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Best Inquisition Army to ally with Marines?


swiftmus

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well the best thing to do is to use the unique strengths those armies are known for. IF you use WH, take units that generate faith points, or use their heavy support weapons like exorcist tanks. DH's, use them as vanguard, elites mostly, like specialized SM's. Thats cover s the immediate basics
At 1000 points you'll be hard pressed to have more then a couple squads of Sisters and an HQ, after that your only option will be Zealots for the points... give them forks and knives and your done. Park the sisters on any objectives on your table side and use the marines to lead the charge and capture objectives.
What about the Storm Troopers, would there be any reason to include them over units from the Marine codex?

 

If you are talking of allying an Inquisition force to a marine army, then any compulsory units must be taking from the marine codex. Storm Troopers are the Inquisition's way of getting cheaper special weapons and ground holding troops, potentially with transports. If you already have such units in your marine army, which you likely have, I cannot see Storm Troopers having that much value over the likes of a Grey knight.

OK cool, thanks.

Finally, I was thinking of having an Inquisitor Lord in Power Armour with retinue and maybe an assassin. Is there a clear winner between DH/WH armoury choices or should I decide?

Also, what would I include in the retinue? I don't mind shooty or assaulty so what do you think works the best?

I just have a quick question, which inquisition codex is the best for using allies to a SM army? I'm talking games no more than 1000pts.

Also, what inquisition units do you find useful in a Marine army?

Questions like these are virtually impossible to answer.

 

Better questions are the ones you must ask -- and answer -- for yourself. E.g.,

 

What do I want/like from the Inquisition?

What unique abilities do the Grey Knights (or Sisters of Battle, or Seraphim, or GK Terminators, etc.) have that would best complement the army I'm building?

 

There is no obvious answer to any of these questions. Without knowing your army list and preferred tactical playstyle, it is impossible to offer any meaningful advice.

 

I will say that if you're looking to play games of "no more than 1000 pts", you'll be hard pressed to justify taking any allies into your army. 1000 pts is about the point where most armies start to actually "work as advertised". Sure, you can bring in allied Inquisition units for fun and flavor -- and those are good enough reasons right there, I readily admit! -- but you'll hardly be in a position to judge how much they're filling tactical holes in your base army because you won't even be fully testing the abilities of your base army. Personally, I would wait for larger games to bring in Inquisitorial units. If you're that big a fan of the Inquisition to want to use them in small points games, perhaps you should consider starting one of the armies and hanging around here in this forum. ;)

There's a lot of options from the Astartes Codex that can be modelled to look like Inquisition units and fill the same role. Librarian=Inquisitor, Sternguard=Deathwatch, Scouts=Inquisitorial troops (such as Arbites, or a sniper team). But personally I've never seen the need to ally. All of the Imperium codexes can hold their own.

Echoing Number6 here, what do you want from the Inquisitional allies?

 

Stormtroopers, why not use SM Scouts. PAGK, why not Vanguard Veterens with a Drop Pod (and no Jump Packs).

 

I tend to belive that allying in DH (or either Ordo Inq Lords for Assassins) is better for a SM army, as the SoB rely on racking up Faith. Why include a squad of T3 Marines with a single Faith Point?

 

What you might get more benefit out of, is the Unique Inquisitorial Units. Like an Inquisitors Lord to unlock an Assassin, or in the case of the DH maybe a Daemonhost. (You might want to consider a WH Inq Lord if you face a lot of Psychics, for Hammer of the Witches).

 

But to be honest, I'm not a fan of either. Daemonhosts are too random and /meh, and the Assassins (with the Cally as probably the best choice) are I feel underhwelmign now. And DCA. Well they cost as much as a Terminator. Just buy Shrike and Infiltrate a Squad of Termies that way.

 

Another major problem in effectiveness is the lack of additional units to take advantage of your Chapter Tactics. Why inlcude GK or SoB when they're 'Marines' that don't get your Stubborn, Fleet, Outflank or God of War. That being said, SoB work nicely with He'Stan.

 

The only really useful option you might want to consider is allying in an Inquisitor with two Mystics. The only real way to deal with Drop Podding Sternguard or things like the Daemon army.

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