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Jetbikes & skimmers hit & run


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I used a tactic last week against Eldar jetbikes, which my friend questioned; can anyone offer advice; this would also apply to DA players, and I guess Land Speeders too.

 

My bikes and his jetbikes were in CC, then I surrounded him with a tactical squad. As his models were now enclosed on all sides, I argued that he could not hit & run. Arguments included:

 

For_____P11__Can't move within 1" of enemy model unless assaulting.

Against_ P53__Jetbikes move over models freely.

For_____P53__Not when assaulting.

Against_______Not assaulting, withdrawing!

For__________Still part of assault phase, not your movement phase.

Against_ P75__H&R move not slowed by Diff Terr, so obviously is done at height, not on ground.

For_____P45__Fall Back! also ignores Diff Terr, but Trapped! means 1" rule still applies.

 

Thoughts?

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