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Great COmpany Structure


AnarchX

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Is there anything that tells us how a Great Company should be laid out? The book Insignium Astartes lays out the structure for Ultramarines, and the PDF for Blood Angesl gives some insight into their structure, I was just wondering if there was anything like that for Space Wolves...

 

Thanks,

 

AnarchX

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For the record, the information I was looking for can be found in the 2nd Edition Space Wolves Codex on page 11.

 

According to this information Wolf Priests, Rune Priests, Iron Priests and Dreadnoughts do not belong to a Great Company but instead are considered part of the Great Wolf's company. The Wolf Scouts are also mentioned as such, but the information doesn't seem to jive with the current description of Wolf Scouts as they are mentioned as "new recruits."

 

Anyway, I was looking more for something along the lines of what you see on p18-19 of C:SM.

 

Thanks,

 

AnarchX

The Great Wolf commands his own company which is about the size of the other companies. Then he also commands the different priests( Iron, Rune, Wolf), plus the scouts, the dreadnoughts, and what serfs that are serving at the fang at the time. One of the great things about our chapter is that we send every company out to battle, where regular chapters only send out I believe 5 companies or so. The other companies are used as replacements. Bad thing is our companies are usually never fully stocked, but that also depends on what the size of the companies are, which nobody can decide on.
The Wolf Scouts are also mentioned as such, but the information doesn't seem to jive with the current description of Wolf Scouts as they are mentioned as "new recruits."

 

Bad bad BAD wolf!

 

 

That is Ultramarines and such. They use recruits to scout.

 

Our recruits are sent out first, to charge into the enemy and headlong tear them limb from limb.

 

The Wolf Scouts are an elite group, older and more experenced wolves who for whatever reason did not fit in with thier packs. "Lone Wolves" who choose or are chosen to take on the more solitary life of scout, on the fringes of the pack.

The Wolf Scouts are also mentioned as such, but the information doesn't seem to jive with the current description of Wolf Scouts as they are mentioned as "new recruits."

 

Bad bad BAD wolf!

 

 

That is Ultramarines and such. They use recruits to scout.

 

Our recruits are sent out first, to charge into the enemy and headlong tear them limb from limb.

 

The Wolf Scouts are an elite group, older and more experenced wolves who for whatever reason did not fit in with thier packs. "Lone Wolves" who choose or are chosen to take on the more solitary life of scout, on the fringes of the pack.

 

That's only from 3rd edition onwards.

In 2nd edition Wolf Scouts were initiates, just like the Codex chapters...

To answer your question fully no there is nothing that fully lays out what is in a Great Company and it seems to vary from one Company to the next. Ragnar's Great Company for instance appears to have a higher proportion of Blood Claws and utilises Drop Pod Assaults more often than others. Each Great Company has a mix of Wolf Guard, Long Fangs, Grey Hunters and Blood Claws, their own tanks and weaponry, their own suits of Terminator Armor even but there is no solid structure as to how many of each unit or weapon are employed by any given Great Company.

 

Additionally the Great Wolf commands the Night Runners Great Company and the Company of the Great Wolf, the former being just like other Great Companies but commanded by Grimnar himself, and the Company of the Great Wolf is made up of all the Priests, Scouts, Thralls, Serfs, Dreadnaughts etc, that are deployed as the Great Wolf sees fit to aid the other Great Companies or campaigns.

 

The only generaly known structural aspects are that Grey Hunters should be the most numerous of all the various Packs, and Wolf Guard will generally never number more than 20 per Great Company.

is someone still playing second edition codex?

 

I've heard that yes, there actually is :-D

 

But anyway, I was just pointing out that AnarchX was in a sense right about Scouts being the pups because that's how it was in the codex he was looking at.

So no need for kanaellars to call him a bad bad wolf :D

I hope the new Space Wolves Codex is more like the old 2nd edition one in the form of having more fluff and background information. If not, we (the collective Space Wolves players) should create a wiki or some sort of living document with this sort of information and cite where the information was gleaned from. It seems I am always hungering for more information on the Wolves and I don't know where else to look, other than to pester you good people. :HQ:

 

Anyway, those are my random thoughts for the day. Someone hand me an ale...

 

Thanks,

 

AnarchX

I thought Scouts were an integral part of each Great Company. With regards to my Company composition I have given it below but make it how you want without it being too beardy

 

1 Wolf Lord (Fenrir Wulfheart uses Blackmane's profile)

7 Close combat terminator bodyguard

Rune Priest (Awesome new model)

Ulrik

Ven Dread

6 Wolf Guard Battle Leaders (1 Terminator)

4 Standard terminators

45 Grey Hunters

20 Blood CLaws

2-3 Land Speeders

10 Long Fangs

10 Scouts

10 Jump pack/bike blood claws

 

Thats roughly my composition

I hope the new Space Wolves Codex is more like the old 2nd edition one in the form of having more fluff and background information. If not, we (the collective Space Wolves players) should create a wiki or some sort of living document with this sort of information and cite where the information was gleaned from. It seems I am always hungering for more information on the Wolves and I don't know where else to look, other than to pester you good people. ;)

 

Your search-fu is weak young one, check out the Space Wolves: A Comprehensive History.

 

I thought Scouts were an integral part of each Great Company. With regards to my Company composition I have given it below but make it how you want without it being too beardy

 

Hmm looking again you may be right the Codex doesn't say that Wolf Scouts are also part of the Great Wolf's Company... hmm gonna have to double check that.

According to Lexicanum:

 

Wolf Scouts are Space Wolves whose entire pack has been lost or that have left their pack for other reasons. They operate as Scouts do in a codex chapter, however they are trained to work alone behind enemy lines for long periods of time. Space Wolf Scouts are not assigned to any of the Great Companies. They instead answer directly to the Great Wolf and are under his sole command unless assigned to a Wolf Lord and his company on an as needed basis.

Lexicanum isn't trustworthy, as a Wikipedia anyone can edit the info regardless of whether they're correct or not.

 

I've double checked both the Codex and the SW Index Astartes and there's nothing in there that says the Scouts are part of the Great Wolf's Company or are sole survivors of their previous pack. I coulda sworn there was something to that extent but I guess not. Gonna have to keep snooping, this is most vexing.

Lexicanum isn't trustworthy, as a Wikipedia anyone can edit the info regardless of whether they're correct or not.

 

I've double checked both the Codex and the SW Index Astartes and there's nothing in there that says the Scouts are part of the Great Wolf's Company .....

I agree with you about Lexicanum.

For the scouts and the Great Wolf´s GC i can give you a source: 2nd Ed. C:SW p.11, the diagram about the chapter organization.

Back page (p33) of current codex lists all of the forces Logan commands. Scouts aren't on the list..

 

page 32 (Summary of) - Scouts units are elite units that range ahead and are composed of Wolves that didn't 'fit in' in their original packs. They are said to be touched by Lokyar, the great lone wolf of Fenrisian legend.

 

Long Fang

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