhino

-pintle mounted storm bolter

-extra armour

 

Wolf scouts (x5)

-frag grenades

-2x sniper rifles (I occasionally swap these out to make them more mobile)

-2x power weapons

-meltagun

 

Total: 1500 points.

Seriously, if you want a points list, look down below on ALL of the threads below yourself. You will find really good mech lists, dp lists and also sloggy lists. If you visit the main SW site, you can also view a modular SW list based on 750 pt increments.

 

 

As far as what's good at what:

 

SW are the best counter charge army out there. They rock at cc, they rock at close shooty, and if they get charged, they are just as good as if they had charged.

 

BA are prolly the best army on asasault.

 

DA are prolly one of the best at basic shooty (minus the shooty advantages had out of the new SM codex. They still have amazing chappies and librarians)

 

Really, try looking in on the SW threads. theres a lot of topics up on this already, and in the end, you will KNOW if you are a new SW player or not. If you really like nilla or DA marines and it's a "toss up" about SW's, you prolly wont be happy with SW's.

I'd seriously take a look at the new SM dex (especially loads of Vanguard squads/assault squads).

 

Anyhow, you should have posted this in the SW and/or DA forums.

 

Moving to the DA forum. When you come up with a list feel free to use the army list forum for review.

dispite rules and codexs ...they change faster than the phases of the moon ,if i was you id go with the one which i liked rather than the rules of the moment,an army can stay with you a long time and the rules change all the time you need to have the army in your heart or you will tire of it sooner or latter .over the years iv observed that players have a affinity for a certain style of play/type of army ....genraly square pegs dont fit in round holes

Choose for fluff first, then playability.

I loved the DA fluff, but got bored with their restrictive codex. Was winning plenty of games, but wasn't having much fun.

I adored the Space Wolves fluff, thought they had some pretty awesome models, and I enjoy older codeci with all their quirks. I've been playing them since this past summer, and have had few, if any dull games that I did not enjoy.

 

If you're just looking in it for rules, remember that Space Wolves will be updated long before Dark Angels will be. Rumors have them being pushed from late '09 to anytime in '10, while the DA will have their codex for a long time to come.

 

Also, what appeals more to you, fluff and image wise? A monastic order of reserved and stern warrior monks, or an army of ravenous vikings in power armor, drinking and chopping their way through any foe?

 

Also, you need to consider what you prefer to paint. I got bored to death painting green and bone, and painting Wolves and pack markings will never get old to me.

I've only ever had one "easy" win with the Wolves, and that was where I played a SoB player who basically did exactly what I wanted them to.

 

And it was a horrible game. Although we joke about how "broken" we are, the truth is that all things considered we are still a remarkably balanced army - what we don't have insn't really worth having in the grand scheme of things. We can firefight well, with most of our heavy weapons invested in Armour. We perform best between 18"-CC and can ride Pod's, tanks or even footslog a horde of power armoured bad@$$ry across the board.

 

But noone can tell you why you should play Wolves. You just know the army works for you.

I just started actually playing SW and I can tell you that SW are a great army. I picked them for the fluff and individuality but although I lost my first game (big surprise, especially since I was playing 3v3 and my teamates were a Ravenwing and Tau army =P) but I enjoyed the Wolves ALOT, my Ven Dread took on just about an entire Ork mob with Nob AND Warboss and kicked them all over the place...including killing the Warboss in one turn.

 

Try taking a Space Wolf Ven Dread out in a Drop Pod with Deathwind MLs and a bunch of BCs, GHs, and a Termie pack....good times to be had.

wolves is the obvious answer. our codex is 10 years old and is still beating the tar out of the vanilla and da and ba marines.

 

 

if you loo down on space wolves shooting simply because were not backing heavy weapons then you might want to go to the imperial guard. space wolves are at their best when we are close in. thats where are strenghts are.

 

 

ive seen very few wolves complain like the da have.

 

 

although i have never heard a black templar player complain.

Is it just me, or does someone pop on here about every 6 months or so with a "should I play SW or DA" question, and a DA player is quick to jump on with all of the reasons why they are so much better. Then we never see that player post again.

 

Smells like spam to me.

 

 

Wont get into the debate, other than to say anything DA can do, we can generally do better. Plasma is the only exception, but we come close. I have out CC'd them, I have out shot them. I have never lost to a DA player, ever. I thought Deathwing was cool as could be when I started, but glad I went with the wolves.

 

But, your mileage may vary.

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