Dust01 Posted November 14, 2008 Share Posted November 14, 2008 Hi guys, As I'm busy putting together my Iron Hands army, I'm already looking to the next project. I'm leaning heavily toward the Daemonhunters, but I was wondering if it was worth my time to assemble a joint DH/WH force, with some SoB units introducing acts of faith to complement the Grey Knights heavy-hitting power. Does this sound like something worthwhile, in your experience, or should I stick with a straight-up DH force? Link to comment https://bolterandchainsword.com/topic/152215-a-joint-force/ Share on other sites More sharing options...
Inquisitor Fox Posted November 14, 2008 Share Posted November 14, 2008 I love my Witch Hunters force with stormtroopers, Sisters, inducted Imperial Guardsmen and GK Terminators. It's such a riot it's great ;) It may be possible to do more min/maxing with different approaches, but I just have a lot of fun units on the tabletop so for me it's a win. And I don't even do half bad with it either, even in Apocalypse! Link to comment https://bolterandchainsword.com/topic/152215-a-joint-force/#findComment-1772561 Share on other sites More sharing options...
Grand Master Tyrak Posted November 15, 2008 Share Posted November 15, 2008 GKs mixed with other troops are so much easier to use than on their own. If you haven't played GKs before, mix them with other troops. Even if you do decide to do pure-DH, take some inducted Guard as anti-tank, thats GKs main weakness and it takes a lot of practice to know how to get round it. Link to comment https://bolterandchainsword.com/topic/152215-a-joint-force/#findComment-1773119 Share on other sites More sharing options...
spectre312 Posted November 16, 2008 Share Posted November 16, 2008 There is absolutely nothing sexier than the massed melta death of sisters backed by the raw power of a grey knight kill team. it makes me happy. Link to comment https://bolterandchainsword.com/topic/152215-a-joint-force/#findComment-1773741 Share on other sites More sharing options...
Chengar Qordath Posted November 16, 2008 Share Posted November 16, 2008 GKs mixed with other troops are so much easier to use than on their own. If you haven't played GKs before, mix them with other troops. Even if you do decide to do pure-DH, take some inducted Guard as anti-tank, thats GKs main weakness and it takes a lot of practice to know how to get round it. Agreed; I haven't had much luck using a pure GK army, but a squad or two of GKs mixed with my main SoB force has been a real potent combination. Link to comment https://bolterandchainsword.com/topic/152215-a-joint-force/#findComment-1774172 Share on other sites More sharing options...
Utsujin Posted November 16, 2008 Share Posted November 16, 2008 I mainly use GK's with a mix of storm troopers with plasma and melta for other heavy hitter poppers, and a squad of seraphim with inferno pistols for popping tanks and the like. That more than makes up for my lack of anti tank, and all 3 squads cost a bit more than a fully decked out PAGK squad. I have yet to use my pure SoB. I'm itching to try those, but painting is a painstaking task... I would use them as allies for now, until you have enough to make your own DH or WH force. Doing a combo will make them very potent and competative, but still somewhat tricky to use. Link to comment https://bolterandchainsword.com/topic/152215-a-joint-force/#findComment-1774275 Share on other sites More sharing options...
mercenary Posted November 17, 2008 Share Posted November 17, 2008 I nearly always run a combined list, as sisters can fill inherent weaknesses that can often be found in a pure DH force. The basic sister in power armour can quickly bulk your overall body count, when combined with a number of PAGK squads they perform well together. Sisters can also bring an assortment of special and heavy weapons, such as meltas, that are excluding from a DH list unless you are willing to utilise IST. For 1 point more, I know I would much rather have the girls toting their bolters and power armour. Sisters also can add some spead to a combined list, in the form of Seraphim. Followed closely by an outstanding HQ choice, the canoness rivals any Grand Master, you can't go wrong. The WH heavy choices of exorcists and retributors, are really too good to pass on and so I have found it is best to run a parent WH list, with allied Grey Knights. Link to comment https://bolterandchainsword.com/topic/152215-a-joint-force/#findComment-1774763 Share on other sites More sharing options...
Melissia Posted November 17, 2008 Share Posted November 17, 2008 Yeah, the Exorcist would really be a great addition to the DH/GK army as much as it is the Sisters army, with its powerhouse anti-tank capability and decent front armor (FA 13). Link to comment https://bolterandchainsword.com/topic/152215-a-joint-force/#findComment-1774780 Share on other sites More sharing options...
march10k Posted November 18, 2008 Share Posted November 18, 2008 the only downside is that if you're not sisters-pure, you generate a lot of faith points...so the idea of flinging faith all over the place falls down, but it's still a good army. Sisters are good for the points even without faith. Link to comment https://bolterandchainsword.com/topic/152215-a-joint-force/#findComment-1776386 Share on other sites More sharing options...
Adoremus Posted November 18, 2008 Share Posted November 18, 2008 I actually started out with a pure GK force due to fluff and look of the terminator models. (My first models were a DW squad though) The first time I got in touch with sisters was when I got an Immolator as a birthday present from friends who - though both WH40K players (SM and IG) - did not know Inquisition Ordos were not one force. But I built on that and now basically almost have two full armies but rarely play one force for itself. My preferred option is a GK core list with some sisters, mostly Dominion Squads (with Immolators) and sometimes Seraphim. Fur the fun of it and because my opponents love to see him on the field as well, I sometimes include the Throne of Judgement. Link to comment https://bolterandchainsword.com/topic/152215-a-joint-force/#findComment-1776446 Share on other sites More sharing options...
Elenaria Posted November 19, 2008 Share Posted November 19, 2008 There is absolutely nothing sexier than the massed melta death of sisters backed by the raw power of a grey knight kill team. it makes me happy. Seconded! *happy grin* ...well, that'd be if you add a Baneblade, of course. But I'm happy enough. But aye, they do complement eachother fairly well. Poke around a bit with the army list, depending on what you're facing. It's bound to be fun. Link to comment https://bolterandchainsword.com/topic/152215-a-joint-force/#findComment-1777568 Share on other sites More sharing options...
Adoremus Posted November 19, 2008 Share Posted November 19, 2008 Talking of inquisitorial Baneblades what do you think of my latest project? I will add a dozerblade with the large FW inquisitorial rosette on it. I originally intended it to be a SoB tank, but did not have a suitable SoB torso and arms at hand, so put a SM gunner to it for the time bein. Other than that this monster builds on heavy flamers and the lovely Hellhammer cannon. It has seen recent action in an 10k vs 10k Apocalypse battle, fighting alongside a GK dominated force on my side. I did not harm much, but drew a lot of fire which surely saved mayn of my troops. Starting the tird round it was accompanied by two Dominion squads in Immolators keeping away any nasty CC/melta troops trying to get up close. Link to comment https://bolterandchainsword.com/topic/152215-a-joint-force/#findComment-1777831 Share on other sites More sharing options...
Dust01 Posted November 19, 2008 Author Share Posted November 19, 2008 Nice job, Adoremus! I take it the inquisitorial elements came from Forge World? the only downside is that if you're not sisters-pure, you generate a lot of faith points...so the idea of flinging faith all over the place falls down, but it's still a good army. Sisters are good for the points even without faith. Actually I was considering including a cannoness as one of my HQ choices along with a DH HQ unit. The SoB squad could have a veteran sister superior. All this adds to an accumulation of three faith points per turn, which is, I believe, fairly significant (though I don't claim to be an expert). On the other hand, maybe I'm going about this backwards. Perhaps I should start out with a WH army and add DH units as allied choices (esp. a squad of GK Termies; those guys are sweet!)? Link to comment https://bolterandchainsword.com/topic/152215-a-joint-force/#findComment-1777954 Share on other sites More sharing options...
Inquisitor Fox Posted November 19, 2008 Share Posted November 19, 2008 Not three per turn.. three total :D Don't dispair though, my current army roster only has three faith points until things start to die too, and it does alright. I would heartily recommend a unit of Seraphim. They're well worth the monetary and points investment, and are gorgeous models. Some of the best jump pack troops out there IMO. Link to comment https://bolterandchainsword.com/topic/152215-a-joint-force/#findComment-1777959 Share on other sites More sharing options...
Melissia Posted November 19, 2008 Share Posted November 19, 2008 Yeah, faith is a total pool calculated at the beginning of the battle, and the only way to increase it after a battle has begun is by making Faithful characters or squads die (but then, non-faithful units can't use acts of faith, so you have to be careful). Link to comment https://bolterandchainsword.com/topic/152215-a-joint-force/#findComment-1778085 Share on other sites More sharing options...
number6 Posted November 19, 2008 Share Posted November 19, 2008 Not three per turn.. three total :down: Don't dispair though, my current army roster only has three faith points until things start to die too, and it does alright. I would heartily recommend a unit of Seraphim. They're well worth the monetary and points investment, and are gorgeous models. Some of the best jump pack troops out there IMO. Ditto! Seraphim are just about the single best unit in all of 40K, IMHO. Love them! Love them! LOVE THEM! Link to comment https://bolterandchainsword.com/topic/152215-a-joint-force/#findComment-1778172 Share on other sites More sharing options...
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