RichVStone Posted April 20, 2009 Share Posted April 20, 2009 The rules state that a 13th company is never joined by allies or units from other lists such as Deathwatch..Inquisitors or Assassins etc. Can they still work with standard Wolfies? Link to comment https://bolterandchainsword.com/topic/166566-13th-company/ Share on other sites More sharing options...
Durfast Spiritwolf Posted April 20, 2009 Share Posted April 20, 2009 The rules state that a 13th company is never joined by allies or units from other lists such as Deathwatch..Inquisitors or Assassins etc. Can they still work with standard Wolfies? Nope - no allies at all! Link to comment https://bolterandchainsword.com/topic/166566-13th-company/#findComment-1961553 Share on other sites More sharing options...
Grimtooth Posted April 20, 2009 Share Posted April 20, 2009 The rules state that a 13th company is never joined by allies or units from other lists such as Deathwatch..Inquisitors or Assassins etc. Can they still work with standard Wolfies? Nope - no allies at all! this. Link to comment https://bolterandchainsword.com/topic/166566-13th-company/#findComment-1961556 Share on other sites More sharing options...
RichVStone Posted April 20, 2009 Author Share Posted April 20, 2009 Crap and here I thought I found an awesome unit for my apocalypse army :P Link to comment https://bolterandchainsword.com/topic/166566-13th-company/#findComment-1961561 Share on other sites More sharing options...
Ant Posted April 20, 2009 Share Posted April 20, 2009 i did a little game with my brother (who was chaos) in which i had a wolves force under assault and in 5th turn i brought my 13th co. in. Main Objective was to survive long enough against the Chaos. What im trying to say is f**k the rules as long as your opponent is okay with it and its fair :P, try it, breaking the rules is fun xD. Link to comment https://bolterandchainsword.com/topic/166566-13th-company/#findComment-1961581 Share on other sites More sharing options...
RichVStone Posted April 20, 2009 Author Share Posted April 20, 2009 If it was house rules here I'd do it. I'm going to an apocalypse game at a store and I'm not sure that they would allow it. Link to comment https://bolterandchainsword.com/topic/166566-13th-company/#findComment-1961586 Share on other sites More sharing options...
SeanyPrawny Posted April 20, 2009 Share Posted April 20, 2009 also in apoc you can use anything regardless of allies. Anything goes. Link to comment https://bolterandchainsword.com/topic/166566-13th-company/#findComment-1961587 Share on other sites More sharing options...
RichVStone Posted April 20, 2009 Author Share Posted April 20, 2009 ack I thought I mentioned that in my first post. So in Apocalypse battle I can take Wulfen Guard? :P Link to comment https://bolterandchainsword.com/topic/166566-13th-company/#findComment-1961591 Share on other sites More sharing options...
Grimtooth Posted April 20, 2009 Share Posted April 20, 2009 If it was house rules here I'd do it. I'm going to an apocalypse game at a store and I'm not sure that they would allow it. Right now I can field a complete 2250 13th Co warband. In my local store, I was told for Apocalypse games that I would be able to field an additional 2250 warband of 13th Co to play a total 5k army. So ask your game organizer if you could have a combined total army in points of two different armies since maybe you don't have the min for one army. My second 2250 is a WIP army right now. The 3 required HQ with 4 fenrisian wolves for MoW Wolf Lord and MoW Rune Priest, then 60 Wulfen as troops, and 26 fenrisian wolves in fast attack. Link to comment https://bolterandchainsword.com/topic/166566-13th-company/#findComment-1961596 Share on other sites More sharing options...
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