Gamers World Posted January 3, 2009 Share Posted January 3, 2009 Like it says above, do dedicated transports count as a kill point. Link to comment https://bolterandchainsword.com/topic/156387-do-dedicated-transports-count-as-a-kill-point/ Share on other sites More sharing options...
Stargazer Posted January 3, 2009 Share Posted January 3, 2009 Yes in a word, even Drop Pods count as a kill point Link to comment https://bolterandchainsword.com/topic/156387-do-dedicated-transports-count-as-a-kill-point/#findComment-1828084 Share on other sites More sharing options...
King Tiger Posted January 3, 2009 Share Posted January 3, 2009 yes they do page 91 annihilation "each player receives 1 "kill point" for each enemy unit destroyed" and even though a transport is chosen as a transport for a unit, it is also considered an entirely separate unit, otherwise it would move/shoot/assault at the same time if it and its occupants were all counted as 1 unit Link to comment https://bolterandchainsword.com/topic/156387-do-dedicated-transports-count-as-a-kill-point/#findComment-1828090 Share on other sites More sharing options...
Gamers World Posted January 3, 2009 Author Share Posted January 3, 2009 Thanks, thats what I thought but I have had some people tell me it didn't count as a kill point. Thanks again for clearing this up. Link to comment https://bolterandchainsword.com/topic/156387-do-dedicated-transports-count-as-a-kill-point/#findComment-1828102 Share on other sites More sharing options...
elijahdprophet Posted January 4, 2009 Share Posted January 4, 2009 In the most recent 'Ard Boys they were not counted as kill points, which is likely what caused the confusion. Link to comment https://bolterandchainsword.com/topic/156387-do-dedicated-transports-count-as-a-kill-point/#findComment-1828858 Share on other sites More sharing options...
Seahawk Posted January 4, 2009 Share Posted January 4, 2009 Way to go GW, not even following your own ruleset. Link to comment https://bolterandchainsword.com/topic/156387-do-dedicated-transports-count-as-a-kill-point/#findComment-1829232 Share on other sites More sharing options...
King Tiger Posted January 4, 2009 Share Posted January 4, 2009 Way to go GW, not even following your own ruleset. when do they ever? :P Link to comment https://bolterandchainsword.com/topic/156387-do-dedicated-transports-count-as-a-kill-point/#findComment-1829403 Share on other sites More sharing options...
Wonderbraa Posted January 9, 2009 Share Posted January 9, 2009 Not really a marine question, but i know some of you play tau here so maybe you can help. My house mate plays as tau, and his codex says that he has to take a devilfish transport with his unit of pathfinders. As he HAS to take the transport would i be entitled to 2 kill points for killing both (one for the transport, one for the pathfinders) or just the one? EDIT: ive always told him i was, because in the 5ed rules even though he has to take it, he can end up transporting most of his troop choices in it and function as a completely indipendant unit Link to comment https://bolterandchainsword.com/topic/156387-do-dedicated-transports-count-as-a-kill-point/#findComment-1836466 Share on other sites More sharing options...
King Tiger Posted January 9, 2009 Share Posted January 9, 2009 its the same answer, 2 kill points, theres no way a transport and passengers can count as 1 kill point, there 2 separate units Link to comment https://bolterandchainsword.com/topic/156387-do-dedicated-transports-count-as-a-kill-point/#findComment-1836519 Share on other sites More sharing options...
Wonderbraa Posted January 9, 2009 Share Posted January 9, 2009 its the same answer, 2 kill points, theres no way a transport and passengers can count as 1 kill point, there 2 separate units thats what i figured. Thanks =) Link to comment https://bolterandchainsword.com/topic/156387-do-dedicated-transports-count-as-a-kill-point/#findComment-1836722 Share on other sites More sharing options...
rekrulcinam Posted January 11, 2009 Share Posted January 11, 2009 Jeeze... don't even bring up Tau!!! Don't they have serious KP issues when it comes to their transports due to the drones? I think you have to check their FAQ for those problems. Link to comment https://bolterandchainsword.com/topic/156387-do-dedicated-transports-count-as-a-kill-point/#findComment-1838191 Share on other sites More sharing options...
Seahawk Posted January 11, 2009 Share Posted January 11, 2009 Yea, fun for that. If the devilfish has an SMS then it's only one KP. If it has drones, if it's destroyed then it's worth 1 KP, but if the drones detach before then they form their own squadron, effectively giving out 2 KP for a devilfish. Wacky. Link to comment https://bolterandchainsword.com/topic/156387-do-dedicated-transports-count-as-a-kill-point/#findComment-1838570 Share on other sites More sharing options...
Reglor Posted January 12, 2009 Share Posted January 12, 2009 Yea, fun for that. If the devilfish has an SMS then it's only one KP. If it has drones, if it's destroyed then it's worth 1 KP, but if the drones detach before then they form their own squadron, effectively giving out 2 KP for a devilfish. Wacky. They are treated as passengers so would detach when the vehicle is destoryed. So they would still count as a kill point. Link to comment https://bolterandchainsword.com/topic/156387-do-dedicated-transports-count-as-a-kill-point/#findComment-1839231 Share on other sites More sharing options...
Frosty the Pyro Posted January 13, 2009 Share Posted January 13, 2009 whats realy wacky (and i am not sure if this has been faqed/errated) is biovore spore mines, which become units if you miss, count as kill points. Link to comment https://bolterandchainsword.com/topic/156387-do-dedicated-transports-count-as-a-kill-point/#findComment-1840855 Share on other sites More sharing options...
Kairos Posted January 13, 2009 Share Posted January 13, 2009 Damn... Why did that idiot Alessio need to write the rules? Link to comment https://bolterandchainsword.com/topic/156387-do-dedicated-transports-count-as-a-kill-point/#findComment-1840869 Share on other sites More sharing options...
Steelmage99 Posted January 13, 2009 Share Posted January 13, 2009 Damn... Why did that idiot Alessio need to write the rules? Backward compatability is a hard thing if you are trying to change the nature of the game, as the transition from 4th. to 5th. did. It's whoever is in charge of the FAQs, who should be dragged out back and given a solid beating. Link to comment https://bolterandchainsword.com/topic/156387-do-dedicated-transports-count-as-a-kill-point/#findComment-1841152 Share on other sites More sharing options...
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