Bulywyf Posted January 20, 2009 Share Posted January 20, 2009 Just been doing some work on my list for 1500 point games. I was wondering how many troop choices are needed. I think a minimum of 3, but 4 sounds really good. With all the objective oriented games, I really think that 4 is almost necessary. But in looking at a lot of the lists posted, I see many that only take 3 Troops choices. I run something like the following WGBL FA SS RC MB WP 108 Ven Dread AC HF EA 170 GH 8 2PP PG 5B in RB 213 ea x2 BC 13 2 PF Flamer 212 WS 6 2PP MG OBEL 114 WS 5 4SR ML 80 Total 1110 Here is where I break down and don't know where to go. Any suggestions? I use to play pretty vehicle oriented list in 4e. I have Pred w/LC set up. LRC. A couple of LS that I would field w/MM HF. Just looking for ideas and experience w/5e. I like Vindicators. I just don't know where to best spend points. Thanks Link to comment https://bolterandchainsword.com/topic/158146-how-many-troop-choices-to-take-in-1500/ Share on other sites More sharing options...
LPetersson Posted January 20, 2009 Share Posted January 20, 2009 I think it's safe to say you'll get a different response from each style :) Personally I go for fairly Mechanized armies. 1-2 Land Raiders + Pred/s or 3 Preds or some other combination of the two. I usually have 2-3 Troop choices at 1000-2000pts and in my last 3000pts game a had a whopping 4. I also haven't lost with Wolves yet (Knock on wood) :) A 1500pts list A 2000pts list But try a few things out and see what works for you... Edit: Oh, and I'll recommend getting WTN for your WGBL. Hitting on 3+ is nice. I'd also recommend either a TLLC/LC Pred or at least giving your VD an LC so you can take down vehicles at range... Link to comment https://bolterandchainsword.com/topic/158146-how-many-troop-choices-to-take-in-1500/#findComment-1850862 Share on other sites More sharing options...
JEFF4i Posted January 20, 2009 Share Posted January 20, 2009 In that specific list your army is going to be all over the place, bad terrain and you will be ripped apart one squad at a time. I might be understanding your BCs wrong, but they are hoofing it? I'm seeing about 34 bodies on the field, not bad, but if you could squeeze in 10 more I think you'd be a little closer to a median number. The scouts are good, and useful, but with some objectives I just see you having a hard time holding. Link to comment https://bolterandchainsword.com/topic/158146-how-many-troop-choices-to-take-in-1500/#findComment-1850942 Share on other sites More sharing options...
Bulywyf Posted January 20, 2009 Author Share Posted January 20, 2009 I don't know if I made it clear, but there are 2 units of GH in the list so far. (41 bodies plus the dread) I was wondering if I should go with 2 LS MM HF load. And P w/TLLC/LC. and fill in rest. or what. Just looking for some ideas. Link to comment https://bolterandchainsword.com/topic/158146-how-many-troop-choices-to-take-in-1500/#findComment-1850956 Share on other sites More sharing options...
JEFF4i Posted January 20, 2009 Share Posted January 20, 2009 Ahhh, I see what you're getting at. 3 choices isn't bad, I'd still try and get 4, but you can still be effective with 3. Not a fan of my own Pred, but I think some people around here are. I prefer Vindicators for the points. Or...*drool*...Ironclad. Still need to make mine, :D Link to comment https://bolterandchainsword.com/topic/158146-how-many-troop-choices-to-take-in-1500/#findComment-1850959 Share on other sites More sharing options...
Vash113 Posted January 20, 2009 Share Posted January 20, 2009 I'd say... 6. No really the last few games I've been running a full 6. My last 1500pt list had 29 Blood Claws and 32 Grey Hunters in it, plus a Wolf Lord and Battle Leader, 5 Long Fangs and 5 Wolf Scouts. It's been working pretty well for me so far. Link to comment https://bolterandchainsword.com/topic/158146-how-many-troop-choices-to-take-in-1500/#findComment-1850992 Share on other sites More sharing options...
WG Vrox Posted January 20, 2009 Share Posted January 20, 2009 Its all in how you make those 3 troop choices work for in your tactics for the objective grab/denial game. You don't have to hold all the objectives, in the very least you have to hold 2 and deny 2 to win. So the question for every game is how are you going to do that with your list. 2 troops are fine if you plan to keep them protected the whole game and not risk them by attacking. You can make them hard as nails by putting in full troop strength with a WG and a HQ to back em up. With the list you have there, I can see the GH holding the two closest objectives while your BC go out and cause a diversion to draw the enemy away or deny an objective. The hole you have to fill is how are you going to deny the 2nd objetive. I can tell you that your WS won't do it, just to easy to kill off with base fire. Dred is going to be iffy so I suggest you either get some sort of fast unit that will be able to stay alive, go with another troop choice, or get some serious fire power that you can throw down range such as a vindicator backed up by a couple of ABs. WG Vrox Link to comment https://bolterandchainsword.com/topic/158146-how-many-troop-choices-to-take-in-1500/#findComment-1851047 Share on other sites More sharing options...
Wolf Guard Hengist Posted January 20, 2009 Share Posted January 20, 2009 At the minute I run 3 troop choices but my list could work with 2 for my style of play, I always try to plonk as many objectives in my opponents half of the table and use my other harder non troop choices to contest those objectives. Meanwhile my sneaky Razorback unit hangs around in my half claiming my objective. On average your going to get 3 to 4 objectives per game the aim of which is to hold more than your opponent, even if you only hold one objective its still a win. Link to comment https://bolterandchainsword.com/topic/158146-how-many-troop-choices-to-take-in-1500/#findComment-1851410 Share on other sites More sharing options...
Vassakov Posted January 20, 2009 Share Posted January 20, 2009 I've had 4 at 1500pts, came 2nd in a Tourny with it. 3 packs of GH's, Melta Fist and Axe with a HB Razorback working in concert, with a LRC packed with BC's and a Vindicator crusing towards the nastiest looking enemy. Bang bang, you're dead. Link to comment https://bolterandchainsword.com/topic/158146-how-many-troop-choices-to-take-in-1500/#findComment-1851421 Share on other sites More sharing options...
Grey Mage Posted January 21, 2009 Share Posted January 21, 2009 I say that you should run 1 per 500pts, rounding up. Thats a base. If you want to go heavy on the troops just keep adding them. I usually take each block of 750 and go like this: ~125pts for HQ. ~350pts for Troops. ~275pts for support. Of course there are some things that blur the lines. As for instance, transports are kinda split 50/50 between troops and support, Vendreads are HQ and support, and so on. When in doubt, add another squad or expand any non-maxed ones. The only time you shouldnt take a full squad is if they wont fit in the transport.... then its debateable. But thats just my general philosophy. Link to comment https://bolterandchainsword.com/topic/158146-how-many-troop-choices-to-take-in-1500/#findComment-1851689 Share on other sites More sharing options...
Lord Howland Greywolf Posted January 21, 2009 Share Posted January 21, 2009 1 troop choice for every 500pts and speand the rest on some support. The thing with space wolves is that the beast support for grey hunters is usually bloodclaws (or a dred) so you usually end up with more. Link to comment https://bolterandchainsword.com/topic/158146-how-many-troop-choices-to-take-in-1500/#findComment-1852046 Share on other sites More sharing options...
Spacefrisian Posted January 21, 2009 Share Posted January 21, 2009 I use 4 (5 when i take them in Pods) and have some nice toys added. 3x8 Greyhunters, 1 of them in Rhino. 9 Bloodclaws and RunePriest in Rhino. Assault Cannon wielding Wolfguard Battle leader 2 Vindicators, Whirlwind and 4 SW scouts with 1 Multimelta. (note: this leaves points free now as i used to use this with 4th Ed Spacemarine Codex) Link to comment https://bolterandchainsword.com/topic/158146-how-many-troop-choices-to-take-in-1500/#findComment-1852265 Share on other sites More sharing options...
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