NJ Wolf Lord Dread Posted December 10, 2008 Share Posted December 10, 2008 I can't find where in C:SW it says that Iron Priests can repair. Can anyone help me with this? Link to comment https://bolterandchainsword.com/topic/154570-iron-priest/ Share on other sites More sharing options...
Wolf89 Posted December 10, 2008 Share Posted December 10, 2008 I can't find where in C:SW it says that Iron Priests can repair. Can anyone help me with this? They can't anymore. Link to comment https://bolterandchainsword.com/topic/154570-iron-priest/#findComment-1802936 Share on other sites More sharing options...
Growler67 Posted December 10, 2008 Share Posted December 10, 2008 So all they can do is fight and heal? Link to comment https://bolterandchainsword.com/topic/154570-iron-priest/#findComment-1802955 Share on other sites More sharing options...
Wolf89 Posted December 10, 2008 Share Posted December 10, 2008 So all they can do is fight and heal? What can they heal? it's an Iron Priest... all they have are a thunder hammer, a bolter, artificer armor, and the option to take a servo arm (counts as a powerfist as per C:SM). The option to take thralls are there for ablative wounds and the ability to take heavy weaponry and/or power weapons for combat. Link to comment https://bolterandchainsword.com/topic/154570-iron-priest/#findComment-1802960 Share on other sites More sharing options...
Growler67 Posted December 10, 2008 Share Posted December 10, 2008 So Wolf Priests or Rune Priests do any battlefield healing or are the SW without any Apothecary skills? Link to comment https://bolterandchainsword.com/topic/154570-iron-priest/#findComment-1803000 Share on other sites More sharing options...
Wolf89 Posted December 10, 2008 Share Posted December 10, 2008 So Wolf Priests or Rune Priests do any battlefield healing or are the SW without any Apothecary skills? Wolf Priests, but the only "healing" they do is with healing potions and balms, and they don't work like the apothecaries do now with the whole feen no pain thing, it's just ignore the first failed armor saving throw per turn, but doesn't work when the WP is in HtH and against stuff that allows no save, etc. The information can be found on page 15 of C:SW. Link to comment https://bolterandchainsword.com/topic/154570-iron-priest/#findComment-1803015 Share on other sites More sharing options...
Byrne Posted December 10, 2008 Share Posted December 10, 2008 So all they can do is fight and heal? What can they heal? it's an Iron Priest... all they have are a thunder hammer, a bolter, artificer armor, and the option to take a servo arm (counts as a powerfist as per C:SM). The option to take thralls are there for ablative wounds and the ability to take heavy weaponry and/or power weapons for combat. on the other hand, they can have a stormshield, and suddenly they are a threat. It would be fun to field 3 of these as a boost to other units. ;) Link to comment https://bolterandchainsword.com/topic/154570-iron-priest/#findComment-1803053 Share on other sites More sharing options...
WolfLordLars Posted December 10, 2008 Share Posted December 10, 2008 IPs always were a point-sink and still are IMHO. Its an elite spot you usually cant afford to give up. Mine will only see play in Apocalypse. Link to comment https://bolterandchainsword.com/topic/154570-iron-priest/#findComment-1803055 Share on other sites More sharing options...
Wolf89 Posted December 10, 2008 Share Posted December 10, 2008 IPs always were a point-sink and still are IMHO. Its an elite spot you usually cant afford to give up. Mine will only see play in Apocalypse. I agree, there's a reason we have to have 1 HQ for every 750 points... so we can attach them to squads instead of iron priests! Link to comment https://bolterandchainsword.com/topic/154570-iron-priest/#findComment-1803069 Share on other sites More sharing options...
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