xa0s Posted December 13, 2008 Share Posted December 13, 2008 Hello there. I've posted in the Serepent's Lair in regards to IDH and Alpha Legion. I figured I'd give it a shot on this particular forum. What I have in mind is to use the Alpha Legion as in "renegade" SM and they are good with infiltration. Anyhow, I'm gonna copy and paste from what I posted in Serepent's Lair: +++START OF TRANSMISSION+++ xa0s: I've thought about having a simple typical Inquisition Daemon Hunters with the mark of the hydra (i.e. absolutely no Grey Knights) with an ally to the Alpha Legion Space Marines. Care to make comments or criticize ? WarpWhisperer: Do you want to elaborate on that? For instance are you suggesting a fluffy alliance, or looking for in game pointers? Are you using C:SM as a basis for your AL, or C:CSM with an Inq to use in friendly games? Were you also thinking of adding Inq Storm troopers as operatives? xa0s: Well, fluffy is what I had in mind, as well as tournament legal. As far as I can tell, seems that C:SM is the -only- way if Im gonna have them allied with the I:DH. I do know that I have to decide which I want to be the parent one -- still math-hammering that one. And yes, storm troopers as the operatives as well as the Inquisitors themselves. I have indulged on the idea of using Daemonhosts (Im thinking of the Forgeworld Psykers to count as daemonhosts, since Alpha Legion are known to have psykers). I've thought about painting a tiny tattoo of the mark of the hydra on all of their necks. Only trouble I have is Im debating on whether I want to have Terminators/Stealth type of squads or not. If I do that, I'll have to make it SM as the parent company. I just thought of presenting the I:DH army (inquistitors/stormtroopers) during first part of the game, and then surprise attack with the daemon host and deep strikes of the alpha legions (Im considering using chaos drop pods to use as count as SM drop pods). But like I said, Im still mathhammering it, at the moment. Care to make comments/criticize? WarpWhisperer: I've been thinking about it since I last posted, and I've come up with a dilemma in that I'm not sure that Inq Stromtroopers are as good a choice for operatives as SM Scouts. Granted I've not got a copy of C:SM to hand, so don't know the exact costs/options for outfitting scouts, but surely they've got to be more flexble than the storm troopers in both application and weapon loadout. Plus if they can still use teleport homers, that'll be a bonus if you use terminators. The only advantage I can think of for the storm troopers is their ability to take a Chimera, and that's still quite expensive vs current Rhino costs. However, the 'shock value' of using the Inq forces backed up by heretics is very appealing from a fluff persepctive, so I know what you're getting at. Daemonhosts would be a great addition to this too. But without GKs, there's little in the parent DH to hold you to using them as anything but allies, I think. Unless you're also thinking of an assassin; that could also be quite fluffly, having a corrupted assassin, or just generally messed up chaosified killer. I would say that you'd probably have to finalise what battle plan you'd be aiming for, then fit your choice around that. xa0s: I did the comparsion with a friend, and it turns out to be slightly more expensive to use the scouts as opposed to the IST. However, the scouts do possess a better skills than the IST. Yet, the IST can have the teleport homer (a veteran). So... might give it a shot. It's more for later project, really. +++END OF TRANSMISSION+++ Like I said in the transmission, c & c are far more than welcome on this particular post. PS I do have a question about the teleport homers -- IST are eligible to use the teleport homers (only a veteran can have access to IDH armoury), however can the teleport homers be used to bring in the C: SM terminators ?? I mean, it would work with Grey Knights, yes, but in terms of alliance, is this legal at all ? Link to comment https://bolterandchainsword.com/topic/154824-idh-and-alpha-legion-also-question-on-teleport-homers/ Share on other sites More sharing options...
Skytear Posted December 13, 2008 Share Posted December 13, 2008 I do not think this is possible. I checked in both my german and english versions and I didn't find any wording that makes it possible in either of them. You can't ally Chaos:SM with an Inquisitor, that's my interpretation from the wording in my Codex. The explicit reference is to Codex: Space Marines. If you want to have allied somewhat chaotic marines, go relictors or invent a radical chapter, then go ally with them using Codex Space Marines. GW I think has said it is alright to have represent recently turned chapters with the Space Marine Codex. You cannot use the Chaos Space Marine Codex with the Deamonhunter Codex. I don't think you can ally in an Inquisitor with Chaos Space Marines nor can you put a radical Inquisitor in a Chaos Space Marine Army. You can use Codex:SM to represent a radical Chapter. Of course I might be horribly wrong here - but my personal opinion is it's not possible.l Radical is well, radical. And Chaos is Chaos. There is a line between them still, fluffwise. Link to comment https://bolterandchainsword.com/topic/154824-idh-and-alpha-legion-also-question-on-teleport-homers/#findComment-1806353 Share on other sites More sharing options...
Wulfen Lord Leo Posted December 13, 2008 Share Posted December 13, 2008 I think hes planning on the latter option, with the Alpha's counting as marines from the loyalist codex Link to comment https://bolterandchainsword.com/topic/154824-idh-and-alpha-legion-also-question-on-teleport-homers/#findComment-1806363 Share on other sites More sharing options...
Skytear Posted December 13, 2008 Share Posted December 13, 2008 I think hes planning on the latter option, with the Alpha's counting as marines from the loyalist codex True dat bro. I just wasn't sure with all the wording of SM and Chaos-SM, Alpha Legion, it got me confused to the point of reading: Chaos! *grrr* Long night, that's what you get for not paying attention. :( Love to make up for it? Well, it's legal. I believe our teleport-homers work on the Terminators. I would not deepstrike Daemonhosts. They don't have any guns or shooty powers, so they will just stand there in the open for one full round of being shot at. (Unless you roll their teleport power, 1/6 chance). They're wildcards that I want to have active and running from turn 1, generally screwing up my battle plan and hopefully also that of my opponent. Link to comment https://bolterandchainsword.com/topic/154824-idh-and-alpha-legion-also-question-on-teleport-homers/#findComment-1806371 Share on other sites More sharing options...
xa0s Posted December 13, 2008 Author Share Posted December 13, 2008 Further clarification: C:SM = Codex: Space Marines C:CSM = Codex: Chaos Space Marines And yea, sorry to confuse you, but isn't that Alpha Legion's mantra? :D Thanks for the pointer on the Daemonhosts in terms of deep strike. Also, thank you for answering my question in regards to Teleport Homers. Link to comment https://bolterandchainsword.com/topic/154824-idh-and-alpha-legion-also-question-on-teleport-homers/#findComment-1806674 Share on other sites More sharing options...
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