Brother Swift Posted March 25, 2009 Share Posted March 25, 2009 Ok Ive been flirting with this list just to see if it did good, ive been playing it at 1610 points and its been killing alot of people but id like to make it tourny worthy at 1850 points. I'm going to give the list of what it is at 1610 points and then i want ppl to tell me what they think or what i should add or take out. Ok here it goes: 10 man tac squad flamer/missle launcher rhino with storm bolter 215 points 10 man tac squad flamer/heavy bolter rhino with storm bolter 215 points 5 terminators th/ss terminator chaplain landraider crusader with multi melta 590 points 5 terminators 2 chainfists/assault cannon land raider 490 points Thunderfire cannon 100 points So i have 240 points left and i dont know what to add. I was thinking of another tac squad with a heavy bolter and flamer that can walk onto an objective. or maybe i was thinking of a dreadnought with twin linked lascannon with a missle launcher, or some type of dreadnought. and use the remaining 90 points on a scout squad with sniper rifles and a heavy bolter. just not sure what to do. so please im open up to any idea's. thanks for all the help Link to comment https://bolterandchainsword.com/topic/164162-new-army-list-idea/ Share on other sites More sharing options...
rockdeity Posted March 26, 2009 Share Posted March 26, 2009 not much to say. Looks pretty good, you have the obligatory land raiders with termies. Probably doesn't matter too much what else you put in the list as long as it is cost efficient. Do you know who you're fighting? Link to comment https://bolterandchainsword.com/topic/164162-new-army-list-idea/#findComment-1930209 Share on other sites More sharing options...
Captain of The Inceptors Posted March 26, 2009 Share Posted March 26, 2009 you could add another terminator to the Crusader squad, a tactical squad with a rhino is always very useful. although what about 3 landspeeders? I noticed there isn't much anti tank weaponry in there. Link to comment https://bolterandchainsword.com/topic/164162-new-army-list-idea/#findComment-1930236 Share on other sites More sharing options...
Brother Swift Posted March 26, 2009 Author Share Posted March 26, 2009 its meant to be able to take on just about everything which it has been able to do. It did good against a endless swarm of nids. I demolished a Speed Freaks army with a gunline of lootas in the mix of it. and i ripped it apart, and he played at his list of 1850, and hes the best player in our state. im just trying to add something to the army that could fit in it and be very good for tournament's. im just at a stuck as to what it can be. Link to comment https://bolterandchainsword.com/topic/164162-new-army-list-idea/#findComment-1930242 Share on other sites More sharing options...
Shadowstalker Grim Posted March 26, 2009 Share Posted March 26, 2009 I kind of agree with the landspeeders idea, it'll add some high speed anti tank to crush any mech lists you come across Link to comment https://bolterandchainsword.com/topic/164162-new-army-list-idea/#findComment-1930321 Share on other sites More sharing options...
Brother Swift Posted March 26, 2009 Author Share Posted March 26, 2009 what configs for the landspeeder for anti tank, and is there possibly another option instead of landspeeders. Link to comment https://bolterandchainsword.com/topic/164162-new-army-list-idea/#findComment-1930335 Share on other sites More sharing options...
Paulochromis Posted March 26, 2009 Share Posted March 26, 2009 attack bikes (with MM) Link to comment https://bolterandchainsword.com/topic/164162-new-army-list-idea/#findComment-1930344 Share on other sites More sharing options...
Brother Swift Posted March 26, 2009 Author Share Posted March 26, 2009 ok so i think im gunna put a librarian terminator inside the crusader to have some extra hitting strength with my assault terminator squad, now just to figure out what powers to give him, im sure you guys have good ideas since its upgraded to an epistolary. also i think im gunna add another 10 man tac squad but im gunna give them a lascannon and a multi melta but maybe i might switch it with one of the rhino squads or just do whatever, but that leaves me with 65 open points what am I going to do with those points, godddddddddddd more decisions to make, any ideas, good or bad? Link to comment https://bolterandchainsword.com/topic/164162-new-army-list-idea/#findComment-1930432 Share on other sites More sharing options...
Shadowstalker Grim Posted March 26, 2009 Share Posted March 26, 2009 Urm....well an attack bike is 50 points for a multimelta on top, still not a bad choice, a lascannon on your tacticals means that when it fires it'll probably be from a long distance and will mean your bolters wont be firing. Apart from that maybe a couple of powerfists on the tacticals, although you might be able to get more points and just take off the stormbolters from the rhinos Link to comment https://bolterandchainsword.com/topic/164162-new-army-list-idea/#findComment-1930808 Share on other sites More sharing options...
Brother Swift Posted March 27, 2009 Author Share Posted March 27, 2009 ok so far i have the final list at: 10 man tac squad flamer/missle launcher rhino 205 points 10 man tac squad flamer/heavy bolter rhino 205 points 5 man terminator squad with TH/SS 1 terminator chaplain with storm bolter 1 terminator librarian (upgraded to epistolary) land Raider Crusader with multi melta 765 points 5 terminators assault cannon/chain fist land raider 485 points Thunderfire cannon 100 points 5 man scout squad sniper rifles and heavy bolter 85 points It come's out to 1845 points I'm probably going to give 1 tac squad sergeant melta bombs to fill up the 5 points So does it come out to a good list? Link to comment https://bolterandchainsword.com/topic/164162-new-army-list-idea/#findComment-1932495 Share on other sites More sharing options...
tedwin183 Posted March 28, 2009 Share Posted March 28, 2009 I actually vote for a 3rd tac squad. You're going to find out really quickly that tournament play is not at all like friendly play. It's not fluffy, it's not sportsman-like, it sucks (in my opinion). That being said, the reason I mention this is because you have 2 troops choices. That won't cut it unless you're nob bikerz...which you're not. Your opponent, likely a lash list or a lootah gunline/kustom force field horde ork list or perhaps any of the current incarnations of nidzilla, will ALL blow away your tac squads first. 2 of them is not hard to kill. Sure, you may ask: "What's so different about 3 that 2 can't handle?" It's pretty considerable, really. In a tournament, your opponent WILL immediately realize you have 20 scoring models on the board and then proceed to wipe all of them. For some reason, every tournament I have played in and every successful tournament list I have seen used always uses 3 tac squads. Not sure how I can dissect it, really. 2 squads are easy to deal with, 3 isn't. I won my game last night because I had 3 on the board. Would have lost had it not been for that 3rd. Flesh out the list with an additional tac squad and put some anti-tank power in it; a lascannon and melta. Do you combat squad? Link to comment https://bolterandchainsword.com/topic/164162-new-army-list-idea/#findComment-1932704 Share on other sites More sharing options...
rockdeity Posted March 28, 2009 Share Posted March 28, 2009 if you want to go hand to hand with the libby, I would vote for null void + might. null power to wipe out things with an inv save and might to make sure you wound. The 6+2d6 armor penetration it provides is pretty great too... you have a good chance to pen a land raider with that :P I think the landspeeders with MM is a good idea and rounds out your list pretty well. A 3rd tac is doable, but I disagree that it is necessary for tournament play. If your opponent wants to chase your tacs around, that's his business, but I don't see how he can ignore two squads of termies in land raiders. The scout snipers synergizes well with the TFC too. They can both sit back and benefit from the extra defense that the bolstered cover save from the techmarine provides. I would trade out the HB in the tac squad for another missle launcher or lascan though. You only really need the heavy weapon in the tac squads as an emergency, as in you need to take something out that the bolters can't, and the HB is just a bit more dakka. Link to comment https://bolterandchainsword.com/topic/164162-new-army-list-idea/#findComment-1932717 Share on other sites More sharing options...
Brother Swift Posted March 28, 2009 Author Share Posted March 28, 2009 if you want to go hand to hand with the libby, I would vote for null void + might. null power to wipe out things with an inv save and might to make sure you wound. The 6+2d6 armor penetration it provides is pretty great too... you have a good chance to pen a land raider with that ;) I think the landspeeders with MM is a good idea and rounds out your list pretty well. A 3rd tac is doable, but I disagree that it is necessary for tournament play. If your opponent wants to chase your tacs around, that's his business, but I don't see how he can ignore two squads of termies in land raiders. The scout snipers synergizes well with the TFC too. They can both sit back and benefit from the extra defense that the bolstered cover save from the techmarine provides. I would trade out the HB in the tac squad for another missle launcher or lascan though. You only really need the heavy weapon in the tac squads as an emergency, as in you need to take something out that the bolters can't, and the HB is just a bit more dakka. All good info, so what should I take out and replace with the Tac squad, because your right its going to have a multi meltas and lascannons and I'm prob gunna have that squad in a rhino mostly, but the question is now what do i take out of the list to add that other Tac squad? Link to comment https://bolterandchainsword.com/topic/164162-new-army-list-idea/#findComment-1932869 Share on other sites More sharing options...
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