Coverfire Posted May 28, 2009 Share Posted May 28, 2009 I have recently come back to playing 40k after a couple of years off and have been using my 13th Company as a farewell for when the new Space Wolves codex comes out. My question is which version of the 'Scouts' special rule do we now use? I have been using the updated one from the rulebook but it was brought to my attention that I could be wrong. The differences being that in the Eye of Terra codex, the rule prohibits Terminator Armour and Bikes to take advantage of the free move (as far as I can see the 5th edition variant does not prohibit either); Which is something I can live with, but if we are to be using the Eye of Terra version of the rule then as it is pre-5th edition it means that we would not receive the outflanking option. Could you clarify which version I should be using please. Link to comment https://bolterandchainsword.com/topic/169710-space-wolves-13th-company/ Share on other sites More sharing options...
Grey Mage Posted May 28, 2009 Share Posted May 28, 2009 Codex overrules main book... sorry man. Link to comment https://bolterandchainsword.com/topic/169710-space-wolves-13th-company/#findComment-2003622 Share on other sites More sharing options...
chenley Posted May 28, 2009 Share Posted May 28, 2009 Yeah, but the current rule book is newer the the 13th company codex Link to comment https://bolterandchainsword.com/topic/169710-space-wolves-13th-company/#findComment-2003638 Share on other sites More sharing options...
Melissia Posted May 28, 2009 Share Posted May 28, 2009 And despite this, the codex overrules the rulebook. Link to comment https://bolterandchainsword.com/topic/169710-space-wolves-13th-company/#findComment-2003640 Share on other sites More sharing options...
Grey Mage Posted May 28, 2009 Share Posted May 28, 2009 Also note that this is an army rule called scouts, no unit in the army actually has the "scouts" special rule in its profile. Link to comment https://bolterandchainsword.com/topic/169710-space-wolves-13th-company/#findComment-2003646 Share on other sites More sharing options...
Grimtooth Posted May 28, 2009 Share Posted May 28, 2009 Also note that this is an army rule called scouts, no unit in the army actually has the "scouts" special rule in its profile. So Outflank is out unless you consider that the army rule of Scout then applies the BRB rule of Scouts. It depends on how you look at it: If you say that the codex trumps the BRB, then the Scout rules in the codex are all that you can use and only use. If you consider that the codex entry to Scouts is an addition to the BRB Scout entry, then you use both. Link to comment https://bolterandchainsword.com/topic/169710-space-wolves-13th-company/#findComment-2003648 Share on other sites More sharing options...
Grey Mage Posted May 28, 2009 Share Posted May 28, 2009 Sadly... unless/until GW FAQs it. Since they havent done so yet I dont expect them to. My local group agreed to a houserule of using the new one, but the excluded units are still excluded *IE anything with TDA, bikers*. Link to comment https://bolterandchainsword.com/topic/169710-space-wolves-13th-company/#findComment-2003652 Share on other sites More sharing options...
Coverfire Posted May 28, 2009 Author Share Posted May 28, 2009 Excellent, thank you for you input. Does GW still have a e-mail for rules questions? I had a look but couldn't find it earlier. Another option is to do what Grey Mage has done and make a house rule. Link to comment https://bolterandchainsword.com/topic/169710-space-wolves-13th-company/#findComment-2003720 Share on other sites More sharing options...
Grimtooth Posted May 28, 2009 Share Posted May 28, 2009 Well I just look at it as being a rule that tells me that the whole army has the scout rule (with the exception of bikes and tda) and then look to the BRB for what exactly the scout rule entails. Link to comment https://bolterandchainsword.com/topic/169710-space-wolves-13th-company/#findComment-2003732 Share on other sites More sharing options...
Grey Mage Posted May 28, 2009 Share Posted May 28, 2009 And I could see that, as long as you make the exceptions for bikes and TDA models. You could do the email ask gw and see what they say. And talk to your local TO first of course. Link to comment https://bolterandchainsword.com/topic/169710-space-wolves-13th-company/#findComment-2003739 Share on other sites More sharing options...
whitewolfmxc Posted May 29, 2009 Share Posted May 29, 2009 ??? the 3th Ed FAQ for eye of terror says you use the Scout rule from the Rule book.....unless a newer FAQ comes out you follow it Link to comment https://bolterandchainsword.com/topic/169710-space-wolves-13th-company/#findComment-2003923 Share on other sites More sharing options...
Grey Mage Posted May 29, 2009 Share Posted May 29, 2009 Actually the use of 13nth co is considered a house rule by many, as gw has gone ahead and thrown the whole book out the window. Also, previous edition FAQs arent used in later editions, even if they arent updated. Link to comment https://bolterandchainsword.com/topic/169710-space-wolves-13th-company/#findComment-2003983 Share on other sites More sharing options...
whitewolfmxc Posted May 29, 2009 Share Posted May 29, 2009 True, but i assume the OP is playing it in house games like i do , and if questions arise i got the 3rd ed FAQ to explain how things work XD Link to comment https://bolterandchainsword.com/topic/169710-space-wolves-13th-company/#findComment-2004024 Share on other sites More sharing options...
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