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Wolf Lord project


Sköll Khan

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I'm planning on getting back into the modelling side of things after a long romp away from the Fang.

I intend to create a lone/semi-renegade/13th off-shoot company. Got some fluff ideas brewing...

((loyalist 13th Company off-shoot, crusading north of Segmentum Obscurus, Ghoul stars, , took aspirants of a feral world where they worshipped a Russ-like figure who fell from the sky and was said to live in the inhospitable mountains of the world... with chaotic consequences... I'll post a thread when I've pulled everything together))

Wanted to really give the Wolf Lord some character, been windows shopping and thrown together a plan for possible miniature, you'll have to use your imagination as to implementation of the green stuff.

Any feed back or suggestions on other parts that could improve the figure would be appreciated.

Personally I'm not a fan of the left terminator honours shoulder pad, and unsure about the axe...

I love a good chain axe though. :(

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I'm kind of open as to suggestions on the left arm too and armaments as long as he's wielding at least one chain axe.

 

Would running a Wolf Lord with twin Chain axes be a waste?, (worked for Angron :( )... I mean a power weapon or maybe something with a little range might be better in one hand, but I rolled with a Khornite army at the start of 3rd ED, (before I quit the table top) and I acquired something of a distaste for guns, and a love of noisy unwieldy close combat weapons.

 

;) Blood for Russ, Skulls for Ale Mugs :yes:

Looks pretty sweet actually, a clever idea using parts from the Lord Zhufor model, it is an awesome mini and should make for a brutal and cool looking Wolf Lord.

 

I'd also say stick with the Frost Axe and Storm Bolter, it's a fine combo.

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