Hfran Morkai Posted May 2, 2009 Share Posted May 2, 2009 At work today when scouting the store I doiscovered a magnet set by army painter. 25 Magnets and 30cm of magnetic tape for nine quid. Intrigued I purchased this fine item and proceeded to magnetise my crusader and predator sponsons. Seriously I reccommend that anyone magnetises their vehicles as it is so much better than blu-tacking the sponsons on. Who else uses magnets and for what magical and unusual purposes? Link to comment https://bolterandchainsword.com/topic/167525-magnetised-vehicles/ Share on other sites More sharing options...
OnlyInDeath Posted May 2, 2009 Share Posted May 2, 2009 i know many, many gamers that do abide by this, and they love it, and it suits them. Personally, I do not magnetize, as I believe that every vehicle in my army has a bit of it's own personality, and therefore I dont believe in changing it. Even with the points value change with 5th ed, I have kept all my layouts the same. It's who the vehicle is, it's what I want it to be, and as an Iron Wolf, I'm not afraid to just add more vehicles if I want another layout;) Link to comment https://bolterandchainsword.com/topic/167525-magnetised-vehicles/#findComment-1974613 Share on other sites More sharing options...
clanfield Posted May 2, 2009 Share Posted May 2, 2009 i dont magnatize my tanks i could understand a tau suit doing it thou ,i agree with only in death some of my rhinos are like 20-21 years old i like charicter for me treads Link to comment https://bolterandchainsword.com/topic/167525-magnetised-vehicles/#findComment-1974654 Share on other sites More sharing options...
magnusthetraitor Posted May 2, 2009 Share Posted May 2, 2009 I magnetize the arms on my Terminators so that I can switch up weapon options quickly, and for ease of transport. I take a nail, clip off 90% of the shaft. Drill a hole and place it in the main body to that the flat nail head is flush with the body of the Terminator. Then I take a dremel with a 1/8" drill bit, drill out the socket on the arms, and place a 1/8" magnet into the socket. A dab of green stuff and some super glue later, and I have completely switchable Terminator arms. I enjoy the customization, and it ensures I don't scream with frustration when the new codex is released and my favorite weapons combos are no longer valid. As far as vehicles go, I'm awaiting a Land Raider kit in the mail, so that I can magnetize the doors and allow myself either the Crusader or Redeemer variants. I'm really looking forward to it, as all of my Ork vehicles were magnetized for weapon swaps. Magnus Link to comment https://bolterandchainsword.com/topic/167525-magnetised-vehicles/#findComment-1974671 Share on other sites More sharing options...
Grey Mage Posted May 2, 2009 Share Posted May 2, 2009 I dont magnetize, though I do try to keep things modular. Every one of my rhinos is also a razorback, Ive got extra turrets for razorbacks and whirlwinds sitting around, and even two spare predator turrets though I never use those. Rhino chassis are lovely like that. Link to comment https://bolterandchainsword.com/topic/167525-magnetised-vehicles/#findComment-1974865 Share on other sites More sharing options...
Yeti Posted May 3, 2009 Share Posted May 3, 2009 I'm a big time magnetizer. I just finished a Predator and it's 100% magnetized. I can switch the turret guns & the sponsons. Did the same for a Land Raider so that I can switch between standard and Crusader variants. The heavy metal hurricane bolters barely hang on ... got to love the rare earth magnets! I'm also in the process of magnetizing my dreadnought arms, I've got all the various types, but I've only magnetized the assault cannon, plasma cannon and DCCW. Not PA, but I've also magnetized my Eldar Vypers. With 5 different weapon options, magnets come in very handy. I also magnetized the turret at the back so that it swivels around 360°. Link to comment https://bolterandchainsword.com/topic/167525-magnetised-vehicles/#findComment-1975001 Share on other sites More sharing options...
Grey Mage Posted May 3, 2009 Share Posted May 3, 2009 See I just put pins in them and rest them on their... you people and your techno-heresy :P. Link to comment https://bolterandchainsword.com/topic/167525-magnetised-vehicles/#findComment-1975080 Share on other sites More sharing options...
Dark Bjoern Posted May 3, 2009 Share Posted May 3, 2009 Magnets are great. I have magnetized all of my dreads, Preds and some off my LR. Link to comment https://bolterandchainsword.com/topic/167525-magnetised-vehicles/#findComment-1975152 Share on other sites More sharing options...
whitewolfmxc Posted May 3, 2009 Share Posted May 3, 2009 well i have made all my vehicles magnetized , i can turn my vindicator to a rhino or razor back lol same for my predator / whirlwind XD so technically i have 10 rhinos already XD Link to comment https://bolterandchainsword.com/topic/167525-magnetised-vehicles/#findComment-1975228 Share on other sites More sharing options...
Hfran Morkai Posted May 3, 2009 Author Share Posted May 3, 2009 I don't magnetise to change weapon options. It is simply to allow my bulky units to be transported as in the case I currently use and the one I'm purchasing does not have tray options for bulky Land Raiders of Predators. As said I used to use blu tack but that was fiddly so now I use magnets. It also porvides better grip in my limited experience (I shook my LR vigorously last night to see how strong the magnets were.) Link to comment https://bolterandchainsword.com/topic/167525-magnetised-vehicles/#findComment-1975246 Share on other sites More sharing options...
clanfield Posted May 3, 2009 Share Posted May 3, 2009 sorry just had an image of a wulfen chucking a land raider around ......na still works Link to comment https://bolterandchainsword.com/topic/167525-magnetised-vehicles/#findComment-1975362 Share on other sites More sharing options...
TeamLando Posted May 3, 2009 Share Posted May 3, 2009 I used small magnets for my Newly Painted SW Drop Pod, had to file and cut the original "mechanisms" on the guns and the thing that hold them in the roof od the pod. I put my magnets in their place and now I can easily change from a Deathwind Launcher to a Stormbolter :D Really neat! Link to comment https://bolterandchainsword.com/topic/167525-magnetised-vehicles/#findComment-1975874 Share on other sites More sharing options...
Keercrevlis Posted May 4, 2009 Share Posted May 4, 2009 I am in the process of magetizing three Landspeeders, a Landraider, and Rhino/Razorback. I am doing this for two reasons one is for weapon swaps but the other is the most fun and that is because it is just cool to pull weapons off during a game to represent a weapon destoyed result. I played a game against a Chaos Marine player and popped his magetized Predator and when he was done pulling it apart there was truly an area of the board than was impassable terrain. He had it done right, where you could not tell that it was magetized and it was not flimsy and did not come apart when moved or have things falling off when he did not want them to. Link to comment https://bolterandchainsword.com/topic/167525-magnetised-vehicles/#findComment-1976069 Share on other sites More sharing options...
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