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AOBR UM Dread


wokkers

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i have finished all the basic colors and most of the highlighting - but he looks like he just walked out of the local "dread wash". weathering? damage? help!? :P

 

http://i74.photobucket.com/albums/i266/wokkers/UM4C/20090323_DREAD_001.jpg

http://i74.photobucket.com/albums/i266/wokkers/UM4C/20090323_DREAD_002.jpg

http://i74.photobucket.com/albums/i266/wokkers/UM4C/20090323_DREAD_003.jpg

http://i74.photobucket.com/albums/i266/wokkers/UM4C/20090323_DREAD_004.jpg

http://i74.photobucket.com/albums/i266/wokkers/UM4C/20090323_DREAD_005.jpg

 

thanks for looking.

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Well, the first thing to look at is edges - this is where you'll get chipped/worn paint - minimal drybrushing with a pale grey to show bare ceramite underneath maybe?

Muddy him up - you'd expect to see mud (or dust) on his feet and legs.

 

Look at photo's of tanks and the like after they've been out in the field - you could show scratches in the paint, rust in the crevices (a sepia ink would do that quite nicely).

 

Blood on the power claw?

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update:

 

http://i74.photobucket.com/albums/i266/wokkers/UM4C/20090325_DREAD_DAMAGE_001.jpg

http://i74.photobucket.com/albums/i266/wokkers/UM4C/20090325_DREAD_DAMAGE_002.jpg

http://i74.photobucket.com/albums/i266/wokkers/UM4C/20090325_DREAD_DAMAGE_003.jpg

 

thoughts?

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I really like the orange around the multimelta. I also suggest putting some minimal Scorched Brown and Black drybrush on the vents to show scorching of the metal.

 

Have you thought about some additional badge markings, white checked areas, etc.? Those look cool when weathered with drybrushing/stippling of Graveyard Earth and/or Kommando Khaki.

 

Lots of good weathering tutorials and examples out there. I usually try a few every time I do a vehicle.

 

- Blackbone

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i have now completed the weathering on this fella. also added some 'crud' to his feet and lower legs. C&C please.

 

http://i74.photobucket.com/albums/i266/wokkers/UM4C/20090331_DREAD_001.jpg

http://i74.photobucket.com/albums/i266/wokkers/UM4C/20090331_DREAD_002.jpg

http://i74.photobucket.com/albums/i266/wokkers/UM4C/20090331_DREAD_003.jpg

http://i74.photobucket.com/albums/i266/wokkers/UM4C/20090331_DREAD_004.jpg

http://i74.photobucket.com/albums/i266/wokkers/UM4C/20090331_DREAD_005.jpg

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Now you need maybe a some weapon blasts and carbon scoring, if you can fit it in somewhere. Heck, throw some on top of the faded paint areas, like he just came back from whompin' a mud-hole into some Xenos hide. That'd give this baby some real battle hardened personality. Like he's been through it and is back for more!
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thanks for the c&c.

 

Now you need maybe a some weapon blasts and carbon scoring, if you can fit it in somewhere. Heck, throw some on top of the faded paint areas, like he just came back from whompin' a mud-hole into some Xenos hide. That'd give this baby some real battle hardened personality. Like he's been through it and is back for more!

 

i thought about the bullet holes and stuff like that, but i had already finished the basic colors by then. didn't want to go drilling into a painted model :woot:

 

I think the weathering turned out good. The only thing I think that is not working that great is the color of the dirt on the feet vs. the color of the ground on the base. Not sure how you feel about this.

 

- Blackbone

 

yeah i noticed that. i think maybe i should darken as it gets closer to the ground. thoughts?

 

Awesome that dreadnaught looks like he/it needs a bath well done. Did you use the tamaya weathering kit for the mud?

 

just khaki paint stippled roughly on to the surface.

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