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Can Chaos Ally?


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Hey,

 

Sorry in advance as this is probably a really stupid question. I m fairly new to 40k and currently have a Black Templars army but am looking to branch out. A friend of mine who I collect with is collecting a Chaos Black legion army and I was going to collect an army to ally with his. What armies would I be able to use with his?

 

Slyfox

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Chaos Space Marines can certainly ally with Chaos Daemons.... as for the other armies, well I can't see Chaos playing along nicely with anything associated with the Imperium, Eldar or Tau. Necrons? Both pretty evil, but I think there's a big difference in ideology, and I can't see it happening... Dark Eldar? Probably the most likely (in my opinion) out of all the possible allies...

 

I'm sure the other folks on this board who are more versed on the fluff of Chaos will be able to confirm whether what I've said is right or not!

I figured that the nature of Chaos would mean that they arent able to join with any/many other armies. My current plan is to start an army with Plague Marines and a Nurgle theme to play with him.

As I said earlier, NO 2 armies can ally together in a normal game, besides Witch/Daemon Hunters and Imperial Guard/Space Marines.

As I said earlier, NO 2 armies can ally together in a normal game, besides Witch/Daemon Hunters and Imperial Guard/Space Marines.

 

I dunno... in the latest issue of White Dwarf, they were reporting on a tournament with 1000 vs 1000 point games, each side played by 2 players with 500 points each - there were Eldar/Tau combos, as well as straight Chaos/Chaos, Marine/Marine, etc.

 

Admittedly, that's not a "normal" game, generally speaking...

Well, that's something new I've learnt today lol... I was always of the opinion that C:SM and C:D would be able to ally with each other, even in normal games, but I'd never checked... when I last played 40k it was many many years ago, so I was really surprised on picking up the latest Chaos marines codex that all those nice daemon's I'd enjoyed playing with so many years ago were absent! I'd been wondering recently if it was indeed possible to ally the two together, but clearly not... such a shame!

If your talking about 2 diffent armies with 2 different FoC, any, mixing armies, none (with chaos anyway)

 

Fluffy choices would be...

Daemons - cause there chaos

Orks - Easily manipulated

IG - Traiter Guard

Tau - If chaos bluffed abit (Tau = naive)

(prolly) any other with 'clever' fluff, e.g. nids being lil warp beasties, GK bein really elite csm.

edit: WOO! 200 Posts XD

Basically what I want to do is make it so that my army and his can play together say splitting the forces 50:50, so say 500 points each in a 1000 point battle. I d quite like it to be a combination that works well on some fluffy basis. Traitor guard is an idea which I find quite interesting. I currently already have some IG models. I m getting the impression that technically I m not supposed to be able to make a force that can fight with him so I may just try the "elite CSM" plan and make some Grey Knights with a darker side to them. That way I could play them with my own Black Templar and with my friend as well.
How about this: Collect whatever army you think works well with his army, daemons, CSM whatever. Then, get another two mates with armies that work together, and play them at doubles matches. That way, it's not really game breaking as they get unusual combinations too.

Its cool to ally anyone with anyone. 1v1 use one codex per side, 2v2 use any codex for each army. There are two ways to go with multiples, one is to give everyone one list with whatever codex. Or you could share a force orginisation chart each taking 1HQ and 2 troops, and sharing the rest of the list though this isnt within the rules entirely. Any codexes are fine per player, as long as its just one or within the rules. Some can ally like daemonhunters/witch-hunters to guard/space marines of any kind except chaos.

 

Its feasible to play as orks with templars for example. But for the more hardcore themed players may go along with the fluff(that means story-line). Like Chaos along side some traitor Tau or Imperial Guard. (Justified by thier own 'fluff').

 

Its all up to the players. Some even have traitor this-or-that while normally is impossible, everyone is ok to make up their own fluff as long as they let people know what is what when going WYSIWYG (what you see is what you get or "wizziwig"). A human doesnt have to be a human, but if he has a lasgun then show a lasgun or a similar weapon and tell them what it is before the game starts. (Thats before picking the mission and/or deploying).

 

Have fun, be friendly and communicating details that you changed of your own accord is suggested. Fluff is up to the player ultimately. Most prefer to go with the flow of the fluff to be within feasible limits of the possibility. We dont really have many superman-ork armies if you know what I mean. (Though funny and off the wall armies are perfectly fine too!)

 

Enjoy the game bud and do what you want within the rules and/or acception of your gaming group.

Page 87 of the Warhammer 40k Rulebook mentions Multiple Detachments. After talking to the guys at the local GW store where I live and some of the players, they both said that under that you should be able to ally Demons with CSM in standard games, mind you you would both have to field up 2 troops and 1 hq, which probably wouldn't leave much for more specialised in games that are below 2000pts.

 

But, I'm unsure if this is actually permitted or not, still awaiting a response for an email to GW, just thought it might be worth mentioning.

Multiple Detachments needs opponents permission IIRC.

 

Speaking of a more fluff-based perspective of who would ally with who, Chaos would ally with:

 

IG (Traitor Guard);

Themselves;

Demons;

Orks;

Dark Eldar;

Space Marines (recent turncoats);

 

And that's about it.

 

No allying with Necron since, even though both are "evil" they are each others opposite. Chaos wants to expand the Warp, Necrons want to seal it off forever. No allying with 'Nids since they would just try to eat the Chaos forces as well. And that should be all of the "evil" forces.

 

But yeah, speaking of a gaming perspective the only way to "ally" two forces anymore is to use multiple detachments, unless you play it as one army and use "counts as", after all you can now play a Chaos Army made up of both Death Guard and say World Eaters if you want.

 

TDA

in normal games . non . in apo games every army.

 

 

Ding, 100% agree.

 

If you care about fluff then the fluff related answers are good, if your just playing a friendly 2v2 with your homies just play and don't worry about it. In my circle of four, We roll all roll a dice and the closet two are team mates for that night. the tow teams would get a 2 mins to think of their fluff reason and then we play. In my space marine days i normally would get teamed up with my Ork buddy. We always set it up that the space marines were paying the orks to fight for them.

Bottom line if your playing for fluff play for fluff, If your just playing with your buddies play with your buddies, and lastly if your play a "real" game NO, you cant have allies. (unless your playing a 2v2 game then you normally can play whatever sides.)

 

40k doesn't have dogs of war fyi.

No allying with Necron since, even though both are "evil" they are each others opposite. Chaos wants to expand the Warp, Necrons want to seal it off forever. No allying with 'Nids since they would just try to eat the Chaos forces as well. And that should be all of the "evil" forces.

 

 

I know we're on the same team bud my lord just ate your lord....

You *could* pull a StarCraft trick and have an HQ model(s) have a 'Synapse Beacon' that allows your HQ the Synapse psyker power, but if he dies then the bugs count their allies as lunch.

If you do this, then I'd recommend that the allied 'Nids cannot have any models with Synapse, as otherwise they could overpower the beacon and bad things happen.

It also makes things interesting with opponents that bring psychic hoods or other items that negate psychics could effectively 'turn off' the beacon and more bad things happen!

 

I could see similar items to encourage combined forces, like a Dark Eldar artefact that would entice some jetbikes over for the Chaos player.

 

Edited "If you do this, then I'd recommend that the opponent cannot have any other friendly Tyranids have units with Synapse," to if you do this, then I'd recommend that the allied 'Nids cannot have any models with Synapse, "

You *could* pull a StarCraft trick and have an HQ model(s) have a 'Synapse Beacon' that allows your HQ the Synapse psyker power, but if he dies then the bugs count their allies as lunch.

If you do this, then I'd recommend that the opponent cannot have any other friendly Tyranids have units with Synapse, as otherwise they could overpower the beacon and bad things happen.

It also makes things interesting with opponents that bring psychic hoods or other items that negate psychics could effectively 'turn off' the beacon and more bad things happen!

 

I could see similar items to encourage combined forces, like a Dark Eldar artefact that would entice some jetbikes over for the Chaos player.

 

This is a great idea, and can create some great story-gaming. You know what, if your imagination is good enough, and you're not just trying to take advantage of rules or your opponent, this could make normal games a hell of a lot more interesting!

Multiple Detachments needs opponents permission IIRC.

Not from the rule I'm reading on page 87. The only "agreeing" going on is points limits and maximum number of separate detachments.

 

However, that said, the MD rule is clearly intended for use with only one codex.

Not sure what yoiu mean by "ally". Do you just mean you and he playing against 2 other guys in a 2X2 game ?

If that's the case you can use any army including your BT's.

We used to try and make our 2X2 games make sense fluffwize, but it got too hard and also make the same guys always play against each other. Now our muliplayer games are just random, so BT & BL vs eldar & nids would not be unusual.

My take here is simple. Chaos will use..er..Ally with any army that will stand in front of them. Chaos is willing to sacrifice any and all to their diety. TAU, sure more blood for the blood god. Eldar? Slaanesh would love the chance to get ahold of those soulstones and in his name? Oh yeah. See what I am getting at. If the army is willing to go to war with the chaos forces then the chaos general will use it to his advantage. Rules wise I am not sure.

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