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1000 points battles!


Zhukov

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Our local club has 1 tourney each month and its always 2x 1000 points and then 1x 1500, repeat. I also play quit a lot of 1000 points battles for fun and most of the time I like it. However me and a mate stopped playing with my chaos against his marines as marines just dont stand a chance at 1k. And I nver tailor lists, before you ask.

 

So I'm curious what are your guys experiences with 1k battles? Fun? Too imbalanced? A great pro is of course that it doesnt take long, in 1 hour you should be able to fight one, so you can use multiple different lists.

And how strong do you think chaos is in 1k? I think they belong to the top, but some armies are definately better, Orks for sure. Personally I like 1500+ more, but it is nice to play 1k sometimes too. Bit of point click sometimes if you play with 2 princes like me :blush:

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I've been playing quite a few 1000 point battles lately, and I haven't really had any problems with my SM list -except for when encountering Orkz (those green bastards :blush: )

 

My list is shown in this post here

 

At times it has proven a bit weak against vehicles, but guess that's just a challenge :huh:

Ok, in making 1000 lists, if it's getting a bit tedious playing with the same/similar untaylored lists etc, would there be any arguement to trying new combinations? Maybe drop a Prince, use a unit you don't use often, play with smaller but more squads etc...? Maybe, without sounding sicophantic, you've become too good with your ususal list and your tactics with them is too effective.

No harm in trying new stuff... seeing if it's just that list or those tactics or those units... it may give more look in to the arguement of some units being stronger or weaker than others...

team 1k games can be fun and there is a huge field for interesting builds and even tactics [gasp in 5th ed]. one on one 1k games are too unbalanced . some armies just have 0 chance to win [necron , non IA IG even with the new dex , a lot of the "fluff"armies] , while some [like orks with their scoring biker nobs] do great . chaos is the middle of the pack not really good , but not bad [at least when you play BL , 1k pts of 1ksons or EC sucks hard] . on the other hand a lot of armies that dont work so well at 1750 or 1850 , do ok at 1k pts . DW and pure biker sm are really interesting armies , that do requier skill , but dont have auto lose match ups.

I can attest to the 1k points of 1k sons sucking bad. Played 3 games just using annihilate with a tzeentch flavored army against 3 variety of nids (swarm, warriors, biggies) and the best word that I can come up with is painful.

 

The common theme in each was how the troops were just there for speed bumps to ball up CC guys till they eventually died and my obliterators could shoot some plasma cannons at them.

 

Hihghlights were how surprisingly well a Chaos Sorcerer did in melee and my demon prince doing quite well till it was shot to hell and back in 2 turns to nidzilla.

Like others have said 1k battles are fast and can be fun but some match ups will be unballanced at 1k. things ballance out more at 1500+.

I can certainly see why you friend got tired of playing you with his s/m's when you use 2 DP's a 1k, abit "cheezy" for a friendly game.

A s/m army really has no way to counter 2 winged MC's at 1k pts. why not just use a single lord or sorc at 1k so you and your friend can have some games that are fun (and challeging) for both of you at 1k, and save the dual DP's for much larger games and/or tourneys ?

Wait no mistakes here: both my friend and I got tired of it, not only he haha. No but serious even if you take a lord instead of a prince or something like: Fact stays that PM's and zerkers and Oblits are still there. Which is also too hard to counter for SM. SM just plain sucks at 1k, I played them myself for a while (not lost a game though yay!). And we like to play always competative against each other. I dont have much fun in really limiting myself (tried it for a while, including Dreads, 1kSons, Sorcerer, Lord heck I even played with bikes) Not a real problem though, he has also 1000 points Deathwing and 1000 points eldar, thats more exciting.

 

It was just to point out that some matchups are really unbalanced, nothing more nothing less.

My experience is that, especially in low point games, you must be able to set a goal and stick to it. You are not going to have the resources to do everything well, so you need to build your list towards a specific objective.

Cultist troops seem to be a hit-or-miss deal, either they work great or are foiled pretty quickly, which leaves basic CSM troopers. I have relied extensively on Summoned Lesser Daemons in smaller games and they really come into their own to seize objectives or deep strike into assault.

The lack of anti tank weapons makes transports more viable in 1000 point battles, to allow you room to fiddle with tank shock, blocking enemy units and other vital uses they can perform. Being cheap (just over two marines worth) they can end upo being more durable then two marines, so three rhinos or more in 1k seems very worthwhile.

 

As for the rest of the army, keeping a bodycount above 20 seems good. Though the chaos land raiders abuse of being 30 pts cheaper can be abusive with three raiders in 1k. Aside from that, twin lash princes can be nasty in such a force with 3 vindicators. Thats the extremes however.

 

I find chaos well prepared for 1k's. The grenades to take on the tanks if any, melee weapons to take on melee specialists for a decent fight, and the many special weapons/cool troops we can use.

 

Chaos shines in 1k more so then most armies would. Except for maybe dark eldar, where speed and more survivable transports without lacking the ranged firepower seems indecent even with a so called "balanced DE force".

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