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Malal


Lord Antharis

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Sons of Malice name and colour scheme could be a reference to Malaal.

 

Also if I remember rightly Malaal wasn't normally one for big armies, rather he preferred to have a few really powerful champions. So you could try making a small elite army, maybe using specialist units and/or transports and vehicles and really go to town on your HQ units and Squad Champions to make them look awesomeness.

 

If you give your Lord (if you take one) a daemon weapon, I would model it after Dread Axe which Kaleb Daark (A Champion of Malaal used.).

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Sons of Malice name and colour scheme could be a reference to Malaal.

 

Also if I remember rightly Malaal wasn't normally one for big armies, rather he preferred to have a few really powerful champions. So you could try making a small elite army, maybe using specialist units and/or transports and vehicles and really go to town on your HQ units and Squad Champions to make them look awesomeness.

 

If you give your Lord (if you take one) a daemon weapon, I would model it after Dread Axe which Kaleb Daark (A Champion of Malaal used.).

 

I agree with the that Malal prefers smaller armies compared to the other powers, they;re more like warbands than armies.

 

Perhaps having the leader in Terminator Armour, thus making him more overly undisputed, until the next fully fledged champion comes along, the lesser champions could count as Squad leaders, and yes, a smallish army would be better.

 

Perhaps something like a Raptor squad could be included, as a Chaos Lord can have a jump pack any way, and it would give the element of surprise to the enemy

 

In my opinion that's how I see Malal working, he stays in the shadows manipulating the other Chaos powers by increasing their level of rivalry and just as they are about to finish each other off, he then leaps out and strikes against them.

 

Or something to that effect... well that's how I see it happening any way. :D :D :D :D

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I like the sound of that Skaav. Which books should I look in for malal? I'm taking work experience in a place that has a copy of every book ever written (within reason), and maby I could have a look sometime...

 

Hmm... Unfortunately, I don't think I am able to assist you there, if they have any GW based books (especially older WHFB books, there may be something referenced, also try the online encyclopedias...

 

http://whfb.lexicanum.com/wiki/Malal

 

http://wh40k.lexicanum.com/wiki/Chaos

 

They may be a good starting point.

 

This is another interesting peice on Malal...

 

http://members.cox.net/malkorax/theothergods.html

 

Any way, they may be of use.

 

Cheers.

 

Skaav.

 

:D :D ^_^ :lol:

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I really don't get why people have this attachment to malal. He doesn't exist now, and when he did he only existed in fantasy.

 

a couple reasons:

1. people love an underdog. you've got this one oddball chaos god that not only doesn't care about the "normal" pursuits of chaos, such as death and destruction, but is only interested in the downfall of his fellows.

 

2. Malal is the "forbidden fruit". humans are naturally attracted to what they're told they can't have.

 

3. Players who gravitate towards chaos do so because they want to reject the realm of normalcy. Malal is the step further: he rejects the rejection.

 

4. a small few think that Malal can be chaos lite: he hates the other chaos gods, he can't be all bad, right?

 

all that aside, stating that something "doesn't exist" in terms of a CHAOS GOD in a sci- fi/fantasy game where players are actively encouraged to get creative and do their own thing just because it's not officially published fluff is just a little silly, don't you think?

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The mere fact that there was a dispute between GW and the creator, and the obvious references in soem codices are a reason for me to believe they wanted to continue the Malal-thing.

 

Do it I say. I like the idea behind Malal. Chaos is still a human invention, and tho Nurgle represents destruction enthropy and decay, Malal is more misanthropic. Opposing the other Chaos Gods, the only way to destroy them is to destroy all humanoid beings.

 

Try not to overdo it tho. Stuff like the holy number of 11 and lizard/canine daemons and stuff are all fan-fluff. But it's your money, be creative :P

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3. Players who gravitate towards chaos do so because they want to reject the realm of normalcy. Malal is the step further: he rejects the rejection.

 

 

REJECTED!

 

 

REREJECTED!

 

Sorry, couldn't resist.

lol tracy got rejected and no lastie about to do it

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Thanks for all the help, I think I will do the 11 squad size thing, even if it is fan made, it's better than nothing, and since I play lizzies in fantasy, I could use them. I wonder if anyone at my club will recognize my army without me saying anything...

Oh believe me, this place has EVERY book/magazine ect. Iv'e seen one old chaos fantasy set, maby realms of chaos.

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You getting work experience at the British Library? About the only place I can think of.

 

Malal's champions in Warhammer (Kaleb Daark and the original version of Skrag the Slaughterer) were always presented as loners, who would pretty mcuh attack other chaos forces on sight. Therefore I'd probably go with a small, highly elite army, rather than large squads. I could see strtching the loner thing to small warbands, but not big formal armies.

 

I definitely think there are people in the Studio who like Malal though, hence the Dreadaxe making it into the 3.5 chaos codex and so on.

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I really don't get why people have this attachment to malal. He doesn't exist now, and when he did he only existed in fantasy.

 

why start malal? just play undivided it is much better anyway mainly because it actually exists.

 

Yeah, why use a concept that GW was stupid enough to lose? Why not stick with what everyone else does? After all, it's the quality of being official that counts, not the appeal it has.

 

:P

 

Try harder next time. Oh, and:

 

all that aside, stating that something "doesn't exist" in terms of a CHAOS GOD in a sci- fi/fantasy game where players are actively encouraged to get creative and do their own thing just because it's not officially published fluff is just a little silly, don't you think?

 

This.

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You getting work experience at the British Library? About the only place I can think of.

 

Malal's champions in Warhammer (Kaleb Daark and the original version of Skrag the Slaughterer) were always presented as loners, who would pretty mcuh attack other chaos forces on sight. Therefore I'd probably go with a small, highly elite army, rather than large squads. I could see strtching the loner thing to small warbands, but not big formal armies.

 

I definitely think there are people in the Studio who like Malal though, hence the Dreadaxe making it into the 3.5 chaos codex and so on.

 

Who is Skrag the Slaughterer? I don't remember him.

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