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Friendly unit coherency


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I believe my regular Eldar opponent pulled a fast one on me last month. My TSons were engaged in a firefight with a big Guardian squad, and he dropped some Warp Spiders into the Guardians to provide additional fire support. The Spiders warped in the middle of the guardians, who were still able to keep its 2" unit coherency. Note that they did NOT deepstrike. I insisted that I get a cover save for intervening units, which he gladly obliged, knowing that my 3+ save was still superior, and the only rule exception we could find was that friendly and enemy units must remain >1" away. Is this a feasible trick? I am familiar with using friendly units as cover for other units, but not when they are overlapping each other.
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Intermingled units are not formally against the rules. They might be against the spirit of the rules, though.

 

Mostly, the trick is to ensure that all your models get a cover save. A setup something like

 

X X Y Y

Y Y X X

Y Y X X

Y Y X X

Y Y X X

 

where X and Y are two different units ensure that both units have cover saves to the front.

 

The trick is frowned upon by most players. Especially when used to get a cover save for a blast weapon thrown in the middle of the formation.

Intermingled units are not formally against the rules. They might be against the spirit of the rules, though.

 

Mostly, the trick is to ensure that all your models get a cover save. A setup something like

 

X X Y Y

Y Y X X

Y Y X X

Y Y X X

Y Y X X

 

Wow, this looks a hell of a lot like, to use a MMO term, an exploit. Rules lawyering FTW.

I don't find this cheesy or the such IMO. It isn't a broken rule exactly since it is logical that units can move through each other. You can do it as well. Its just when it gets to the point that individuals start to exploit this that it gets alittle cheesy. Sort of like how players use the pivot rule to get their squads alittle closer to combat. Pivoting isnt cheesy, but exploiting it to get into combat sooner sure is cheesy. Once the cheese comes out, the gloves come off and you can use every little dirty trick you know.

 

Messanger

Hey,

 

when it gets to the point that individuals start to exploit this that it gets alittle cheesy

 

No, it's cheesy the very first time it's used.

Like this variation using Units X and O:

 

 

x-------------o

--x----------o

----x-------o

------x----o

-------x-o

<- - - o-x- Mv Direction

-----o----x

---o-------x

--o----------x

o-------------x

 

 

Around here, leveraging such hur-hur exploits is called Dickhammer.

Is Dickhammer legal? Maybe. Is it fun? Not for both parties.

So, it's not in the Spirit of the Game (tm Jervis).

 

There's more to the game than rules.

 

 

Playa

No, it's cheesy the very first time it's used.

My point is that having 2 units mix isn't cheesy. Its when you do it to exploit the rules that it gets cheesy. Though there is no definitive measurement of "exploiting rules". So what you say is exploiting I might say is fine.

 

Cheers, Messanger

 

Edit - I dont think what the Eldar player did was cheesy. What Blekinge showed was cheesy when used to protect both squads. Just to clarify my opinion. But to each their own.

It was cheesy when it was first thought of back before 5th edition was published, and it's still cheesy now. Sorry, Hyrda, it's completely legal, but incredibly bad form. I wouldn't do it to someone, and, if someone did it to me, I don't think I'd give them a second chance to do it.

On a side note its might give you a cover save but it hinders movement. A realy smart guy figured that out.

 

The units need to keep coherency but you cannot move 2 units at the same time. You are also not able to move through youre units. (Warpspiders can jump so those are one of the exceptions).

 

Just a reminder if you see an Ork player pulling of this trick.

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