Dilgar Posted February 20, 2009 Share Posted February 20, 2009 Yo, tryied posting my list in the "army list" section, but got no replies ;) ...even wrote some fluff in as the rules "say" Anyway, gonno try to post it here then as everyone else does. My list: HQ: BC 61 Troops: 7 GK+Justicar 225p 7 GK+Justicar 225p 8 IST: 2x Melta 100p Chimera: Extra armour, smoke launchers - Heavy bolter - Heavy bolter 93p (193p, The package) Heavy Support: Dreadnought: Extra armour, smoke launchers - Lascannon - Missile Launcher 148p Dreadnought: Extra armour, smoke launchers - Lascannon - Missile Launcher 148p Total points: 1000p I tend to play against Tau, CSM, Necron mostly. Friendly games, well by deploying DH it´s friendly right ;) Comments? I do have an inqvisitor+5 henchmen and 6(7 soon) KGT (6+BC) That I still can use. And the Dredies can be upgraded with everything too. Link to comment https://bolterandchainsword.com/topic/161036-the-first-attempt-at-a-dh-list/ Share on other sites More sharing options...
Prathios Posted February 20, 2009 Share Posted February 20, 2009 The only thing I see as a problem is the 8 IST's. Unless you use them in greater numbers IST's are kind of a waste of points. They are there for the special weapons and to give the enemy extra targets. But you also took them in a Chimera, but gave them Meltas. If you use Meltas you have to get in close and that will leave your Chimeras side armor exposed to some fire, and you dont want that. If you want to make them mobile a rhino is a better choice for a melta squad. Also you might find that a plasma/melta combo works better because it gives you more punch against different armor types while still being good at vehicle killing. But you invested even more anti-armor points in your dreadnoughts and I think that overdoes it a bit for a 1000 point game. I'd switch a dread to Plasma/CC which is good for anti infantry and gives you a distraction from your rhino as your opponent tries to kill him before he can close. Otherwise it looks fine to me. Link to comment https://bolterandchainsword.com/topic/161036-the-first-attempt-at-a-dh-list/#findComment-1890391 Share on other sites More sharing options...
number6 Posted February 20, 2009 Share Posted February 20, 2009 Perhaps you didn't get any replies because it's a darn fine list, as-is. :P Link to comment https://bolterandchainsword.com/topic/161036-the-first-attempt-at-a-dh-list/#findComment-1890420 Share on other sites More sharing options...
Dilgar Posted February 22, 2009 Author Share Posted February 22, 2009 Thanks for the answers. I might consider getting a Rhino for the IST (and use it for the GKs too)...and maybe even dropping the special weapons all togheter as I want to use em as objective capturers. The meltas I had in there cause I (the Chimera) might get flanked by som nasty Tau Suits :lol: . I toyed around with the motion of seeing a dreadnought in CC and it was tempting ;) . But I got a bad habbit of not throwing that well when needed too, hence the "double check on Anti-armour", and I think I will try to keep it em til I get a few more games under my belt. One more thing I that I found interesting in the DH codex is the assasins...I would love to try em out. What is your take on em guys? I for one would like to try out the Callidus Temple Assasin. 4 attacks if better Ini with no saves sounds good to me :lol: . I know the cost is great on the guy but still. Link to comment https://bolterandchainsword.com/topic/161036-the-first-attempt-at-a-dh-list/#findComment-1893138 Share on other sites More sharing options...
Red Lost Soldier Posted February 23, 2009 Share Posted February 23, 2009 Assassins at 1000pt simply take up too many points, though they are fun. The Callidus is widely considered to be the best or second best, depending on who you ask. It will annoy the hell out of your opponent. I dropped mine from all my lists after someone started using it against me. Keep the special weapons on the IST, they are simply too good to pass up. It will make them even better at grabbing objectives because at least they can defend themselves. Hellguns are good but not that good. I'd keep them together with their transport too, they benefit from it far more than GK, who have MEq, shrouding and storm bolters. I usually take double plasma, though one of each is handy sometimes. Link to comment https://bolterandchainsword.com/topic/161036-the-first-attempt-at-a-dh-list/#findComment-1893429 Share on other sites More sharing options...
Prathios Posted February 23, 2009 Share Posted February 23, 2009 Thanks for the answers. I might consider getting a Rhino for the IST (and use it for the GKs too)...and maybe even dropping the special weapons all togheter as I want to use em as objective capturers. The meltas I had in there cause I (the Chimera) might get flanked by som nasty Tau Suits :P . I toyed around with the motion of seeing a dreadnought in CC and it was tempting :o . But I got a bad habbit of not throwing that well when needed too, hence the "double check on Anti-armour", and I think I will try to keep it em til I get a few more games under my belt. One more thing I that I found interesting in the DH codex is the assasins...I would love to try em out. What is your take on em guys? I for one would like to try out the Callidus Temple Assasin. 4 attacks if better Ini with no saves sounds good to me :) . I know the cost is great on the guy but still. If you get flanked by tau suits, a few rounds of rapid fire plasma will make him think again, my standard opponent is Tau and plasma weapons on my IST squads generally earn almost the whole squads points back. All it takes is a couple good shots and a Crisis suit or Broadside team dies. On the second point I have managed to get into CC with some Kroot with my Dready, that got messy fast. He was a magnet though, first couple turns he had a lot of missile pods aimed at him, but later in the game my GK termys deep struck in and took the heat off him which ended up being a game winner when my opponent couldn't kill him cause he was in CC with the Kroot. Finally I love the Callidus Assassin. If you play against Tau I can't tell you how awesome she can be. Just drop her in the middle of the broadside teams or Crisis suits and watch the fireworks. Link to comment https://bolterandchainsword.com/topic/161036-the-first-attempt-at-a-dh-list/#findComment-1894136 Share on other sites More sharing options...
number6 Posted February 23, 2009 Share Posted February 23, 2009 I might consider getting a Rhino for the IST (and use it for the GKs too) Just note that if you're playing straight-up RAW, your GKs can't use the ISTs transports for rides. We still have rules verbiage in our codex that well and truly dedicates the transport vehicles, and this hasn't been Errata'd or FAQ'd. You can, of course, house rule a change to this, but you'll need to clear it with your opponent(s) first. Link to comment https://bolterandchainsword.com/topic/161036-the-first-attempt-at-a-dh-list/#findComment-1894201 Share on other sites More sharing options...
Captain Malachi Posted February 23, 2009 Share Posted February 23, 2009 Actually Number6, it has beed fAQ'd, but unfortunately it was just to say that they can only transport the squad they were brought for :) Out of interest, where are you putting the BC? Or are you running hom on his own? Link to comment https://bolterandchainsword.com/topic/161036-the-first-attempt-at-a-dh-list/#findComment-1894209 Share on other sites More sharing options...
Dilgar Posted February 23, 2009 Author Share Posted February 23, 2009 I´m under the impression that u could bu a Rhino, although it isn´t specificed under the GKs stats. So which way is it? A link would be nice ;) The BC is as it seems now joining a squad of GK´s. There´s not much to gain from deep striking him alone :) . Please check out my 1250 points list in the army list section. as I´m playing that in the near future :D Link to comment https://bolterandchainsword.com/topic/161036-the-first-attempt-at-a-dh-list/#findComment-1894492 Share on other sites More sharing options...
number6 Posted February 23, 2009 Share Posted February 23, 2009 I´m under the impression that u could bu a Rhino, although it isn´t specificed under the GKs stats. So which way is it? A link would be nice Er-- There's no "which way" about it. In all codexes, units that are allowed to purchase a dedicated transport have that rule clearly stated in their entry in the codex. GKs have no such rules text in their entry (note that ISTs do, however), hence they cannot purchase a Rhino (or any other dedicated transport). However, like any unit, they may take a ride in any undedicated transports (e.g., land raiders bought as Heavy Support choicex). As it turns out, the DH codex has some rules text on p. 30 that overrides the basic rules in the 5th edition BRB that allows any unit to ride even in a dedicated transport ... just not allowed to begin the game embarked inside it. Conclusion: sadly, there is no way for GKs to ride in anything out of the DH codex save for land raiders and land raider crusaders. Link to comment https://bolterandchainsword.com/topic/161036-the-first-attempt-at-a-dh-list/#findComment-1894539 Share on other sites More sharing options...
Dilgar Posted February 24, 2009 Author Share Posted February 24, 2009 Cool. I checked the codex and got the same impression as u Nr.6. thanks for all the replies. Link to comment https://bolterandchainsword.com/topic/161036-the-first-attempt-at-a-dh-list/#findComment-1895469 Share on other sites More sharing options...
Grand Master Iapetus Posted February 26, 2009 Share Posted February 26, 2009 Actually guys, I think the most applicable reference is in the 5e Rules FAQ (not the DH or WH FAQ) settles the issue. Last page, first entry. This eliminates any codex vs. 5e rulebook issues. Daemonhunters (as with any codex stating dedicated transports can only be used by units that bought them) can only have units that bought them ride in dedicated transports. Funny thing is, FAQ didn't come out until October...my grey knights were riding in IST Rhinos all summer legally :D Link to comment https://bolterandchainsword.com/topic/161036-the-first-attempt-at-a-dh-list/#findComment-1897938 Share on other sites More sharing options...
Marid Posted February 26, 2009 Share Posted February 26, 2009 For 1000 points that list looks good to me. Pretty lean and mean. I'd only second (or third) that the ISTs would probably be better off with plasma if nothing else changed. Link to comment https://bolterandchainsword.com/topic/161036-the-first-attempt-at-a-dh-list/#findComment-1897997 Share on other sites More sharing options...
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