Dreyco Posted May 8, 2009 Share Posted May 8, 2009 Ok, so if you have a fully load rhino and it gets to move as a fast vehicle and moves over 12" with dudes inside and then proceeds to be wrecked or explodes. Do all the guys inside die because they cannot disembark? I'm wondering this because I play both rhino using BA as well as Eldar with Wave Serpents. Link to comment https://bolterandchainsword.com/topic/167990-rhinos-moving-flat-out-question/ Share on other sites More sharing options...
igotsmeakabob!! Posted May 8, 2009 Share Posted May 8, 2009 Pretty sure they disembark as per the 'vehicle destroyed' rules. They all pile out; any that can't get out, for whatever reason (terrain, enemy units) die. Link to comment https://bolterandchainsword.com/topic/167990-rhinos-moving-flat-out-question/#findComment-1980828 Share on other sites More sharing options...
Dreyco Posted May 8, 2009 Author Share Posted May 8, 2009 Can a Moderator move this to Rules Link to comment https://bolterandchainsword.com/topic/167990-rhinos-moving-flat-out-question/#findComment-1980883 Share on other sites More sharing options...
SeattleDV8 Posted May 8, 2009 Share Posted May 8, 2009 If a vehicle is moving Flat Out and is destroyed in the movement phase the unit embarked is killed. Any other phase will allow them to disembark. BRB pg. 70 Link to comment https://bolterandchainsword.com/topic/167990-rhinos-moving-flat-out-question/#findComment-1980970 Share on other sites More sharing options...
Legatus Posted May 8, 2009 Share Posted May 8, 2009 Fast Transport VehiclesPassengers may not embark onto or disembark from fast a vehicle if it has moved (or is gping to move) flat out in that Movement phase. Rulebook, page 70. Since the enemy turn is not "that movement phase" where the vehicle moved at flat our speed, the unit will disembark from the destroyed vehicle normally as described on page 67. Link to comment https://bolterandchainsword.com/topic/167990-rhinos-moving-flat-out-question/#findComment-1981100 Share on other sites More sharing options...
igotsmeakabob!! Posted May 11, 2009 Share Posted May 11, 2009 Is that right? Cool. Link to comment https://bolterandchainsword.com/topic/167990-rhinos-moving-flat-out-question/#findComment-1983685 Share on other sites More sharing options...
Cadarn Posted May 12, 2009 Share Posted May 12, 2009 Is the point not moot in this case as the Rhino is not a fast vehicle. Unless this is something to do with the Blood Angels vehicle rule? Link to comment https://bolterandchainsword.com/topic/167990-rhinos-moving-flat-out-question/#findComment-1985308 Share on other sites More sharing options...
Legatus Posted May 12, 2009 Share Posted May 12, 2009 Well, as the OP wrote: I'm wondering this because I play both rhino using BA as well as Eldar with Wave Serpents. Link to comment https://bolterandchainsword.com/topic/167990-rhinos-moving-flat-out-question/#findComment-1985311 Share on other sites More sharing options...
Captain of The Inceptors Posted May 14, 2009 Share Posted May 14, 2009 I would have thought that igotsmeakabob!! was right if a BA Rhino moved a normal flat out (12") but Although it's a bit funny I would suggest that if it passed it's over-charged engines and moved flat out (18") the it would count as a fast transport making Legatus right. In the BA Codex it says that on a sucessful roll for overcharged engines the tank "the vehicle can move as if it were a fast vehicle this turn; however, the maximum distance it can move is imited to 18". well thats my thoughts anyway. Link to comment https://bolterandchainsword.com/topic/167990-rhinos-moving-flat-out-question/#findComment-1987713 Share on other sites More sharing options...
Combo Posted May 14, 2009 Share Posted May 14, 2009 if you look at the "vehicle explodes" entry, you could notice that it technically doesnt say that the unit disembarks, only that it is placed were the vehicle used to be. ergo it would not be destroyed. However, it does say they disembark if the vehicle is wrecked, but does it make sense that the unit would die if the vehicle was wrecked, but would completely survive if the vehicle actually blew up? thats why I think the embark during vehicle wrecked, over rides the cant disembark if its moved flat out rule Link to comment https://bolterandchainsword.com/topic/167990-rhinos-moving-flat-out-question/#findComment-1988267 Share on other sites More sharing options...
Cypher 102 Posted May 15, 2009 Share Posted May 15, 2009 Fast Transport VehiclesPassengers may not embark onto or disembark from a fast vehicle if it has moved (or is going to move) flat out in that Movement phase. You've got more interesting rules issues going on if your vehicles are moving flat out in your opponent's movement phase or getting destroyed on your turn. Link to comment https://bolterandchainsword.com/topic/167990-rhinos-moving-flat-out-question/#findComment-1988801 Share on other sites More sharing options...
Tinus Maximus Posted May 15, 2009 Share Posted May 15, 2009 ok, so, whats the rule then.. I'm getting confused here :huh: Link to comment https://bolterandchainsword.com/topic/167990-rhinos-moving-flat-out-question/#findComment-1988874 Share on other sites More sharing options...
Hlakir Posted May 15, 2009 Share Posted May 15, 2009 The rule only prevents them from disembarking in your Movement phase, not in your opponents Shooting and Assault phases. So your soldiers just jump out of the Rhino of your enemy wreck it. Link to comment https://bolterandchainsword.com/topic/167990-rhinos-moving-flat-out-question/#findComment-1988950 Share on other sites More sharing options...
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