X-Slash-X Posted April 12, 2009 Share Posted April 12, 2009 Hey guys. I was just wondering. If my Dreadnought runs in his Shooting phase, can he pop Smoke Launchers as well? X-Slash-X Link to comment https://bolterandchainsword.com/topic/165787-running-and-smoke-launchers/ Share on other sites More sharing options...
jeffersonian000 Posted April 12, 2009 Share Posted April 12, 2009 Well, since you pop smoke in the movement phase, and run in the shooting phase, then yes you can run after you pop smoke. SJ Link to comment https://bolterandchainsword.com/topic/165787-running-and-smoke-launchers/#findComment-1951527 Share on other sites More sharing options...
WarpSpawn Posted April 12, 2009 Share Posted April 12, 2009 It is worth noting that, although you typically run instead of shooting, it does not follow that you must necessarily be able to shoot to run. There are numerous examples whereby a model can run but cannot shoot. If I remember correctly, smoke launchers only forbid shooting, so running is still allowed. Link to comment https://bolterandchainsword.com/topic/165787-running-and-smoke-launchers/#findComment-1951741 Share on other sites More sharing options...
Seahawk Posted April 13, 2009 Share Posted April 13, 2009 Clearly says on page 72: "Alternatively, they can choose to run like infantry, and this prevents them from firing and assaulting that turn as normal (though they can still trigger their smoke launchers, if they have any.)" :sick: Link to comment https://bolterandchainsword.com/topic/165787-running-and-smoke-launchers/#findComment-1952578 Share on other sites More sharing options...
X-Slash-X Posted April 30, 2009 Author Share Posted April 30, 2009 Thanks for the replies. I completely missed that in the BRB, lol. X-Slash-X Link to comment https://bolterandchainsword.com/topic/165787-running-and-smoke-launchers/#findComment-1972088 Share on other sites More sharing options...
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