stinkenheim Posted April 8, 2009 Share Posted April 8, 2009 Ok i've transfered this tutorial from the WIP thread of my techpriest as a few people asked for it... so here is the tutorial for how i painted the armour... well nearly, as said i painted it a while ago and i'm pretty sure this is how i did it. the results almost the same, just more layers of scratches on this one :) Well here's the model i'm gonna paint, High Marshal Hellbrecht or whatever his name is... A quick paint strip from some dodgy undercoat and he's ready for this... http://i400.photobucket.com/albums/pp86/stinkenheim/Dreadnaught/DSC00539.jpg STEP 1; once you have your model and basecoat the area you are painting with the following mix... 4 parts boltgun metal- 2 parts scorched brown- 1 part chaos black STEP 2; Apply 1 wash of Badab Black and then 2 washes of Gryphonne Sepia... The badab black wash is very important as it creates strong shading for the gyphonne sepia to work with, without that shading the metal doesn't have any depth to it, even devlan mud isn't dark enough really for this stage.... STEP 3; Give the model a light drybrushing of boltgun metal... i find it important to do this between steps as it helps enhance the contrast between the highliights and the shading in the recesses and keeps the metal from becoming too dark... after all there are quite a few layers of wash being added... By now the model should look something like this... http://i400.photobucket.com/albums/pp86/stinkenheim/Dreadnaught/DSC00547.jpg STEP 4; at this point i used a thinned down boltgun metal to highlight the extreme edges of the armour and add some scratches... not too many as this layer won't show through very much by the end but it should help give the model a rather battered look. this is entirely optional however, so if you want a cleaner looking marine feel free not to add the scratches, i would however still edge highlight the model. http://i400.photobucket.com/albums/pp86/stinkenheim/Dreadnaught/DSC00549.jpg STEP 5; add 2 more washes of Gryphonne Sepia http://i400.photobucket.com/albums/pp86/stinkenheim/Dreadnaught/DSC00550.jpg STEP 6; Another light drybrush of boltgun metal. Then edge highlight with thinned boltgun again and as before add some scratches. When that highlight is dry apply another edge highlight using a 2-1 mix of Boltgun Metal and Chainmail. Then using the same mix apply some more scratches. The reason that i apply the scratches in two colours is because by the time the model is finished the boltgun metal scratches won't show through as well and so will look older. Don't worry if it looks too much at the moment the end result is more subtle... http://i400.photobucket.com/albums/pp86/stinkenheim/Dreadnaught/DSC00551.jpg STEP 7; You guessed it, another 2 washes of Gryphonne Sepia will bring the gold look back to the armour and tone down some of the scratches... http://i400.photobucket.com/albums/pp86/stinkenheim/Dreadnaught/DSC00553.jpg STEP 8; This is the final stage, a thinned down wash of purple ink to bring the richness out and give it quite an antique look... +optional+ i added an extremely fine highlight of boltgun in the extreme, and i mean extreme, edges of parts of the armour and also on some of the larger scratches... this isn't needed by any means but if you feel the model needs a bit of extra definition on the armour then feel free. http://i400.photobucket.com/albums/pp86/stinkenheim/Dreadnaught/DSC00567.jpg http://i400.photobucket.com/albums/pp86/stinkenheim/Dreadnaught/DSC00566.jpg Oh and by the way you can also apply markings to the armour to make it look like insignia has been etched... heres an example of an Imperial Guardsman with an Inquisition emblem on his armour... http://i400.photobucket.com/albums/pp86/stinkenheim/Dreadnaught/DSC00558.jpg This was achieved by painting the symbol with thinned down chainmail before adding the final wash of Gryphonne Sepia... it could easily be done to add campaign markings, crux terminatus, kill badges etc to the armour without using a 'normal' colour Hope this makes sense as it the first painting tutorial I've written... any problems let me know and i'll try and get it to make sense... Oh and lastly... should i finish hellbrecth or not... io don't know anyone who plays templars so I wouldn't ever use it... what do you guys reckon Link to comment https://bolterandchainsword.com/topic/165495-painting-tarnished-bronzegold/ Share on other sites More sharing options...
Puddle Posted April 16, 2009 Share Posted April 16, 2009 great tut - love the outcome there :P Link to comment https://bolterandchainsword.com/topic/165495-painting-tarnished-bronzegold/#findComment-1956537 Share on other sites More sharing options...
DijnsK Posted April 14, 2011 Share Posted April 14, 2011 you could paint him and auction him, or you could just strip him and sell him... if you play you could also make him an objective.. as a statue :D and if you really dont like him i would gladly take him of your hand ;) j/k Link to comment https://bolterandchainsword.com/topic/165495-painting-tarnished-bronzegold/#findComment-2723784 Share on other sites More sharing options...
Mothbeast Posted March 21, 2012 Share Posted March 21, 2012 Dude. Awesome looking bronze. My next project is gonna involve lots of bronze but the only thing putting me off is vehicles. All the bronze vehicles I have seen on the internet just look a bit wrong and I can't put my finger on why. Have you tried your techniques on a vehicle and if so how did it turn out. If you haven't tried it do you think it would work. Cheers bud keep up the good work. Link to comment https://bolterandchainsword.com/topic/165495-painting-tarnished-bronzegold/#findComment-3020878 Share on other sites More sharing options...
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