Hydra Bait Posted May 25, 2009 Share Posted May 25, 2009 I believe my regular Eldar opponent pulled a fast one on me last month. My TSons were engaged in a firefight with a big Guardian squad, and he dropped some Warp Spiders into the Guardians to provide additional fire support. The Spiders warped in the middle of the guardians, who were still able to keep its 2" unit coherency. Note that they did NOT deepstrike. I insisted that I get a cover save for intervening units, which he gladly obliged, knowing that my 3+ save was still superior, and the only rule exception we could find was that friendly and enemy units must remain >1" away. Is this a feasible trick? I am familiar with using friendly units as cover for other units, but not when they are overlapping each other. Link to comment https://bolterandchainsword.com/topic/169401-friendly-unit-coherency/ Share on other sites More sharing options...
Night Stalker Posted May 25, 2009 Share Posted May 25, 2009 he can do it. It's >1" away from enemy. p.11 Link to comment https://bolterandchainsword.com/topic/169401-friendly-unit-coherency/#findComment-1999807 Share on other sites More sharing options...
Hydra Bait Posted May 25, 2009 Author Share Posted May 25, 2009 That was our conclusion, too. Wish it worked out better for my TSons... Link to comment https://bolterandchainsword.com/topic/169401-friendly-unit-coherency/#findComment-1999935 Share on other sites More sharing options...
Corpse. Posted May 26, 2009 Share Posted May 26, 2009 Thousand sons get 4+ inv save, and your sons give 4+ cover saves to anything behind them. They make a wonderful first wall to multi-shot low AP guns like noise marine special weapons and heavy bolter heavy havocs and so on. Link to comment https://bolterandchainsword.com/topic/169401-friendly-unit-coherency/#findComment-2000257 Share on other sites More sharing options...
Blekinge Posted May 26, 2009 Share Posted May 26, 2009 Intermingled units are not formally against the rules. They might be against the spirit of the rules, though. Mostly, the trick is to ensure that all your models get a cover save. A setup something like X X Y Y Y Y X X Y Y X X Y Y X X Y Y X X where X and Y are two different units ensure that both units have cover saves to the front. The trick is frowned upon by most players. Especially when used to get a cover save for a blast weapon thrown in the middle of the formation. Link to comment https://bolterandchainsword.com/topic/169401-friendly-unit-coherency/#findComment-2000928 Share on other sites More sharing options...
SquirrelKing Posted May 26, 2009 Share Posted May 26, 2009 Intermingled units are not formally against the rules. They might be against the spirit of the rules, though. Mostly, the trick is to ensure that all your models get a cover save. A setup something like X X Y Y Y Y X X Y Y X X Y Y X X Y Y X X Wow, this looks a hell of a lot like, to use a MMO term, an exploit. Rules lawyering FTW. Link to comment https://bolterandchainsword.com/topic/169401-friendly-unit-coherency/#findComment-2001027 Share on other sites More sharing options...
Senseilord Ashahara Posted May 27, 2009 Share Posted May 27, 2009 It's bad form but as far as i can see it's legal. The bad form part is more important though. Link to comment https://bolterandchainsword.com/topic/169401-friendly-unit-coherency/#findComment-2002202 Share on other sites More sharing options...
Messanger of Death Posted May 30, 2009 Share Posted May 30, 2009 I don't find this cheesy or the such IMO. It isn't a broken rule exactly since it is logical that units can move through each other. You can do it as well. Its just when it gets to the point that individuals start to exploit this that it gets alittle cheesy. Sort of like how players use the pivot rule to get their squads alittle closer to combat. Pivoting isnt cheesy, but exploiting it to get into combat sooner sure is cheesy. Once the cheese comes out, the gloves come off and you can use every little dirty trick you know. Messanger Link to comment https://bolterandchainsword.com/topic/169401-friendly-unit-coherency/#findComment-2005329 Share on other sites More sharing options...
Playa Posted May 30, 2009 Share Posted May 30, 2009 Hey, when it gets to the point that individuals start to exploit this that it gets alittle cheesy No, it's cheesy the very first time it's used. Like this variation using Units X and O: x-------------o --x----------o ----x-------o ------x----o -------x-o <- - - o-x- Mv Direction -----o----x ---o-------x --o----------x o-------------x Around here, leveraging such hur-hur exploits is called Dickhammer. Is Dickhammer legal? Maybe. Is it fun? Not for both parties. So, it's not in the Spirit of the Game (tm Jervis). There's more to the game than rules. Playa Link to comment https://bolterandchainsword.com/topic/169401-friendly-unit-coherency/#findComment-2005375 Share on other sites More sharing options...
eyescrossed Posted May 30, 2009 Share Posted May 30, 2009 But... Don't you have to complete one squads movement before you move any other model? If so, that means you can't do that formation Blekinge posted, since you can't move through other models. Link to comment https://bolterandchainsword.com/topic/169401-friendly-unit-coherency/#findComment-2005547 Share on other sites More sharing options...
Messanger of Death Posted May 31, 2009 Share Posted May 31, 2009 No, it's cheesy the very first time it's used. My point is that having 2 units mix isn't cheesy. Its when you do it to exploit the rules that it gets cheesy. Though there is no definitive measurement of "exploiting rules". So what you say is exploiting I might say is fine. Cheers, Messanger Edit - I dont think what the Eldar player did was cheesy. What Blekinge showed was cheesy when used to protect both squads. Just to clarify my opinion. But to each their own. Link to comment https://bolterandchainsword.com/topic/169401-friendly-unit-coherency/#findComment-2006098 Share on other sites More sharing options...
Epic Thoughts Posted June 3, 2009 Share Posted June 3, 2009 It was cheesy when it was first thought of back before 5th edition was published, and it's still cheesy now. Sorry, Hyrda, it's completely legal, but incredibly bad form. I wouldn't do it to someone, and, if someone did it to me, I don't think I'd give them a second chance to do it. Link to comment https://bolterandchainsword.com/topic/169401-friendly-unit-coherency/#findComment-2010353 Share on other sites More sharing options...
Spacefrisian Posted June 4, 2009 Share Posted June 4, 2009 On a side note its might give you a cover save but it hinders movement. A realy smart guy figured that out. The units need to keep coherency but you cannot move 2 units at the same time. You are also not able to move through youre units. (Warpspiders can jump so those are one of the exceptions). Just a reminder if you see an Ork player pulling of this trick. Link to comment https://bolterandchainsword.com/topic/169401-friendly-unit-coherency/#findComment-2010873 Share on other sites More sharing options...
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