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Trying to get an understanding for my Wolf cousins


Brother Grius

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It's a little hard to understand some of the things in your book, and I was considering making a few Space Wolves units down the road just for something extra to paint. Thought a 500 pt. force might be fun. I don't see where it lists how many Wolf Guard bodyguards can accompany a character however. Is it up to all 20 of them?

 

Also, the Iron Priest doesn't seem to have anything special about him, no servo arm or ability to repair anything. Not even any special abilities. Is this a mistake, or is there errata on this guy?

I see it now, I just overlooked the Bodyguard size. Iron Priests still seem kinda terrible. (No offense intended.)

 

Edit: I just checked the FAQ on the GW site. Doesn't say anything about Iron Priests. I probably won't be using one of them as such. :lol:

I don't know anyone who takes an Iron Priest at this moment in time, he's a valuable elites choice and his thralls don't add to the roll to repair vehicles, I'll probably only get one for Apocalypse to truly represent my great company

He doesnt get to repair vehicles at all. He IS a sucky elites choice.

 

See he gets a servo arm. Used to be, at one point, that this could help you repair vehicles. Now its a special rule techmarines have and a servo arm just gives you a powerfist equivilant attack.

 

And then remember that SWs have to take more ICs than most marines because of the retinue rule... and your going to throw another one into the mix?

 

Sadly the only time I can see taking an iron priest is if your doing absolute bloodclaw spam and you dont have enough characters to keep them on a leash... and you really want them on a leash.

 

Wich sucks, as its a beautiful and fluffy model Id love to field. I just cant bring myself to do it. Id rather have the Grey Hunters.

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