Jump to content

Evicerator rules


Mosk

Recommended Posts

Since I am still new to SoB and Witch Hunters, I have a few questions about evicerators (not sure on spelling can't find my codex to get correct spelling):

 

1) Can VSS or SisSuperiors have both an Evicerator, and another weapon, because Evicerators are two handed weapons right?

 

2.) When and why would you use an Evicerator?

 

3.) If I my Inquisition reutine is going to be mounted in a land raider, and have I think a lot of close hand combat troops in it, and I also run a squad of 10-20 (depending on points) of Sisters Repentia (which are awesome if they make it to the fight), should I still use evicerators in each of my SoB squads?

 

4.) I run 1 - 2 squads of 6 - 10 dominions in either a immolator or rhino (repsectively), generally I run these with 4 flamers, and sometimes (but rarely) I through in a melta or two, can the SS in this squad have an Evicerator, and is this even useful to use?

 

Thanks!

Link to comment
https://bolterandchainsword.com/topic/154914-evicerator-rules/
Share on other sites

Note: Only veteran sister superiors can. Veterans gain access to the armory. Non-veteran Sister Superiors may only have a bolter or pistol+CCW.

 

1: Veterans can have one eviscerator and one one-handed weapon.

2: Ensured wound in close combat (S6 power weapon attack), good penetration against non-monolith vehicles (6+2D6 penetration), it looks awesome

3: If you want to. I'd use combiweapons myself, and drop the Repentia points sink entirelly (they won't necessarilly do that great even if they do make it).

4: Yes, as the VSS gains access to the C:WH Armoury, and the C:WH Armoury does not state that it is exclusive to any specific unit type (thus, every unit in C:WH that has access to the C:WH Armoury can equip the Eviscerator). It's useful if you get charged, which is going to happen in many cases considering how expensive Dominian squads are for their size given the increased cost of their special weapons. Personally, I'd go for a combi-melta instead, so that the squad has potential anti-tank ability without getting into an assault.

3: If you want to. I'd use combiweapons myself, and drop the Repentia points sink entirelly (they won't necessarilly do that great even if they do make it

 

 

 

You say this , but have you ever used sister repentia? My bet is no. You should never say anything bad about a tactic unless you have used it several like three or more times.

 

My sisters repentia are amazing for how I use them. Maybe you should try it. Just a thought

You say this , but have you ever used sister repentia? My bet is no. You should never say anything bad about a tactic unless you have used it several like three or more times.

I have.

 

And I've found that they are uncontrollable except if you repeatedly get lucky. Quite frequently you cannot pick which unit they attack, either because they faile the test for OIDDDE or because of failing a morale/pinning check and Righteous Zeal kicking in. The fact that they strike last and have a low toughness and a 4+ armor save make them get wiped out quickly by any fire or a dedicated close combat specialist (hello chaos daemons, khorne berzerkers) when they actually do manage to reach the enemy's lines. A smart opponent can just put a large, cheap unit in between to tie them up (Boyz squads will tear them apart, and shoot at them before the assault too). Even the mistress suffers a bit, from the unit not having frag nades (her increased initiative drops to 1 when assaulting a unit in cover). They don't have acts of faith, and so you end up not being able to use spirit of the martyr to protect them against mid-AP blasts. All in all, your points are better spent elsewhere. You can get lucky with them, or your opponent can make some bad moves, but they're unreliable and expensive.

 

 

So yes. I love the models. I dislike the unit.

Yes I have found that the repentia can be bad, But I still love using them as they scare the living crap out of my opponent, ( I am the only witch hunter player most of them have seen) but Question for you mellisa, Can you put a priest into a repentia squad to make them so you can use faith on them? I have never though of this until now.

Yep. If the priest survives, they will re-roll their to-hit rolls, which is extremely important given tha they don't have many attacks and if they hit, they'll probably wound.

 

 

If you're going to get a priest, though, I'd reccomend also getting arcos or p.engines. One group of three penitent engines and a squad of repentia and a priest, and the enemy will have to choose which one it wants to try and take out. A bit expensive in points though-- eight repentia, mistress, priest with power armor and power weapon+bolt pistol, and three penitent engines add up to roughly five hundred points.

But, that will go great with my fluff, as I like themed armies. So... just a though, if i ran this:

 

Repetina w/ priest and mistress

3 penitent engines

6 acro

1 exorcist

1 retribute squad in immolator (everything with heavy bolters including immolator)

2 squads of mounted sisters

1-2 dominions

1-2 seraphem (depending on if I take 2 dominions)

a landraider with witch hunter reutine

and some arbites mounted in chimeras

this would be between 2000-3000 pts

 

Then I would have a fairly nice army (definetly not tournie worthy) But It would be fun to watch the battle play out, and would give me a chance of winning, but not make it impossible to win, (cause I hate cheez out their lists)

But, that will go great with my fluff, as I like themed armies. So... just a though, if i ran this:

 

Repetina w/ priest and mistress

3 penitent engines

6 acro

1 exorcist

1 retribute squad in immolator (everything with heavy bolters including immolator)

2 squads of mounted sisters

1-2 dominions

1-2 seraphem (depending on if I take 2 dominions)

a landraider with witch hunter reutine

and some arbites mounted in chimeras

this would be between 2000-3000 pts

 

Then I would have a fairly nice army (definetly not tournie worthy) But It would be fun to watch the battle play out, and would give me a chance of winning, but not make it impossible to win, (cause I hate cheez out their lists)

 

Personaly i would suggest that you do these things:

1) Drop Repentia. They are just too expensive and mostly just draw fire unless there is something else to draw fire from them. Since you do need that priest somewere, then use IST/arbites to acompany the priest.

2) Exorchists always in pairs or more, never alone.

3) Retributors in immolator should carry no more than 2 HB:s, you need as many ablative wounds as possible.

4) Unless you intend to take Dominions in Immolator, then i suggest that you take Troop sisters instead. 5th. edition is about scoring units. If you do intend to take Immolators then consider those elite sisters.

5) Seraphims are highly recomended take 2 squads.

6) You want to take HB servitors with your =I=.

7) Instead of Arbites or IST, how about IG? Maybe to unlock that Leman Russ tank?

ok Sjumppanean, good advice, but, when you have a landraider with lascannons, assult cannon, why do you need 2 exorcists,

 

Also, I like using the Repentia, it makes the game interesting, I am not one of those players who wants to decimate their enemy, I want to make it fun and tactical, make it a challange to win. Also I love IG, but I want my force to be purely Witch Hunters Codex, and....

 

 

Why do you not want 4 HB in an Immolator?

 

And one last thing, I do not like taking two seraphem groups in, because I feel this greatly over powers my army. I love how effective they are, but dominions are more my play style, I like using APC, I am used to it, as my IG army (all 10,000 points of it with no baneblades :D ) is mostly mounted up. It is mostly troops mounted in chimeras, with a few leman russ tanks, which they are nice, but they attract fire, when they do get to attack, they are nice, but they are mainly a fire magnent.

 

but thanks for the advice.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.