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Summoned Daemons


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Summoned Daemons do not scatter when deep striking near their chaos icon. They may not act in the movement phase. (Chaos Space Marines codex page 61).

Can they run 1d6" in the shooting phase, then, if no opponents are within charge range? For example, to scatter about and deny an opponent a nice fat hunk of huddled troops onto which to put a blast template for maximum fun?

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Just to be safe, yes.

The Chaos Space Marines codex just mentions the summoned daemons can do nothing in the movement phase, but they may assault.

The newest edition of the game allows running in the shooting phase. Can summoned daemons do this, for whatever reason?

Yes, they can run in the turn they are summoned. Just be sure to remember that you can't assault if you run, as they don't have fleet. And yeah, its a good idea, bot to set up for charging the next turn, and to avoid getting drilled with blast / template weapons.

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