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the 5th edition killed us?


Ladislao

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hello fellow brothers.. i just want to share these thougt with you... has 5th ed really killed us wolves?

As far as i m concerned, i stop played wolves in torunament, or at 1500 points... i just, with my 3k points of wolves, were not able to put down a decent list, and get tired of fighting on rules interpretation... but i thought to be the only one.

 

then i saw that also this section of the forum died... just a year ago we were second only to amicus eades, now there is only few new posts, half of them on the new codex... i guess this mean a lot more people just stop playing wolves.

 

do you agree with me?

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Well I haven't had any issues with 5th and the wolves. Granted I've only played *counts* 5 games since the change, all of them after the new marine codex came out.

 

Part of the problem is in the issue of the rules, too many are trying to rules-lawyer it instead of using common sense. This bogs down game play and gets trying after a while. So many might be waiting until the new dex comes out to avoid these issues, especially in tournament.

 

That's my 2 cents anyway.

From what I've seen, 5th Edition has given us Wolves a big boost in power- Rulezlawyering gitz aside, we came out of this well. Especially with the fact that we get to use a lot of C:SM gubbins, combined with our awesome Wolf specific stuff.... yeah, the Wolves are fine. Also, we've attracted a large number of Wolf players to the forum, just not a lot of news to report. Don't worry, we'll be fine, the Wolves are too hard to kill off.

It died down here for a little bit.... but we have a brisk set of conversations here. Alot of the stuff on the "new codex" is just rumors, or if you mean C:SM its to hammer out those rules.

 

I think the forum hasnt changed alll that much since 05, when I first hung around here. A few new faces.... some of the old posters file in and out. All in all though Id say your observations arent quite right.

Ladis Lao, good to see you.

 

New faces, lively debates and the constant re-hashing of settled arguments - business as usual.

 

I agree, I definitely feel we're still very viable (especially as a Drop Pod force).

 

I think that many of us are still trying to work out the kinks with 5th edition as applied to the Sons of Russ.

Forum seems the same as it was when I joined in '04, then left in '06, and now back again. We are missing a few of the more amusing posters (DC, where are you?), but overall, its the same as it always has been.

 

I got back into 40k BECAUSE of 5th, and have stuck with it again BECAUSE its a great time to play Space Wolves. We are probably one of the best armies to play right now, thanks to the mix of old and new rules.

Space Wolves are one of the best armies you can choose these days. A blast to play, and possibly even more viable these days, with 16-man Land Raider Crusaders, the run rule, and the great new counter-charge rules.

 

If anything, I find it testament to the fact that we're still getting "new Wolf to the Fang" posts a decade after our codex came out.

Blasphemy!

 

We Wolves are superior, and always will be? Why? It is a sad thing that you must ask, but I shall tell you why! Unlike our brothers, the Ultramarines, we adhere to no silly, basic, "rule books." GW, the Eccseliarchy, even the Inquisition itself can throw all the "rules" they want at us, and you know what we will do? We will still fight, tooth and nail, and win! It is not the rules of the game that make the Wolves great, but our tenacity and ability to adapt to each book, three so far, and come out ahead!

Euh, i changed from 5th edition Ultramarines to Space Wolves because in the first place i looked at their rules and thought, damn, those guys are sweet. It's been a long and bumpy road trying to master the wolves (which i haven't acomplished yet :tu: ), but all in all, their a blast to play and can kick ass.

 

Magnus Aurelius

Unfortunatley I have not had time to play 5th edition, but I've tweaked my list in anticipation and really feel I will give whoever I play and nice, good, juicy slash accross the throat with my canines. (I'm a drop podder). I think for DPing wolves at least we can relaly put the hurt on someone on turn one. My list proposes 4 drop pods in the first round using the new DP rules. (7 pods=rounding up 4 pods landing turn one). I think we are just fine for now. May be a little overcosted, but hey this will make us better and more efficient players :P

 

 

I'm salivating to play but have restricted myself from playing until my wolves have all their paint. I'll love to test my hypothesis but for those who are playing I'm sure more will chime in.

Honestly, I think the new edition killed off Blood Angels and Dark angels if anything. I was an avid bloodangels collector for a long time, and I actually started playing the game because of them and the wolves. but after a few games,I only play wolves now. I've tried vanilla marines, but wolves are SOOOO much better.

 

 

This is the best time to be a wolf. And honestly, this army is THE most fun to play out of 5th edition.

i feel in the short time i have been here that i have learned much and have seen many new brother wolves join up. i feel the fang is growing, but then i haven't been here that long....

 

like many it seems i have a hard time getting games in. most people here are new. so new guys like to play new guys, so i have been painting. every now and then one of my are 4 warhammer(dwarfs ,bret., IG, SW) armies comes out to show some cocky guys that there is still much to learn. the wolves have done very well W:4 L:0 D:1.

I've been mainly playing my 13th company whenever I can, and then when C:SM came out, I HAD to build a sallies army and play them until I realized they were too powerful for me and I felt very dirty using them. So I play with chaos daemons, enjoyed the lots of close calls but in fear of having a heart attack at such a young age, I started working on my Space Wolves again, but instead of just using pods like I used to, I decided to give myself somewhat of a challenge and give my opponent a chance to win (or at least tie :D ) by using mech wolves instead with rhinos.

 

As of right now in 5th edition, I've had the best win/loss ratio that I've ever had with playing all my different armies. By far the most competitive is the Space Wolves out of my other armies, if you play drop pods, it's no contest. Also the whole WGBL getting a heavy weapon thing sparked a lot of new players interest. We're far from dead my friend.

well if someone is trying to play with the same SW army , that he did in the 4th then yeah , it kind of a sucks . weapon nerf , new wound alocation rules and LoS hurt multi choice squads like GH a lot . but if you play a BC spam list . Its like playing with orks in power armor . 11 powerfist attacks on the charge . 11 powerfist attacks on defense . cover saves everyway . Best of both worlds when it comes to gear cost and how it works . counter attacks being the most crazy rule ever created considering wolf pelts etc . All in all spam BC and few things can go wrong [only thing SW lack right now is a good Ld10 psychic hood ].
If it means anything, I've been playing 13th Company since 3rd edition and have over 500 wins to my belt. So far, after another twenty two games, I've not lost in 5th ed, and when I win, it's a more dominating performance than ever. Running, Go to Ground, Deep Strike mods, being more dangerous to assault than be assaulted by... I can't speak for the rest of the Wolves here in the Fang, but I've never felt more powerful.
If it means anything, I've been playing 13th Company since 3rd edition and have over 500 wins to my belt. So far, after another twenty two games, I've not lost in 5th ed, and when I win, it's a more dominating performance than ever. Running, Go to Ground, Deep Strike mods, being more dangerous to assault than be assaulted by... I can't speak for the rest of the Wolves here in the Fang, but I've never felt more powerful.

100 % agreed.

well if someone is trying to play with the same SW army , that he did in the 4th then yeah , it kind of a sucks . weapon nerf , new wound alocation rules and LoS hurt multi choice squads like GH a lot . but if you play a BC spam list . Its like playing with orks in power armor . 11 powerfist attacks on the charge . 11 powerfist attacks on defense . cover saves everyway . Best of both worlds when it comes to gear cost and how it works . counter attacks being the most crazy rule ever created considering wolf pelts etc . All in all spam BC and few things can go wrong [only thing SW lack right now is a good Ld10 psychic hood ].

 

Except our weapons didnt change one lick between 4rth and fifth except for pistols..... and multichoice units got stronger through wound alocation..... and I still say Id love to see bloodclaw spam try to hit one of Wolf89's vindicator lists.

 

Wasn't the 13th Black Crusade 3rd Ed? as it had rules for old Eldar in it and the IG as well, it could have been possible to play 13th Co if the Black Crusade is 3rd Ed.

 

Nope.... Abaddons came out to play in 4rth edition Im afraid. The 13nth co is a 4rth ed list... wich is why I think its hilarious that theyre trying to phase them out at all. Its more recent then our codex.

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