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Wolves of Nurgle


Lucemferre

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Hello B&C! :D

 

I've been working on an idea wich (as you may already guessed) contains a mix between Space Wolves and the Nurgle theme.

 

The theme itself isn't to fancy, take a bunch of Space Wolves and nurgle them. I think i'll try to preserve the pre-heresy colours on the Wolves, the pelts will be somewhat diseased and partly mashed together with the marine and it's armour. I'll try to fix som wolvesskulls, or to sculpt them (I haven't been sculpting in years :ph34r: ), and let the skulls melt together with the armour, mostly the shoulderpads.

 

 

Parts of the army will have ordinary CSM squads, as a reinforcment or something like that. Some HQ and Elites will be taken from the Space Wolves, such as the Runepriest. I don't know if I'll use a Logram modell, maybe. But it would be awsome to mix him with Typhus :whoops:

 

 

I'll upload a picture of the theme later when I know how to do that.

 

C&C, Ideas and such is most welcome!

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Here ya go: http://www.bolterandchainsword.com/index.p...howtopic=154866

 

However, with some reading in the Space Wolves section, you'll find out that SW's are the least likely to "turn" Chaos. They are the most resistant due to the Wulfen Helix in the geneseed. Their exposure to Chaos (13th Company) released a feral mutation in them but they are still Space Wolves and not a traitorous faction. Nurgle is difficult for me to imagine (modeling wise) as mentioned in the linked thread. I went with a Tzeench affiliation mixing the Thousand Sons as it fits "theme" and fluff wise much better. Parallel building of my Space Wolf great Company as well as my "Wolf Themed" Lycanth Legion is ongoing. As soon as more modeling supplies arrive from online ordering I'll get back to work. Perhaps getting in touch with Brother The Turned Blackmane would prove benifitial to you both. Good Luck.

Thank you for the link! I'll look into that a bit deeper :P

 

Hmm, I think that I must have skipped that part about the SW, their Feral Mutation etc. But even though the SW may be the least likley to "turn" Chaos, the ones who fall, wouldn't they fall pretty hard then? :( I can imagine that a whole company would be hard to get them to fall, so I think a very small amount of the company may fall, later rise in the eyes of Grandfather Nurgle. Or something like that. :P

 

Well, about the nurgle theme on the SW, I've got an idea of open sores (spelling?), blisters and infections. The blisters should be growing into each other, overflowing the armour and escape through various of openings, the neck and penetrating the softarmour. I have know idea what kind of preassure the softarmour is design to withstand, but it will be some hardheaded blisters :P

Great idea! Love it!

 

don't let anyone tell you that some good sons of russ can't go bad. :P

 

 

I'll have to keep an eye on this as I have a very similar army in the works (the best ideas are stolen ideas :D )

looking forward to seeing how this works out.

 

check out my "Sons of Pus" at dakka and we can compare notes and such.

 

http://www.dakkadakka.com/dakkaforum/posts/list/225183.page

 

take care and good luck

Didn't say, nor meant to imply, that they couldn't or wouldn't. Just that there are arguements for them being the least likely (fluff wise) to do so. I will not argue as strongly as some on this point. The fact that the 13th Company did NOT turn was all I was making a point to. They still have the blood lust for the Great Hunts and especially when they are on the heels of Chaos and even moreso the 1K Sons.

 

Early (and very limited) fluff left ambiguous the fate of the 13th and actually implied they DID turn. More recent (and still limited) is contradictory in that they are still SW's and having been swallowed by the Eye of Terror when chasing the 1K Sons just left them "cut off" (mostly logistically) from support. That is why their Army Lists severely limit Heavy Support and Vehicles, which now makes some sense to me. Their exposure to the forces and nature of Chaos have released a feral appearance.

 

I have only done a minor rethink in the concept of my Chaos Legion and just made it Wolf Themed. I have recently read a very little about a "Dark Wolves" Chapter. Though I haven't found much more than mere mention, I will stick with what I have in my Lycanth Legion. We won't really have any better ideas about the SW's until the new Codex is released and so I will continue to take my time and not get overly anything with either of the two Armies I am building. My Dread and Greater Daemon will get finished (hopefully sooner rather than lateer) as my supplies arrived the other day. I'll be able to get back to work on them in the next few days.

 

Have I mentioned that I've never really been much of a fan of the Puss factor of Nurgle?

Didn't say, nor meant to imply, that they couldn't or wouldn't. Just that there are arguements for them being the least likely (fluff wise) to do so. I will not argue as strongly as some on this point. The fact that the 13th Company did NOT turn was all I was making a point to. They still have the blood lust for the Great Hunts and especially when they are on the heels of Chaos and even moreso the 1K Sons.

 

I think the fluff things you mentioned can be a good thing to have in mind, it may come in handy somehow :P

 

 

Great idea! Love it!

 

don't let anyone tell you that some good sons of russ can't go bad.

 

 

I'll have to keep an eye on this as I have a very similar army in the works (the best ideas are stolen ideas)

looking forward to seeing how this works out.

 

Thank you for the link! They look kickass ^_^

 

 

I'll try and upload i scetch of some marines i've done, it started with good intentions but I got to carried away with smallstuff :P

http://img119.imageshack.us/img119/1952/20081216214ny2.th.jpg

 

P.S I'll upload a newer one of it soon :)

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