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Chosen


azironlegion

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Looking over my newly purchased chaos dex i see the fundamentals of chaos havnt changed a whole lot from 2nd ed. Sure theres some improvements and some short comings but I never used to use chosen in favor of throwing another squad of marines down and I cant come up with a reason to do so even now. So im asking you guys, do you take chosen? if so are they effective for their points or are they just there for a fluff reason?
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They are a highly specialized unit that are only useful if your army has a need for something particular.

 

I've found the best tactical use of them is as tank control. Load them up with 5 meltas, infiltrate them into a pass or piece of terrain you don't want enemy tanks approaching, and you'll find they won't - not until they commit other forces to clear it out at least. Which leaves your army to move the way it wants to.

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Yep, they're pretty useful now. Great for causing some havoc, load them up with one kind of weaponry and let burn. You can get a pretty destructive squad under 150pts, if you're ready to bargain for some survivalibity. When they come the enemy has to do something to get rid of them, they can't be ignored, especially if they're armed with, lets say five plasmas or smth like that. Great for distracting and causing havoc. Try to specialise them to do some particular job, and they'll get it done.
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as mentioned Chosen can work very well in this codex.

their main use is as a specialised unit i.e.

flamers for anti hoard

meltas for anti tank

plasma for anti SM

 

you can even tool them up as a monster combat unit with power weapons allthough it's not the most cost effective way of using them

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In my experience 5 flamers can be deadly against pretty much anything, from banshees to deamons to guard.

 

The competitiveness of this however is limited, they tend to get killed to bits after they've shot, so you need to be sure to wipe them all out.

 

Just my opinion.

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I rarely use chosen in games under @ 2K, as I think that they are one of the units that fall under the rule of thumb "if you take one, take two" and of course then they become quite expensive.

I use them one of two ways, either as 2 X 5-6 man squad with a plaz or 2 and a hvy weop, set them up using infiltrate to get a good shot at an opponent tank or transport. Or I use them to outflank, as a squads of 2 X 10 with meltas/flamers and a PW or PF.

As I said only in larger games if at all.

I agree with the OP that in games of @ 2k or less, there are better options (like reg. csm's).

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There is little good reason to use any of the chaos elites and if you are going to terminators are probably a better option.

 

Been having the urge lately to take a full squad of 10 termi's w/ 2 reapers. I know it's not points effective or anything but they sure look kool and I think I'm going to have to do it. :tu:

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Yes.

 

Flank March.

 

But really they can do anything except a large amount of fire at over 24 inches. I'm tempted to do some jack of all trades squad, partly for looks and partly to confuse my opponent. But massed special weapon fire upon flank marching ruins a lot of people's day.

 

It can work against you, but I've found with the tendency to 6*4 tables and people always cramming as many models on them as possible I always get to threaten something it is what comes next after I wipe out the first squad... Hence my plan to throw a heavy weapon into my mix of special and assault weapons.

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I agree with the OP that in games of @ 2k or less, there are better options (like reg. csm's).

 

Here's my big thing. Chosen are awesome, lets face it.

However so are basic CSMs and so in the end when I think about using Chosen, I ask myself this:

"Why not make them basic CSMs and get a scoring unit instead?"

Very often the Infiltrating/Outflanking and Special Weapon spamming is not worth the loss of a scoring unit.

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Hey,

 

Why not make them basic CSMs and get a scoring unit instead?

 

Leadership 10, Twin-Linked Bolters, multiple Templates in undersize Units and Infiltrate come to mind.

 

Presumably, Elites are only considered in higher-point matches when Troop levels are already sufficient.

 

 

Playa

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Presumably, Elites are only considered in higher-point matches when Troop levels are already sufficient.

can you explain that because for me thats like 2250pts and higher [almost apo lvl] , after that its no longer about tactics or army building but who has models with better special rules [like in apo where the guy with more IA stuff always wins].

Leadership 10, Twin-Linked Bolters, multiple Templates in undersize Units and Infiltrate come to mind.

and you can have that from terminators only cheaper and almost without a good way to counter [aside for mistics and landspeeder storms].

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