uwowrestler Posted January 14, 2009 Share Posted January 14, 2009 Hi all, A while back, I theorized with you about converting a dreadnought into a Master of the Forge. I came up with some rules using VDR and then began thinking about what could be done to represent a Master of the Forge inside a dreadnought and equipping him with the conversion beamer and clamps that could be used as a dreadnought CCW. I'm proud to say that I've managed to come up with something! I used the following bits in order to create this hulk: 1 - Standard Dreadnought w/lascannon and close combat weapon 2 - Techmarine Shoulder Pads 1 - Belt from the razorback heavy bolter Assorted bits such as wires from heavy flamers, and such... Basically for the Conversion Beamer, I figured that the weapon should look somewhat more substantial in terms of size than the normal lascannon. I cut the twin-linked lascannon off the dreadnought arm, attached a more substantial barrel and then used the tip of a lascannon barrel. I then added some wires and the heavy bolter belt to give it a look that it used more power. For the Techmarine's clamp on the servo harness, I merely cut up some chainswords, and glued them together, recessed some parts in them to make them blend into the CCW better and then glued them on. I then sanded the rest of the CCW down and added some wires to show connections via hydraulics. Simple, quick and easy. I added the heavy flamer to show a sort of welding tool. :cuss And it won't hurt in game terms either. lol I trimmed some techmarine shoulder pads for the adeptus mechanicus logos and then glued them on each arm. As for paint, you'll notice that the body of the dreadnought is painted in my traditional scheme for my army's vehicles, camo. There is a method to this madness; I left the arms unglued so if I chose to, I could attach an assault cannon and missile launcher if I wanted to use a regular dreadnought. The arms were painted with mechrite red foundation to give it that nice techmarine redness that's so famous. The rest was a simple use of highlights and boltgun metal for some wear and tear and voila, a Master of the Forge, living the dream as part of a machine. :lol: I'd love to hear what you think. Thanks http://img401.imageshack.us/my.php?image=dsc01595lu0.jpg http://img177.imageshack.us/my.php?image=dsc01596bc7.jpg http://img205.imageshack.us/my.php?image=dsc01597ut5.jpg http://img141.imageshack.us/my.php?image=dsc01598yo7.jpg Link to comment https://bolterandchainsword.com/topic/157504-dreadnought-conversion-master-of-the-forge/ Share on other sites More sharing options...
Sons of Horus Posted January 14, 2009 Share Posted January 14, 2009 it looks too similar to a normal dread. make it more admechy Link to comment https://bolterandchainsword.com/topic/157504-dreadnought-conversion-master-of-the-forge/#findComment-1842594 Share on other sites More sharing options...
MEanBOb Posted January 14, 2009 Share Posted January 14, 2009 Yea it just looks like a normal dread with a super lascannon. Needs a mechanicus paintjob along with some cog symbols, or more advanced looking armor or something. Link to comment https://bolterandchainsword.com/topic/157504-dreadnought-conversion-master-of-the-forge/#findComment-1843126 Share on other sites More sharing options...
Tutteman Posted January 14, 2009 Share Posted January 14, 2009 I'm Afraid I have to agree with the other two. Go crazy on him. That said you get lots of points for the idea, which I love. And WILL steal :) (if I have the money :D ) Link to comment https://bolterandchainsword.com/topic/157504-dreadnought-conversion-master-of-the-forge/#findComment-1843140 Share on other sites More sharing options...
Guest Gordofski Posted January 16, 2009 Share Posted January 16, 2009 Stick some servo harness stuff on there and it'll be real cool. Two more chain "fingers" on the DCCW would look straight up vicious! Link to comment https://bolterandchainsword.com/topic/157504-dreadnought-conversion-master-of-the-forge/#findComment-1845673 Share on other sites More sharing options...
uwowrestler Posted January 16, 2009 Author Share Posted January 16, 2009 Much obliged with the suggestions and comments. Sadly, I lack a servo harness and a substantial bits box. This is clearly a work in progress as we can tell. The conversion beamer is such a difficult weapon because there are virtually no descriptions of it. I just decided to make a very sleek looking lascannon with some extra bits to make it more substantial. I clearly need to work on it more though. Link to comment https://bolterandchainsword.com/topic/157504-dreadnought-conversion-master-of-the-forge/#findComment-1846404 Share on other sites More sharing options...
Cedric Posted January 17, 2009 Share Posted January 17, 2009 Not that you will have the bits, but an interesting idea would be to have SoB penitent engine, but strap in a MotF instead of the martyr, then add assorted tools. Sort of like the exoskeleton from Aliens. http://www.coolminiornot.com/pics/pics5/img3ff0ac8b5f387.jpg Link to comment https://bolterandchainsword.com/topic/157504-dreadnought-conversion-master-of-the-forge/#findComment-1846453 Share on other sites More sharing options...
Pyro_Falcon Posted January 17, 2009 Share Posted January 17, 2009 what you really need is a marine torso and head, with some ad-mech stuff, dred legs and arms and some beefy servo harness Link to comment https://bolterandchainsword.com/topic/157504-dreadnought-conversion-master-of-the-forge/#findComment-1847440 Share on other sites More sharing options...
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