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Game Board Size?


imagine28

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In the rulebook, it suggests using a 4ft.x6ft. table to play on. My friend and I played a 1250 point game, and I was absolutely wrecked. The deployment zone landed on table quarters, and he chose his quarter so that I started in the least populated (with terrain) corner, and he placed all his units towards the back and just wailed away on me with his leman russ and other artillery, and I couldn't even get in for the charge, even with 2 rhinos.

 

I was wondering what size table you guys reccomend for a 1000 or so pt. game, because I figure that must be the problem... unless it is my stragey, if so, I could use some tips on that, too :fakenopic:

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In the rulebook, it suggests using a 4ft.x6ft. table to play on. My friend and I played a 1250 point game, and I was absolutely wrecked. The deployment zone landed on table quarters, and he chose his quarter so that I started in the least populated (with terrain) corner, and he placed all his units towards the back and just wailed away on me with his leman russ and other artillery, and I couldn't even get in for the charge, even with 2 rhinos.

 

I was wondering what size table you guys reccomend for a 1000 or so pt. game, because I figure that must be the problem... unless it is my stragey, if so, I could use some tips on that, too :fakenopic:

 

Use more terrain. If you've not spread the terrain pretty evenly then its your loss :ph34r: (But then I LOVE terrain heavy games. Especially a heavy cities of death game.)

 

Also if he set up then YOU get to choose where to deploy first, fairs fair. If YOU set up then maybe you shouldn't rig the terrain hoping to get the heavy corner :HS: :unsure:

the 25% rule of thumb is handy, but another problem is distribution. Consider a single 2x3 piece of terrain, thus one that fills 25% of a game board yet is poor for distribution, as all the terrain will be in one place, leaving 3 of the 4 quarters barren. An extreme example, but it is to illustrate a point.

 

Someone once said that the ideal size for terrain was a CD base. It is just large enough for modeling walls, ruins, rocks, woods, craters, wrecks, ect, is sturdy and cheap, and allows for many, many interesting combinations and connected pieces for larger terrain when needed. the area a CD takes up is small, so each player gets to place more terrain pieces, which allows for ensuring that no quarter of the table is barren. All in all, it takes 40 CDs to fill up a 4x6 table to the 25% mark, or about 30 for a 4x4 table. 40 CDs worth of terrain seems much more impressive than 4-5 large single pieces of terrain, and makes placing terrain more important as more choice goes into the decisions.

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