WG Vrox Posted December 2, 2008 Share Posted December 2, 2008 Yep, my model my rules of what it looks like after drop. Why do you think people are now going back to low profile tanks and whirlies. I won't use a MK1 rhino/RB/LR that's just two small. but I can see those little MK1 light weight tanks working fine. I also see chaos folks using the ol' school oblivators for profile reasons. The times they are a changing. WG Vrox Link to comment https://bolterandchainsword.com/topic/153245-drop-pod-doors/page/3/#findComment-1792858 Share on other sites More sharing options...
Wolf89 Posted December 2, 2008 Share Posted December 2, 2008 Yep, my model my rules of what it looks like after drop. Why do you think people are now going back to low profile tanks and whirlies. I won't use a MK1 rhino/RB/LR that's just two small. but I can see those little MK1 light weight tanks working fine. I also see chaos folks using the ol' school oblivators for profile reasons. The times they are a changing. WG Vrox I still have yet to get the new"er" obliterators... I always liked the older models and now with true LoS it pays off. :) Last week we had a chaos player that had one of the ner"er" rhinos and the rest were all the older ones, it was funny to see his one rhino and land raider block LoS to 4 rhinos behind. :) Too bad the necron player's nightbringer didn't care what model it was... it was going to die. Link to comment https://bolterandchainsword.com/topic/153245-drop-pod-doors/page/3/#findComment-1792887 Share on other sites More sharing options...
WolfLordLars Posted December 2, 2008 Share Posted December 2, 2008 See, I am moving away from the older model for that reason. My Rhino is there for cover, nothing else. I have the old mk1 Rhino (2), Whirlwind, Razorback, and vindicator. Trying to trade out the Rhinos and razorback for newer models. My troops need the cover. Link to comment https://bolterandchainsword.com/topic/153245-drop-pod-doors/page/3/#findComment-1793817 Share on other sites More sharing options...
-Brother Sargent Tiberius- Posted December 4, 2008 Share Posted December 4, 2008 my question is what happens if it land in deep mud or a swamp? does it sink down so far that the marines would take hours breaking through the pod doors and trying in vein to "swim" or claw to the surface, but eventually die from starvation or from the power system shutting down and suffocating slowly in the thick, wet and mold filled mud of the planet? Link to comment https://bolterandchainsword.com/topic/153245-drop-pod-doors/page/3/#findComment-1796490 Share on other sites More sharing options...
muzzyman1981 Posted December 4, 2008 Share Posted December 4, 2008 Well first, unless something has gone horribly wrong, Drop Pods wouldn't be deployed in an area of light ground. They would know that the ground needs to be able to support the Drop Pod's weight and would plan to drop in harder ground. Second, Drop Pods are more effective in the surprise assault...not the secret deploying of troops (except on the rare occasion of a meteor shower occuring at the same time *cough* first Ragnar book *cough*). Link to comment https://bolterandchainsword.com/topic/153245-drop-pod-doors/page/3/#findComment-1796537 Share on other sites More sharing options...
Grey Mage Posted December 4, 2008 Share Posted December 4, 2008 Id also point out that if a meteor hits a swamp, the swamp loses...... unless its some really extreme alien mud were talking about thats stories deep and incredibly tough..... its gone. Link to comment https://bolterandchainsword.com/topic/153245-drop-pod-doors/page/3/#findComment-1796542 Share on other sites More sharing options...
muzzyman1981 Posted December 4, 2008 Share Posted December 4, 2008 LOL No kidding, point is though that DPs rarely, if ever, get deployed in a swamp or marshy area. They prefer to drop them right on top of the enemy's heads or barring that, drop them on concrete or whatnot, something hard to absorb the impact and to negate as much of Murphy as they can. Link to comment https://bolterandchainsword.com/topic/153245-drop-pod-doors/page/3/#findComment-1796554 Share on other sites More sharing options...
G. A. K. Posted December 4, 2008 Share Posted December 4, 2008 Anyone ever throw a rock into mud... the mud gets out of the way, leaving a crater. And pods do have retros to slow them down. Link to comment https://bolterandchainsword.com/topic/153245-drop-pod-doors/page/3/#findComment-1796621 Share on other sites More sharing options...
WolfLordLars Posted December 4, 2008 Share Posted December 4, 2008 Anyone ever throw a rock into mud... the mud gets out of the way, leaving a crater. And pods do have retros to slow them down. Only if the mud is thick. Otherwise, you have a crater that quickly fills up with more muck. Anyone read Starship Troopers? The book. Each MI drops in a pod that has layers that burn off. On the way down the layers that come off also put off a metal signature that makes it look like a full pod. As the various layers come off you have a dozen or more signatures with only one being the actual pod. I could see SM Drop Pods coming down like that. So that as it comes down parts of it come off, the doors blowing off as well, so that by the time it makes it down to the ground its a frame with a rocket on the bottom. That way the marines would be out and ready as soon as those rockets fire, not having wait for doors to drop or anything else. Link to comment https://bolterandchainsword.com/topic/153245-drop-pod-doors/page/3/#findComment-1796623 Share on other sites More sharing options...
Vassakov Posted December 4, 2008 Share Posted December 4, 2008 WolfLordLars - that is almost exactly how a Pod works, with several layers of ablative armour coming off in order to confuse sensors. The fact that an Orbital Bombardment is happening at around the same time helps... Link to comment https://bolterandchainsword.com/topic/153245-drop-pod-doors/page/3/#findComment-1796632 Share on other sites More sharing options...
G. A. K. Posted December 4, 2008 Share Posted December 4, 2008 True... but thats a targeting situation. And on a side note: cann't marines survive without food and oxygen for extended periods due to the extra glands and such. Link to comment https://bolterandchainsword.com/topic/153245-drop-pod-doors/page/3/#findComment-1796634 Share on other sites More sharing options...
Bran Scalphunter Posted December 5, 2008 Share Posted December 5, 2008 @ Lars- never thought of it that way, but yeah, that sounds more plausible then what GW has for DPA. @ G.A.K- Marines could do one of several things, assuming they sink straight in and the pod is not compromised in any way: Option 1: They go into suspended animation, much like hibernation in bears, allowing them to be hopefully retrieved once the battle is over. They will require almost no food, water, and very little oxygen as their bodies more or less pause all functions. Think of it like pausing a video game- nothing happens until you decide to come back and get back in. Most likely to occur, with the Sergeant/Wolf Guard/most veteran Wolf waking up frequently to check vox lines and maintain an SOS signal to the fleet. Option 2: They sit tight, allowing their suits to recycle their bodily waste into a bland, nasty, greyish paste that is so highly concentrated with food and water that it can sustain a Marine in combat with only a single tube. However, what effect this would have on a Marine stuck inside a sunken Drop Pod I don't know. Having that many calories ingested can't be good if you have no way at all to burn it off, but hell, they're Marines so they might not be affected like normal humans would be. Oxygen would be supplied by the suit, as it will keep recycling the CO2 into O2 as long as it has power, which is most likely near-indefinite. Option 3 aka the "Dee-Dee-Dee Option": They try to get out of the pod, overriding the Pod's machine-spirit and blowing out the doors. As the doors open, swamp muck pours in, encasing them in something they cannot escape from, dooming them to a slow and annoyingly boring death. If this occurs, a smart Marine will remove pistol/bolter/whatever he's got from a holster, place barrel against head, and pull trigger. Repeat as neccessary until dead or brain damaged enough not to give a damn that your Dee-Dee-Dee leader caused you to be in this situation. I see Dress Marines doing this one a lot. ;) My suggestion, go with #1 and blast any idiot that tries #3 with extreme prejudice. Link to comment https://bolterandchainsword.com/topic/153245-drop-pod-doors/page/3/#findComment-1796930 Share on other sites More sharing options...
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