Yeti Posted February 23, 2009 Share Posted February 23, 2009 This situation came up in a game a little while ago and while I can't find anything that specifically prohibits it ... I think I got the short end of the power sword. The situation is as follows. My Wolf Scouts charged a unit of Tau Stealth Suits and after wounds were resolved I had three wounds from power weapons and two wounds from normal weapons. There were only two stealth suits left in the unit and when allocating the wounds, the other player put the three power weapon wounds on the same stealth suit and the two normal wounds on the other ... who then went on to make both saves. Is this legal? Does the fact that power weapons don't allow armor saves negate the need to allocate the wounds? Or are they allocated normally? Please cite relevant passages from the Rules if you can. Thanks. Link to comment https://bolterandchainsword.com/topic/161371-allocating-wound-from-different-weapons/ Share on other sites More sharing options...
Vassakov Posted February 23, 2009 Share Posted February 23, 2009 They are allocated normally I'm afraid. Each model in the unit must take 1 wound before a second can be allocated, but no distinction is made for "special" attacks. In this case, as you had equal enough numbers of Power Weapon and non power weapon wounds, he can allocated them in that way. It's a bit of a pain, but can work for you as well. It's know as tactical wound allocation and whilst a bit power gamey... well it's a perfectly legitimate tactic. Link to comment https://bolterandchainsword.com/topic/161371-allocating-wound-from-different-weapons/#findComment-1894361 Share on other sites More sharing options...
LPetersson Posted February 23, 2009 Share Posted February 23, 2009 Legal, aye, hence why I normally roll seperately for different types of weapons. I.e. I'll roll for all my power weapons first, distribute those wounds and then I'll attack with the normal weapons... That gets around that sort of thing... Link to comment https://bolterandchainsword.com/topic/161371-allocating-wound-from-different-weapons/#findComment-1894372 Share on other sites More sharing options...
JamesI Posted February 23, 2009 Share Posted February 23, 2009 Legal, aye, hence why I normally roll seperately for different types of weapons.I.e. I'll roll for all my power weapons first, distribute those wounds and then I'll attack with the normal weapons... That gets around that sort of thing... But, all wounds from the same initiative should be allocated at the same time. So what you're doing isn't legal (at least without houseruling it) Link to comment https://bolterandchainsword.com/topic/161371-allocating-wound-from-different-weapons/#findComment-1894385 Share on other sites More sharing options...
Max_Dammit Posted February 23, 2009 Share Posted February 23, 2009 They are allocated normally I'm afraid. Each model in the unit must take 1 wound before a second can be allocated, but no distinction is made for "special" attacks. In this case, as you had equal enough numbers of Power Weapon and non power weapon wounds, he can allocated them in that way. It's a bit of a pain, but can work for you as well. It's know as tactical wound allocation and whilst a bit power gamey... well it's a perfectly legitimate tactic. To bad i would make you take all the roles at once be course thats the way its written in the book, so to be frank, your cheating. Page 39 Top: Wounds inflicted at a initiative value, Bottom: Use different dice to represent different weapons Link to comment https://bolterandchainsword.com/topic/161371-allocating-wound-from-different-weapons/#findComment-1894387 Share on other sites More sharing options...
LPetersson Posted February 23, 2009 Share Posted February 23, 2009 Legal, aye, hence why I normally roll seperately for different types of weapons.I.e. I'll roll for all my power weapons first, distribute those wounds and then I'll attack with the normal weapons... That gets around that sort of thing... But, all wounds from the same initiative should be allocated at the same time. So what you're doing isn't legal (at least without houseruling it) True, but I tend to only bring power fists, so it's inadvertently not been a problem... Link to comment https://bolterandchainsword.com/topic/161371-allocating-wound-from-different-weapons/#findComment-1894495 Share on other sites More sharing options...
Max_Dammit Posted February 23, 2009 Share Posted February 23, 2009 Shooting is the same way Link to comment https://bolterandchainsword.com/topic/161371-allocating-wound-from-different-weapons/#findComment-1894507 Share on other sites More sharing options...
dietrich Posted February 23, 2009 Share Posted February 23, 2009 Were the Stealth Suits 'the same'? I forget the exact quote, but basically, if they were the same - you got jobbed. If they were different - he did it right. The same is same profile, wargear, and special rules. If one was the 'sergeant' type character, or they had different wargear, he did it right. Link to comment https://bolterandchainsword.com/topic/161371-allocating-wound-from-different-weapons/#findComment-1894628 Share on other sites More sharing options...
Yeti Posted February 23, 2009 Author Share Posted February 23, 2009 Thanks all for the replies. I'd pretty much figured it was legal. Guess there's nothing to do but make the most of it and us it to my advantage. @LPetersson: No problem doing that with PFists, but with power weapons I'd just set aside the wounds and allocate them once you'd finished all your attacks. Link to comment https://bolterandchainsword.com/topic/161371-allocating-wound-from-different-weapons/#findComment-1894632 Share on other sites More sharing options...
Vassakov Posted February 23, 2009 Share Posted February 23, 2009 Were the Stealth Suits 'the same'? I forget the exact quote, but basically, if they were the same - you got jobbed. If they were different - he did it right. The same is same profile, wargear, and special rules. If one was the 'sergeant' type character, or they had different wargear, he did it right. Dietrich is right - if they are the same then the "group" takes two unsavable wounds, and then takes the saves on top. Link to comment https://bolterandchainsword.com/topic/161371-allocating-wound-from-different-weapons/#findComment-1894746 Share on other sites More sharing options...
Yeti Posted February 24, 2009 Author Share Posted February 24, 2009 Were the Stealth Suits 'the same'? I forget the exact quote, but basically, if they were the same - you got jobbed. If they were different - he did it right. The same is same profile, wargear, and special rules. If one was the 'sergeant' type character, or they had different wargear, he did it right. Dietrich is right - if they are the same then the "group" takes two unsavable wounds, and then takes the saves on top. I know there was a mess up somewhere! Thanks guys! Actually, I can't remember if they were both identical (he had some fusion guns w/ the stealths), but I think they were, so he should have lost 'em both. Doesn't really matter anyway ... he conceded defeat at the end of turn 4 and I caught the stealth in a sweeping advance ... but I knew there had to be a bug somewhere with the way he was allocating wounds. Link to comment https://bolterandchainsword.com/topic/161371-allocating-wound-from-different-weapons/#findComment-1894918 Share on other sites More sharing options...
JamesI Posted February 24, 2009 Share Posted February 24, 2009 Legal, aye, hence why I normally roll seperately for different types of weapons.I.e. I'll roll for all my power weapons first, distribute those wounds and then I'll attack with the normal weapons... That gets around that sort of thing... But, all wounds from the same initiative should be allocated at the same time. So what you're doing isn't legal (at least without houseruling it) True, but I tend to only bring power fists, so it's inadvertently not been a problem... oh, in that case, no problem. Link to comment https://bolterandchainsword.com/topic/161371-allocating-wound-from-different-weapons/#findComment-1895400 Share on other sites More sharing options...
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