Jump to content

Counts-as: a discussion


Recommended Posts

Hullo,

 

what do you all think of using the upcoming SW codex for a counts-as Heresy-era World Eaters force?

 

Before you go, "but they're organized totally differently!!", I want to say: I just want to use the rules, not the fluff. I DO think the SW rules make sense for Heresy-era World Eaters, before the Legion descends into total psychosis. Even if the WEs have a more structured organization, the various combat roles are right up the Space Wolves' alley.

 

I am a little tired of the one-dimensional "AAARRRRR!" vision of the World Eaters, which in part came about as a result of the Legion's special rules in the 3rd ed. Chaos codex - "chase anything in sight" & "close combat weapons only". Martial, yes. Bloodthirsty, Yes. First into the breach with chainswords buzzing and screams on their lips, yes. But not the cartoony kind of World Eaters. These are dead hard space marines with a greater emphasis on close combat. That's why I think the SW rules fit them perfectly.

 

Berzerkers = Blood Claws. World Eaters who cannot or will not control their brain surgery-induced rage. In the minority still in the Legion organization, but growing.

 

Tacticals = Grey Hunters. World Eaters who, while pumped-up on visions of blood and carnage, have enough self-control to fire their bolters as they close with the enemy. Close combat is still the objective, of course, because the Legion, inspired by the Primarch's gladiator upbringing and ethos, revels in the glory to be found in one-on-one close combat. (I am banking on Grey Hunters retaining some sort of True Grit, probably they'll be equipped like standard chaos marines: BP, bolter, and CCW)

 

Devastators (or as they were called in older Fluff when World Eaters had Devastators, "Khorne's Teeth") = Long Fangs. Small squads of Marines variously on punishment duty ("sit back and fire this 'ere big gun while we collect heads"), veterans who refused the implants, reconvalescents ("fire this big gun while you get used to your new bionic leg"), and those whose brain surgery went awry - they not angry ALL the time! Cooler heads who can be trusted to lay down suppressing fire while everyone else closes in for the kill.

 

The rest of the Codex is pretty much self-explanatory. I might have to forego the Rune Priests, as some fluff has World Eater Librarians slain by their brethren during the Heresy as tributes to Khorne. Wolf Priests become cult leaders in the emerging (though still secular) cults of skull-taking and blood-drinking (Index Astartes: World Eaters).. There might actually be aspects of rejuvenation to this cult of blood that justifies implementing the Wolf Priest's dual role as chaplain and apothecary. But everything else seems to work fine.

 

I would appreciate hearing your thoughts!

Link to comment
https://bolterandchainsword.com/topic/168023-counts-as-a-discussion/
Share on other sites

Bro,

 

Ultimately, what you do with your money is your concern.What you do with this hobby is your concern. WE's, even pre heresy, represented by Wolves? The rules are there to represent the fluff, the flavour. Space marines have ATSKNF because it suits the background, they are unafraid, yet not insane like a fearless unit would be. Why do you think WG terminators can't teleport? Not because it would be unbalanced (we'd footslog it like men) but because it goes against the fluff of the list, that we don't trust such arcane technology.

 

Hell, if it turns out that the new codex makes us shooty (Allfather forbid) then will you still use it?

 

Wait till it comes out, then make a decision. Ultimately, we Space Wolf Players are concerned about playing our own forces as Space Wolves. If you want to dicuss the viability of a counts as, then use the Throne of Skullz section. Hell, Ive heard Chaos players complain about the codex they have in spades, so this idea could be welcomed as a way of WE being better.

 

Ultimately, Its your call. Me, well, Ill wait until I see it, then play Space Wolves with it, as per the title.

Bjorn the fell handed

Well I think it would work spledidly, WS 3 or no. The current set of rules would work fine.

 

IF your trying to ask about the "new" SW codex..... whatever man. I cant help you. No one actually knows anything about it... all rumors and hear-say. Frankly, weve been hearing "NEW SW DEX!" for the past 5 years or so.... every christmas.

Personally I think BA or the standard Marines Dex, or even CSM would work better. For example, give them all icon of Khorne to represent the general bloodlust, then use Berserkers as the full psycho indoctrinated Marines and Chosen as the more Battlehardened and wiser Brothers. TDA is still TDA, and a Daemon Weapon could represent immense martial skill married to dangerous Psycho Implants - occasionally you get feedback.

 

SW is more of a Herohammer/Tribal army. I don't really think they properly do justice to the WE pre Heresy.

Dude do what ever you want. No point making your own rules as you wont be able to use them universally. If you want to use SW rules do it. Its your army.

 

Personnaly I think pre heresy WE were more like current BA. They had more assualt squads but did not really go beserk that much. Post heresy yes they were skitz. Pre they were just a more assualt oriantated army like the BA are now. The few implanted skitz could be represented by the DC

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.