schuurthing Posted February 22, 2009 Share Posted February 22, 2009 When do you take cover saves? Before or after armor, or is it instead of? Link to comment https://bolterandchainsword.com/topic/161277-stupid-questions/ Share on other sites More sharing options...
jeffersonian000 Posted February 22, 2009 Share Posted February 22, 2009 Instead of. You can take only one save: Armor, Cover, or Invulnerable. Generally, you pick the best one available when rolling for a save. Of course, there are exceptions, based on wargear, powers, and special rules for specific units in different codexes. SJ Link to comment https://bolterandchainsword.com/topic/161277-stupid-questions/#findComment-1893260 Share on other sites More sharing options...
schuurthing Posted February 22, 2009 Author Share Posted February 22, 2009 Instead of. You can take only one save: Armor, Cover, or Invulnerable. Generally, you pick the best one available when rolling for a save. Of course, there are exceptions, based on wargear, powers, and special rules for specific units in different codexes. SJ Thanks! Link to comment https://bolterandchainsword.com/topic/161277-stupid-questions/#findComment-1893264 Share on other sites More sharing options...
chromedog Posted February 23, 2009 Share Posted February 23, 2009 Just remember, THERE ARE NO STUPID QUESTIONS. Any question asked that results in you learning something, was not, by definition, stupid. People who ask nonsensical questions just to get some 'net-time fame are just, tools, though. :) Link to comment https://bolterandchainsword.com/topic/161277-stupid-questions/#findComment-1893559 Share on other sites More sharing options...
schuurthing Posted March 27, 2009 Author Share Posted March 27, 2009 So when my Death Company are listed as having 2 attacks base, then are equipped with Bolt Pistols and Chainswords, does that mean they get an additional 3rd attack? Could I get some clarification? Link to comment https://bolterandchainsword.com/topic/161277-stupid-questions/#findComment-1932433 Share on other sites More sharing options...
Bran Scalphunter Posted March 27, 2009 Share Posted March 27, 2009 Yep, 3 with BP/CCW. Then when you charge, get another for a total of 4 S5, I5, Rending Attacks per DC. Nasty to be on the receiving end of that. B) Link to comment https://bolterandchainsword.com/topic/161277-stupid-questions/#findComment-1932450 Share on other sites More sharing options...
schuurthing Posted March 27, 2009 Author Share Posted March 27, 2009 Yep, 3 with BP/CCW. Then when you charge, get another for a total of 4 S5, I5, Rending Attacks per DC. Nasty to be on the receiving end of that. ;) Oh wow, I only claimed 2, then a 3rd for charging. I took out a 10 girl squad of howling banshees in one turn, between shooting with my 5 DC and Lemartes and the Assault phase from them... again, this was with only 3 attacks each. Naaaaaasty. :) Link to comment https://bolterandchainsword.com/topic/161277-stupid-questions/#findComment-1932558 Share on other sites More sharing options...
Bran Scalphunter Posted March 28, 2009 Share Posted March 28, 2009 Gotta ask how you did that, seeing as Howling Banshees always strike first thanks to their damnable helms? With 2 power weapon attacks, 10 of them, at Ws 5, roughly 10 should hit, then since they're S3, what, about 4 or 5 will wound (making quick assumption you Mathhammerers), leaving you with 4 or dead DC? Link to comment https://bolterandchainsword.com/topic/161277-stupid-questions/#findComment-1932724 Share on other sites More sharing options...
schuurthing Posted March 28, 2009 Author Share Posted March 28, 2009 Gotta ask how you did that, seeing as Howling Banshees always strike first thanks to their damnable helms? With 2 power weapon attacks, 10 of them, at Ws 5, roughly 10 should hit, then since they're S3, what, about 4 or 5 will wound (making quick assumption you Mathhammerers), leaving you with 4 or dead DC? I took out about 3 or 4 in the shooting phase, he had some TERRIBLE rolls, but I'm not sure. The guy whose army it was took charge in terms of telling me how many rolls I get when, cuz I'm newbie! Link to comment https://bolterandchainsword.com/topic/161277-stupid-questions/#findComment-1932733 Share on other sites More sharing options...
Warmongrel Posted March 28, 2009 Share Posted March 28, 2009 Hey, I've got one too. Though I've been into the modeling for a while, I haven't played many games yet. Do biker marines get locked in close combat or can they move away like other vehicles? Thanks for your help. Link to comment https://bolterandchainsword.com/topic/161277-stupid-questions/#findComment-1932987 Share on other sites More sharing options...
Praeger Posted March 28, 2009 Share Posted March 28, 2009 Bike models (not just marines) are always locked in combat as they follow the normal assault rules. Bikes with "hit and run" may leave combat at the end of any assault phase. All vehicles (unless otherwise noted) can move out of combat - walkers are one of the few who cant as they are treated as infantry in assault (ie - follow normal assault rules) Link to comment https://bolterandchainsword.com/topic/161277-stupid-questions/#findComment-1933022 Share on other sites More sharing options...
Thantoes Posted March 30, 2009 Share Posted March 30, 2009 Gotta ask how you did that, seeing as Howling Banshees always strike first thanks to their damnable helms? With 2 power weapon attacks, 10 of them, at Ws 5, roughly 10 should hit, then since they're S3, what, about 4 or 5 will wound (making quick assumption you Mathhammerers), leaving you with 4 or dead DC? It does happen. Sadly mathhammer doesnt take into account just bad luck. Ive just played again when I rolled 14 "to hit dice" and rolled 7 ones and only one 4+ which then caused no wounds. Or a full sternguard squad with pedro cantor rolling 27 attacks and killing only 2. (this doesnt count the power fists) Link to comment https://bolterandchainsword.com/topic/161277-stupid-questions/#findComment-1935139 Share on other sites More sharing options...
schuurthing Posted March 30, 2009 Author Share Posted March 30, 2009 In a later game a tac squad took out a charging shrike suffering two casualties. Weird things can happen. Link to comment https://bolterandchainsword.com/topic/161277-stupid-questions/#findComment-1935485 Share on other sites More sharing options...
schuurthing Posted April 4, 2009 Author Share Posted April 4, 2009 Could someone explain furious charge to me? Laymen's terms? Link to comment https://bolterandchainsword.com/topic/161277-stupid-questions/#findComment-1942130 Share on other sites More sharing options...
Captain Malachi Posted April 4, 2009 Share Posted April 4, 2009 When you assault, your strength and initiative stats count as one higher than they actually are for that turn. So, for example my bloodletters have strength 4 written on their profile, on the turn they assault (and only that turn) they count as having strength 5, so therefore rather than wounding marines (toughness 4) on 4's, they wound on 3's. Same with initiative, you get to strike at one initiative step higher than normal, so you can often either attack first or simultaneously if you'd normally attack after your enemy. Hope that helped. Edit- That was quite long winded, sorry :D Link to comment https://bolterandchainsword.com/topic/161277-stupid-questions/#findComment-1942140 Share on other sites More sharing options...
Bran Scalphunter Posted April 4, 2009 Share Posted April 4, 2009 Whenever a unit with FC charges, it gains +1 Initiative and Strength for that combat phase. If you break the enemy, you use your normal Initiative for the Break Away test, not your higher Initiative from FC. Link to comment https://bolterandchainsword.com/topic/161277-stupid-questions/#findComment-1942142 Share on other sites More sharing options...
schuurthing Posted April 4, 2009 Author Share Posted April 4, 2009 Thanks both! Link to comment https://bolterandchainsword.com/topic/161277-stupid-questions/#findComment-1942174 Share on other sites More sharing options...
theredcorsair Posted April 4, 2009 Share Posted April 4, 2009 /When do you take cover saves? Before or after armor, or is it instead of? Wait, wait wait. I thought you took all 3. If i'm wrong i'm conferring some serious advantages on myself! Also, if I'm wrong, I think you can use a cover save with yur armor /invuln save? Link to comment https://bolterandchainsword.com/topic/161277-stupid-questions/#findComment-1942197 Share on other sites More sharing options...
Bran Scalphunter Posted April 4, 2009 Share Posted April 4, 2009 Yeah, um, that's major cheating there bud. It's one or the other. You can take either an Armor, Cover, or Invunerable save, then followed by Feel No Pain if you have it and are allowed to. Link to comment https://bolterandchainsword.com/topic/161277-stupid-questions/#findComment-1942199 Share on other sites More sharing options...
chaplain_quint Posted April 5, 2009 Share Posted April 5, 2009 /When do you take cover saves? Before or after armor, or is it instead of? Wait, wait wait. I thought you took all 3. If i'm wrong i'm conferring some serious advantages on myself! Also, if I'm wrong, I think you can use a cover save with yur armor /invuln save? seriously... how did you get away with that???? Link to comment https://bolterandchainsword.com/topic/161277-stupid-questions/#findComment-1942409 Share on other sites More sharing options...
eyescrossed Posted April 5, 2009 Share Posted April 5, 2009 /When do you take cover saves? Before or after armor, or is it instead of? Wait, wait wait. I thought you took all 3. If i'm wrong i'm conferring some serious advantages on myself! Also, if I'm wrong, I think you can use a cover save with yur armor /invuln save? *Face-palms* Seriously, how did you get away with that? Link to comment https://bolterandchainsword.com/topic/161277-stupid-questions/#findComment-1942458 Share on other sites More sharing options...
schuurthing Posted April 5, 2009 Author Share Posted April 5, 2009 /When do you take cover saves? Before or after armor, or is it instead of? Wait, wait wait. I thought you took all 3. If i'm wrong i'm conferring some serious advantages on myself! Also, if I'm wrong, I think you can use a cover save with yur armor /invuln save? *Face-palms* Seriously, how did you get away with that? In fairness, I'm assuming he gave the same to his opponents? Link to comment https://bolterandchainsword.com/topic/161277-stupid-questions/#findComment-1942463 Share on other sites More sharing options...
schuurthing Posted April 16, 2009 Author Share Posted April 16, 2009 Stupid Question: Blood Angels Rhino wargear says storm bolter. There's an option for a pintle-mounted storm bolter. Is that an additional one? Where is this "pintle"? Link to comment https://bolterandchainsword.com/topic/161277-stupid-questions/#findComment-1957046 Share on other sites More sharing options...
Captain Malachi Posted April 16, 2009 Share Posted April 16, 2009 The option is for a second storm bolter. The pintle is the part the normal storm bolter goes on.......ok that was a terrible explanation. At the front of the rhino hull there are two holes at the top, each about half inch across (rough guesstimate), the pintle goes in there, go through the box of bits for your rhino and it should be fairly easy to figure out what the pintle is. I should probably point out that only one pintle mount comes with the box, so to have two you'd need to find a second one. Fortunately all the tanks based on the rhino (predator, vindicator etc) come with the pintle as well, but in most cases you don't have to add it to the tank. In fact I think only the vindicator has it standard. Link to comment https://bolterandchainsword.com/topic/161277-stupid-questions/#findComment-1957066 Share on other sites More sharing options...
nighthawks Posted April 17, 2009 Share Posted April 17, 2009 the first storm bolter is not defined as pintle mounted. in the 4th ed rules the gun fired from the hull of the tank. now it's a bit more grey - suffice it to say that you could mount one SB on the top of the rhino (as is typically seen in pictures) and the other on the "pintle" or the small anti-personnel turret that is so common on top of main turrets of real tanks (IG have loads of these, too). the bit, as Malachi noted, is on the standard SM tank accessory sprue ("landraider hatches sprue") - its the cuppola with the stick on it. Link to comment https://bolterandchainsword.com/topic/161277-stupid-questions/#findComment-1957606 Share on other sites More sharing options...
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