Grimtooth Posted March 25, 2009 Share Posted March 25, 2009 So taking my "old" 13th Co and making it anew. Probably going to be a long read so enjoy if you like this aspect of the hobby. When 13th Co first came out as a legal army beyond just myth and lore with Codex: Eye of Terror I decided to give it a go because they appealed to me as much as DA did for many years with their mystery/lore. With the models and box sets released by GW, the trend that was prevalent and later seen via gaming clubs/forums/tournaments was just a Space Wolves army with Chaos bitz. I literally saw some awesomely painted Space Wolves armies that just had some Chaos bitz/bodies added to make them 13th Co. I fell into the same mindset and went the same way. Not anymore though. Based on what little is known about the 13th Co, the vast rumors about the 13th Co, and tying it into existing known SW lore I have come up with some changes I am going to make to my 13th Co army that will help distinguish my army not only painted/modeled but also via fluff and background. So current progress on my 13th Co revival: 1. Too much chaos bitz. I can probably stand a piece of leg armor or gauntlet, but no more helms or overtly chaos weapons. a. I already converted my dual LC equipped wolf lord to a dual "warp creature clawed" equipped wolf lord based on the idea that with 10k years of fighting in the warp, he probably realized that those claws can be just as deadly against said creatures as they are when used by said creatures. b. This ties into the basic tenets of SW lore of being recruited from warrior societies (adapt, improvise, overcome mentality to survive) and into the Trial of Morkai (basically getting tossed into the wild after drinking from the Cup of Wulfen and if you manage to survive by any means, you get to be a SW). Other weapons/power weapons to be given same treatment or remain as untainted Marine weapons but battle damages/hardened/modified modeled on. 2. No more codex grey/blue etc armor on almost the entire army. To think that members of the 13th Co are not oblivious to the fact that they are wanted dead or alive by not only the Inquisition but suspect by other Marine chapters, why would they implicate their brethren when they do make the occasional appearance to fight? a. So far I have gone over the entire army in black power armor adorned with several white paint marker applied runes and "script" pulled from the SW codex. Runes serve two purposes; to identify squads and also add to the shamanistic aspect of the SW with "runic cleansing/protection" while being in the warp. b. Wolf pelts still remain as well as various wolfy bitz to clearly stand as allegiance to the Space Wolves and identify to gaming opponents that they are indeed facing a Space Wolf aligned army. c. Gold with an aging ink wash is applied to all emblems to signify purity within despite the prolonged fight in the warp. d. Rune Priest will be only model in the entire army to have pre-Heresy color on armor. Most likely only a shoulder guard or leg gauntlet to signify their role/duty to keeping a tie to the past alive within the warp. Basically I am taking what I believe would be the warrior/shamanistic instincts and beliefs with the Space Wolves and applying them to the 13th Co on a more primordial level. A 10,000 year hunt in the hellish environment of the warp has stripped away what flash and glamor their might have been in normal times and boiled it down to the basic cruel aspects of survival and belief system. Yes they are still Wolves but the niceties of mead/feasts/ceremonies have had to give way to survival. Comments/criticism? Link to comment https://bolterandchainsword.com/topic/164141-13th-company-revised/ Share on other sites More sharing options...
Decoy Posted March 25, 2009 Share Posted March 25, 2009 Sounds about right for a standard 13th. The Power-Warp-Claw Lightning Claws, I think, are a good idea, I've done the same on several of my own models. In regards to the painting, I like the ink-wash idea. Don't know why I didn't think of it. Rest of it sounds about standard for 13th on a whole, though. Find that guy that added Chaos bits to his regular Wolves, and slap him up a bit. Tool. ;P Curious to see what it looks like when it's done, though. Pics or it didn't happen! Link to comment https://bolterandchainsword.com/topic/164141-13th-company-revised/#findComment-1929842 Share on other sites More sharing options...
Grimtooth Posted March 25, 2009 Author Share Posted March 25, 2009 Sounds about right for a standard 13th. The Power-Warp-Claw Lightning Claws, I think, are a good idea, I've done the same on several of my own models. In regards to the painting, I like the ink-wash idea. Don't know why I didn't think of it. Rest of it sounds about standard for 13th on a whole, though. Find that guy that added Chaos bits to his regular Wolves, and slap him up a bit. Tool. ;P Curious to see what it looks like when it's done, though. Pics or it didn't happen! I have the claws done on the wolf lord with some scavenged tyranid bitz. I tried to get a pic with my camera phone for a quick one to show, but not coming out at all. Will need to get the digital working for him. I posted up in the PCA, but how did you WYSIWYG an organic power weapon? Link to comment https://bolterandchainsword.com/topic/164141-13th-company-revised/#findComment-1929853 Share on other sites More sharing options...
whitewolfmxc Posted March 26, 2009 Share Posted March 26, 2009 i have 13th company too , but its easy to tell what is what from what they are holding , also pack markings help PS: does anyone know do 13th company boxes come with 13th company transfers ? (since i bought my army second handed i dont know) im having trouble having that offical company marking transfer since i cant find any >< Link to comment https://bolterandchainsword.com/topic/164141-13th-company-revised/#findComment-1930229 Share on other sites More sharing options...
Bran Scalphunter Posted March 26, 2009 Share Posted March 26, 2009 Yep, they come with standard Marine, Wolf, and 13th Company decal sheets. Be warned though, just about every 13th Company one is red with white detail, so they can be a bit of a *female dog* to work with. At least I seem to have a hard time with them. :P Link to comment https://bolterandchainsword.com/topic/164141-13th-company-revised/#findComment-1930239 Share on other sites More sharing options...
whitewolfmxc Posted March 26, 2009 Share Posted March 26, 2009 nice info , know anywhere can i get some other 13th transfers ? (or even minis if possible ?) Link to comment https://bolterandchainsword.com/topic/164141-13th-company-revised/#findComment-1930284 Share on other sites More sharing options...
Durfast Spiritwolf Posted March 26, 2009 Share Posted March 26, 2009 fleabay but only occasionally Link to comment https://bolterandchainsword.com/topic/164141-13th-company-revised/#findComment-1930600 Share on other sites More sharing options...
Grimtooth Posted March 26, 2009 Author Share Posted March 26, 2009 there was a painted rune priest with 5 wulfen up there the other day for a damn good price. If it really comes down to waiting for release and new miniatures, there is always the bitz box and old models to scavenge from. heck just buying the chaos sprue and a regular SW models can get you more then enough to start fielding 13th. I personally will keep my chaos bitz to a minimum since I want to have a different 13th Co then what I have seen. Link to comment https://bolterandchainsword.com/topic/164141-13th-company-revised/#findComment-1931335 Share on other sites More sharing options...
whitewolfmxc Posted March 26, 2009 Share Posted March 26, 2009 yeah i guess ,but wulfens are hard to find , what alternative models are good to convert wulfens ? ive seen the pictures of werewolves miniatures from "secrets of the Third Reich" and they seem nice (and they are plastic) but thing is i dont know what size they are compared to GW models ? any one knows ? Link to comment https://bolterandchainsword.com/topic/164141-13th-company-revised/#findComment-1931430 Share on other sites More sharing options...
Grimtooth Posted March 30, 2009 Author Share Posted March 30, 2009 yeah i guess ,but wulfens are hard to find , what alternative models are good to convert wulfens ? ive seen the pictures of werewolves miniatures from "secrets of the Third Reich" and they seem nice (and they are plastic) but thing is i dont know what size they are compared to GW models ? any one knows ? I saw some fantasy warhammer beastmen bitz with bloodclaws to make some nice looking wulfen. just gotta use some imagination i guess when it comes to creating some over the top wolfy mondels. Link to comment https://bolterandchainsword.com/topic/164141-13th-company-revised/#findComment-1935289 Share on other sites More sharing options...
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