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Thunderfire cannons and cover.


traxter

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Does a thunderfire cannon and techmarine gunner get cover from terrain. if i deploy the gun in area terrain or in a building would the gun benefit from a cover save. It has no armour profile in the codex and under the vehicle rules on pg 56 of the BRB it does not list artillery as a vehicle type. so i would say yes. Discuss please.
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Page 55 under the heading of "The Unit", it clearly says "The gun models are treated as vehicles".

 

Note that this would mean the gun would obey the 50% rule, whereas the crew would be in cover as a normal infantry model. It would not actually be all that hard to claim a cover save, even if the gun is fully exposed, as the techmarine is much easier to place in cover and he constitutes half the models in the unit.

As I understand it yes, that is correct.

 

I also feel the cannon is a bit fragile and this does put me off them quite a bit. I don't see why they could not have given them (artillery in general that is) a wounds value. Glancing hit knocks off a wound, penetrating trashes it outright. Would not make all that much difference but would at least make them a bit less vulnerable to small arms fire. Cheapo ork artillery could maybe still only have 1 wound, whilst expensive, more rugged types could have 2-3. But I guess that's a discussion for another section.

Ok so if the techmarine and cannon are in a bolstered 3+ area terrain, i would get a 3+ save if the dmg rolls onto the cannon due to the techmarine being in cover? Seems fair as otherwise a cannon unit is very fragile to me.

the techmarine and any other models would benefit from the bolstered efenses 3+ cover save - the artillery would need to count as obscured (50%) to receive the save.

I’m afraid that is incorrect. There is nothing whatsoever to say that vehicles never get better than 4+ saves when obscured. The only time this is the case is when the vehicle becomes obscured through a special rule that does not specify any other save.

 

The rest of the time, the vehicle gets a cover save in line with the type of cover it is obscured by, just like anything else that can have a cover save. This is not modified by go to ground but would be effected by bolster defences.

 

Edit: Beaten by your edit. That’s what I get for not refreshing for a while.

 

The Thunderfire Cannon and crew form a unit. Units get cover saves all together or not at all, with 50% needing to be in cover for them to qualify. There is nothing to suggest a mixed unit of “vehicles” and infantry are any different in this respect. So yes, the crew being in cover is in itself sufficient for the cannon to get a save.

yeah I made a booboo and fixed it.

 

I think the unit vs. shot target crew or gun thing is interesting. I had played it in that the shot is made, the target is resolved (per artillery rules) and the crew or gun follow rules for cover. I think I was wrong. thanks.

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