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[ARTWORK] The Lion


Firenze

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I have been working on a nagging feeling for a while now. Thanks to Colorouphobic, I have started to draw the Lion. I have a sketch done and it has been scanned in to the PC. I did a little bit of work on it. Heres the pics

 

Sketch:

http://i186.photobucket.com/albums/x209/Firenze_xaio/img007.jpg

 

WIP:

http://i186.photobucket.com/albums/x209/Firenze_xaio/LionElJonson.jpg

 

Ill get round to finishing him sometime.

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https://bolterandchainsword.com/topic/163838-artwork-the-lion/
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  • 3 weeks later...

Ok.

 

Bad points:

- Random sploges of colour don't help the overall effect. I know it's WIP, but it just looks bad.

- Personally, I think the sword is poor. Too rounded, too Manga-y. Were you playing DMC or a FF game whilst drawing this? ;)

 

Good points:

 

Well, the rest of its good. NOW FINISH! Perhaps more ornamentation on the chest/Legs?

Nice work

 

I really like the armour you've done, the style, proportions, everything

 

However, I think the face looks faaar too femenine, he almost looks like a female space marine, rather than a mighty primarch.

 

I also agree the sword does not...look 40k enough

 

Good work though

http://i36.photobucket.com/albums/e44/colrouphobic/Tutorials/c2350af1.jpg

 

Very quick paintover.

Not sure I would be happy with this myself, but I tried to stay close to what you did.

I altered a little bit on your figure. The legs now look more like they are standing natural (as natural as can be with armour around them), not happy with the left-side leg, it needs to be tweaked somewhat more as the anatomy still doesn't work.

 

I altered the head-chest area. Your Lion has a chest that doesn't really follow geometry. Also, the eyes sat slightly to high up.

Shoulderpads facing us- your shoulderpads sit "flat", note that I made them sit in a 3d form.

 

Sword- the sword was covering up the wrong things. It's a quite common trick to use objects to cover up other objects, such as a sword to cover up joints or detail one just don't want to show, but it was covering up the gun. Now it doesn't cover the gn, and it looks a bit more dynamic.

Cape- you had a nice flow on the right-side of the painting, in your cape. However, if a flow like that is on the cape, then it always curves out on the other side slightly. I added that.

 

 

I made this in red, but if you would make it b&w in photoshop/gimp/painter then you will see proper how I shaded it to get a better feel for 3d.

 

I cannot say anything on the sword being non-40k or whatnot, but it doesn't look realistic.

 

You have a really great start here. I think you should continue.

 

A couple of tips-

 

 

Research!

Look through the internet (google.com is your friend) for photos of men standing like this.

I have a database on my computer where I have organized images for reference in a good manner. Every time I find something cool or interesting I save it and tag it under the right folder:

(example- folder- Environment Concepts/contemporary/ image- industriallandscape001.jpg )

 

This way, I can always pull out some reference from my computer.

 

In this fashion I have everything from unclothed men/women to textures of rusted cars to birds to concepts of sci-fi weaponry to god knows what.

 

You should reference:

 

 

*Posture of the guy

*Sword- look up swords in general, try to pick something that looks cool and to your liking and then make this sword _look like that one_

*Armour- look up medieval armour to see if you can find something that would look similar to this, then do your best to paint/draw the armour looking like that as far as shape and form goes.

*texture- what do you want the armour to be made of? Metal? Then you should look for brushed metal reference, Composite materials? Concrete is a good reference for that. Look at how the material shines and where shadows go.

*cloth- cloth is one of the most difficult things to make work, once you get how it works, it gets easier, but until that time it is important to reference it heavily as it is one of those things that can make an image just look completely unrealistic.

 

 

Hope this helps and I am aware that the internet can make things look harsher then intended so I hope you understand that I'm merely trying to help you and not to put you down.

Hey I'm fine with the critisisms. They help me! I will re sketch the guy ASAP and scan it in.

 

With the research thing, I literally just draw this instantly form imagination onto paper with no reference. That may be my problem. I have a few other things in theworks so I may not get round to doing the Lion for a little while.

 

@Col: Thanks so much for the red lined sketch. I'll use it as a basis for the re sketch. Also I'm tempted to put a helmet on him. A knight style Lion Helm perhaps?

Hey I'm fine with the critisisms. They help me! I will re sketch the guy ASAP and scan it in.

 

With the research thing, I literally just draw this instantly form imagination onto paper with no reference. That may be my problem. I have a few other things in theworks so I may not get round to doing the Lion for a little while.

 

@Col: Thanks so much for the red lined sketch. I'll use it as a basis for the re sketch. Also I'm tempted to put a helmet on him. A knight style Lion Helm perhaps?

 

 

See, there is nothing wrong with sketching from imagination right away, however, once you have your idea on paper, you should realize that this could(would) be _just_ your sketch. This is when you have your idea down on paper, so you can remember all the ideas you had about the image. At this time you should look at the details you wish to put in there, then start looking for reference for the pieces.

For instance, on the Sanuinius piece, I had put up some "bling" on the sketch I initially made. These items where then referenced for the final image.

Most of the times, I would even do "detail-sketches" on the side of my base sketch/lines.

 

.)

 

Glad to have been of some sort of help.

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