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Auretian Technocracy style Ad Mech


Mechanicum

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I have just finshed reading False Gods, an I have decided to create an Ad Mech Explorer force based off the brotherhood from the Auretian Technocracy featured in said book.

Is their anything to stop the Ad Mech from using standard humans in power armour (think sisters of battle) as a defence force for Explorer fleet, its already stated in fluff that the Explorer fleets get the best technology, such as anti grav and other more experimental tech, so why no power armour.

 

Game wise I would play them using Codex witchhunters, with Inquisitors as Tech Priests, and battle sisiters as the "brotherhood" warriors.

 

Model wise the Brotherhood would be using space marines without any aquila removed from their armour, and possibly different head options, such some of the more high tech heads from Pig Iron Productions

 

What do you guys think.

I'd say just go for it, their yours after all :P . However have you considered making the heads interchangeable, so if someone does refuse to play you, it would be easy to change the heads to the standard marine ones, agin assuming you've got their codex as well.

 

I've also heard that forge world may be doing something simlar to a Mechanicus explorer force after they finsh up the Siege of Varks serries. I believe its going to be about a necron tomb world. But don't take my word on this I heard it on a another forum, but if it is true expect it to be reasle around the same time as the Necron codex, either late 2009, or early 2010.

 

Anyway good look with your army, could you post some pic's once you get some done, I'd love to see what they look like.

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