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Worst Game of 40k EVER...


Vash113

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Ok so I decided to stop by the local Games Workshop store today with a friend just to hang out and see what was going on, for kicks I took my Space Wolves with me just incase I felt like getting a small game in but not really wanting or expecting to play a game.

 

We got to the store and chilled for a while watching a couple interresting games, unfortunately most of the players there were already in a game so I figured I'd just keep watching and enjoy myself talking but then this Imperial Guard player shows up looking for a game. I didn't really want to play but sicne I was there decided I might as well.

 

So I get out my army for a 2000 point game, we start setting up and my first inkling of a problem is that my opponent doesn't care what mission or deployment we're playing and the pieces of terrain he gets to place he sticks as far into the corners as he can. I figure it's a punk thing to do but I'm already setting up my stuff so I might as well keep going.

 

When I finish tallying my army together for the 2000 points I look across the table at the most atrocious "army" I've ever seen, and it consisted of the following:

 

Yarrick

Iron Hand Stracken

3 Valkyries with Multiple Rocket Pods

2 Medusa Mobile Artillery

2 Chimera's

2 Leman Russ Executioners

 

And then bare bones minimum troops to fulfill the mandatory roles.

 

I doesn't seem like a ton at first but every turn I was getting hit by 2 Str 10 AP 2 Ordanance shells, 10 Str 7 Ap 2 Blasts, 6 Str 4 Large Blasts, 3 Lascannons and 2 Multi-Lasers. The sheer abundance of high strength, low ap blasts and ordanance was just... well lame. Even with cover the Executioners alone wiped out 14 Blood Claws ina single round of shooting. At 2000 points I had over 60 Space Wolves and fully a third or more of my army dropped in a single round of shooting, and a large chunk of that to just two tanks. I decided to just stop and pack up my models after Turn 2. My opponent seemed to be greatly bemused that anyone could not find his fabulous unbeatable travesty of an "army" fun to play, even worse he didn't understand when several people tried to explain to him why his army was unbalanced and unsportsmanlike, let alone his conduct.

 

So all in all the worst game of 40k I've ever played and I use that term loosely. I don't mind a challenge in fact I enjoy challenging and fun games, but suicide is not in any way fun. I'm deffinitely not playing this guy again, nor will my friend and I doubt anyone who has actually seen what he does would either. I really do feel sorry for all the poor casual players who try to get a fun game in and wind up facing this guy. This makes even Nob Bikers look pale by comparison I'd say.

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Was he new to the game?

 

People like that just don't understand the word sportsmanship. I am sure in a tournament that he would win a few games but not all and that his soft scores (Sportsmanship and Composition) would be so low as to take him out of contention for a prize.

 

Next time look out for the player that moves the scenery to make an open killing ground for his list.

 

He will get a few games, then most folks will pass on the offer of a game and he may or may not pick up on the idea that he is a power-gaming idiot. You could always drag out your big stuff if you have any and go for a rematch. I have done this in the past and these types of players always decline, which says a lot about their mentality.

 

Better luck next time.

I dunno, I don't think it's fair to think of this player as a poor sportsman or bad player (though I don't condone the strategic placement of terrain. As far as I'm concerned the game begins when you roll off to see who deploys first and not a moment before). Different people enjoy different aspects of this hobby. Some are primarily painters or modelers who get the most enjoyment from creating beautiful models to show off to friends and put on display and who rarely, if ever get a game in. Others are all about the background and will theme their armies in a specific manner in an attempt to emulate the characters found in their favorite Codex or Black Library novel. Still others seek to build the most powerful lists that they can and approach the game expecting no quarter and giving none.

 

Each of these approaches to the hobby are all well and fine. Unfortunately, clashes of ideals come up a lot in pick-up games with strangers. The original poster clearly had no idea what kind of game he was in for when he began to unpack his models from his carrying case and I daresay that the Imperial Guard player had no idea that the Space Wolf player wasn't really into a game at that moment in time, or that he would take offense to an army that's built to annihilate the opposition as quickly and efficiently as possible.

 

I think that it's a good idea to make it absolutely clear what kind of game you're looking for before unpacking your minis. If you're not into a no holds barred war, say that you're looking for a friendly and casual game with fun lists. If your potential opponent isn't into that idea or refuses to respect your wishes, don't play him.

 

Remember Sons of Russ, many Space Wolf players are a laid back sort, who enjoy having a good time and smashing heads in with axes as much as the models that they command. That's probably a large reason why you collect the army you do after all. Surely you all can admit that from a purely competitive standpoint, the Space Wolves are not the "best" choice if all one wants to do is win games?

 

This is why playing with a regular group of people is a positive thing. Generally you all look for similar things when playing games which is why you often gather together to play. Every time you play a pick up game, you run the risk of meeting someone who plays the game differently than you do and that's okay. This isn't Magic the Gathering, after all. <_<

Ironically, I'd not have too big a problem playing against a list like that. At 2k points, I'd be dropping a dread to wipe out one of the Medusae in turn one, pumping long range fire into the other medusa with the other dread and any lascannon shots off my Raiders while popping smoke on all three raiders just in case. After that, as long as I stayed back far enough, my Raiders should be safe from transported melta shots and I have enough armor that the Russes and whatnot can't scratch me.

 

I think it's just a list mismatch. You went up against a "hardcore" guard list with not three land raiders. New Guard are pretty boss, definitely capable of shredding the piss out of unsupported infantry (unsupported in this case referencing our normally piss-poor long range anti tank fire.)

 

Sorry you had a bad experience...

Yarrick

Iron Hand Stracken

3 Valkyries with Multiple Rocket Pods

2 Medusa Mobile Artillery

2 Chimera's

2 Leman Russ Executioners

another words he has an auto lose against a drop pod lists , khan build , chaos both LR rush and the oblit spam+lash and having minimum number of troops he will have huge problems in any game game there is more then 3 objectives and will auto lose if there is 4 or more . this list is nothing compering to the old school siege company IG list . solara macharius [always get first turn no matter what rules scenario has or what rules the other army has] siege company [all siege models shot once before the game] spaming hellfire ammo mortars and 2xmedusas ... and its all 4th ed so no one plays more then 2 rhinos[well aside for sw] and even then its for sniping , so he gets 2 free turns of shoting chasing any infantry army out of the table and being able to hurt even eldar skimers. now that was an NPE army.

i'm sorry you wasted your time vash.

 

the guy was a :P , and the reason why i am selective when picking my opponents, and go to extremes to nuture the good and isolate the bad. cause regardless of why you play the game, it is still just a game. its a pure waste of time if its a one sided affair...and kinda boring too.

 

WLK

Dude you might want to lose the swear word before a mod sees this. Use the emoticon because mods don't like swearing. The way I would probablbly play him was with my scout pack of doom. He must have out at least 2 of his heavy weapons in a squadron so thats 2 dead tanks with squadron rules.
i have never played people like that b4 at my club but 1 time i played my m8 in a silly "think of the sadest list u can". Game i played with 100 non upgraded csms he played with 6 dreads, it was fun but only because we have known each other since we were 8

To be honest it Would not bother me so much as I expect people to play with hard lists like that. Unfortunatly there is to much emphasis on tournies and playing to win now so people like to make lists to beat the crap out of unsuspecting players.

 

If I played guard I would just go with tanks to be honest as they are quicker to paint than massed infantry and perfectly within the Fluff of that Army.

But the Only reason I would play gaurd is If I liked painting Tanks.

 

Personnaly I feel its good to play against people like that for the simple reason it really makes you appreciate players who actually play for fun.

My last tournie (2 day even) I purposly lost all my games just so I could play on the llower tables where people were genrally better mannered and had fun lists. Ok I could have wiped the floor with them even with my craptastic list but I did not, (I threw the games) I know its not the thing to do but I had more fun playing against them as it did not feel that pressured like the top tables where every move would lead to an argument.

Dreadnoughts win because they can't be damaged by bare-bones CSMs. Only way this doesn't happen is if more than 6 dreads is taken or it is an objective game.

 

I used to run an 80 man list during 4th ed. Ultramarines with minimal upgrades, just a couple lascannons, plasma guns, and the occasion assault squad with power fist. It was actually quite a remarkable list. Only lost a few times, once to Wolves that broke my Assault squad (didn't run a Chaplain at the time) and once against Necrons that veiled in and dropped the nightmare shroud. 60 marines scared off table in 1 turn. Harsh.

i won only because it was a capture and control mission and it is kinda hard to get 50 power armored guys to stop holding your objective :P . The other 50 csms marched up the middle taking out any dreads in their path with krak grenades and then they killed the few guys holding the other objective , i mean 100 bolter shells is not somthing u laugh off (unless ur playing the nightbringer "hate him" :P ) 2-0 victory to me

Im sorry vash... that sucks, alot.

 

Yeah, his list was set up for a sucky game, hed win annihilation, but it wouldnt even be fun. WFB has this problem with some dwarf players, who just sit there all game, dont have a single CC unit in the army *wich, unlike say tau, actually has some really nice CC potential*.

 

With more tanks on your own side, more AT firepower would have made alot of difference. I know your lists... you run solid infantry really... not even a dread. That puts you at a disadvantage against an amored company to begin with.

 

The kids attitude just means that a game that would be a challenge turns to a crappy ashtray of an experiance.

 

Wish you were around here, bring you into the sunday games... good players there, nice guys all around.

Well, I have only been back into the hobby for about 6 months. I live in Austin, home of the BoLs crew. There is a very competitive community here, two tournaments a month. One store alternates having heavy and hobby tournaments. At first, I was shocked at how everyone was building these killer lists....and the use of special characters*shakes head*. To be honest, I thought it wasn't really for me. However, everyone has been really cool and helpful here in A-town. I have had to change my style of play. The days of 40% troops are over for competitive play. I am currently playing an IG army (Praetorians!!!). Here is what I have been fielding. It is fairly competitive..but not over powering.

 

Straken with 4 vets 2x melta 2x flamer in a chimera w/ extra armor

 

Lord Commissar, 5 Ogryn in a chimera w/extra armor

 

8x Ratlings

 

5x Ratlings

 

LRBT 3x heavy bolter w/ extra armor

 

Demolisher lascannon, 2x plasma cannon, w/ extra armor

 

Platoon Command 2x sniper rifle & lascannon

 

Squad 1 lascannon/grenade launcher

 

Squad 2 missile launcher/plasma

 

Squad 3 autocannon/grenade launcher

 

Heavy weapon Team 3x lascannon

 

Heavy weapon Team 3x missile launcher

 

Veterans Demo/Grenadier demo charge, grenade launcher, plasma, melta, sgt w/plasma pistol & power weapon in a Valkyrie w/ Hellfury pods, multilaser, heavy bolter door gunners.

 

 

It's a far cry from the 3rd ED. gunline that I used to run. But, it is a fun army to play and to play against. So far, every opponent has said it was a blast. Change or die, brothers change or die....

First....I don't see anything wrong with the guard's list. I do see something wrong with the terrain set up....You should always take charge when you come to a table and start the game off by saying...let's roll to deploy terrain. In fact, I always walk to the table and move all the terrain to the side. It saves alot of headaches.

 

People complain about lists having this and lists having that. Remember, your opponent has no obligation to allow your tactics to work, or to "give" you a chance to win. You earn that win, you make your tactics and strategy work. Some lists are going to harder to beat then others. Your opponent has no obligation to give you an easy game.

 

I played an old Cleanse mission once against a guard player. I stayed in my table quarter, he stayed in his...end of the game, I moved three units into the other three table quarters, and blocked his movement into mine. I win.

 

He marked me down for sportsmanship, because I didn't move my army across the table into his gunline. I played smart and got the win.

 

At the end of the day, you should want your opponents to have fun, because if they dislike the hobby, they will leave, leaving no one to play. But you should also realize that not everyone may play 40K your way...for all you know, YOU may be the oddball.

 

I think rather then complaining about the game and being wiped out and totally trounced and humiliated, you should look at your army and tactics and figure a way to beat that style of army in the future.

@Thylacine

-My thoughts exactly, with a list and an attitude like that I doubt he'll get much if anything in the way of repeat opponents. But he'll just have to figure that out the hard way I suppose.

 

@Firedrake

-I think your missing what's important about this situation, and that's the most important rule, if anyone doesn't remember I'll refresh:

 

Winning at any cost is less important than making sure both players - not just the victor - have a good time.

 

In a game that requires two people to play, your not going to get in many games with the attitude of this guy, it's not a respectable difference of styles or a mismatch of lists either, I've played every powergaming army under the sun and they still all have weaknesses that usually don't have to be tailored for much beyond maybe one unit, the aforementioned guard player gives powergamers a bad name I'd say. Everything from his attitude about terrain to his absolutely gross army composition the entire thing was just a horrible experience and no 40k game no matter how different the play styles being used are, should devolve to that. As mentioned he won't get far with that list, composition and sportsmanship scores will cut the legs out from under him and he'll have to learn to abide by the first and most important rule in future or he'll wind up unable to find a game against anyone. After all what good is a game if there's no fun involved?

 

@Ryzouken

-I wouldn't even say it was mismatch, I've fought hardcore guard armies before, and I wouldn't call this hardcore, Last Chancers lists, well done Armored Companies, Drop Troops, those were "hardcore" Guard armies, this guy's army just gave all of them a bad name and I've thought about what might possibly be able to match that and no I doubt Drop Podding Dreads and massed Land Raiders would do the trick either. Facing that much ordanance and the firepower of the Valkyries (or Vendetta's which he'd probably switch too if facing Land Raiders) and you'd still be wiped out in a couple of turns for minimal return damage. All he'd have to do would be to stick the Chimeras around the Artillery and then there would be little you could do but hope to destroy his cover with penetrating 6's but you'd still take fire anyway. No I can't really think of anything not specifically and purposefully tooled to the utmost to deal with that specific army that could practically take it on and have a hope of coming out ontop. Even objective games aren't a problem for him as he'll just wipe out opponents and then drop his bare bones infantry onto the objectives later. But all of that is sacrificing anything in the way of balanced army composition, fluff, etc, meaning tournament scores will be low and his shockingly bad attitude and unsportsmanlike list will mean no repeat opponents so it's his loss more than anything.

 

@the jeske

-Double-lash might be a problem for him but Khan lists? Not on a standard 6' by 4' table, Obliterators? Maybe, but again the Plasma Cannon spam will likely wipe them out. Land Raiders are the only things that would minimize the damage recieved but even then you'd need 3-5 of them minimum and their firepower isn't going to easily match that much armor and as I said before even objective games wouldn't be too detrimental. Armies like that really break the spirit of the game IMO and take zero consideration for making sure the opponent has a good time which of course breaks the whole premise of the game. Maybe some people think that's an ok and acceptable way of doing things but when your breaking the very premise for the whole game, I'd say that's going too far and is something nobody should have to deal with.

 

@WLK

-Precisely.

 

@Mikal

-Wolf Scout Pack of Doom? Yea I used scouts, took out one Medusa, stunned the other and then Yarrick ripped them to shreds, waste of time.

 

@lord gunthar

-Oh fun mismatches are another thing entirely and can be a lot of fun just for the sheer cooky element but the mismatch and unusualness is the point and the goal and hense fun just for the wild and unexpected things that happen, but unfortunately that's not what the Guard player was doing and there was most certainly nothing cooky or fun about it.

 

@Beef

-Tough/competetive lists are one thing, this just seemed purely built to slaughter unsuspecting opponents and nothing more, I have a feeling this guy likes to wipe out 12 year old players just for kicks, a really quite pathetic thing to do for any 40k player IMO and even in a tournament his list wouldn't do well for the aforementioned reasons. A waste of time all around. But your right, it does make you appreciate the fun opponents, if only there were more of them.

 

@Grey Mage

-Yea, coulda been fun and challenging but the attitude really seals the deal on an all around bad experience. Though actually I do have a Dreadnaught, I really need to mechanise though, it's long overdue I just haven't gotten around to it yet. I'ma thinkin 2 Land Raider Crusaders for my Blood Claws would be a nice start... and a Drop Pod for the Dread...

 

@ORKILL

-A list like that is fairly balanced, challenging but far from grossly overpowered, competetive environments are one thing but still usually have some balance, structure and purpose other than annihilating an opponent at the expense of every other aspect of the game. The occasional bit of tough competition is refreshing now and then, but it's a canny opponent who makes for a more fun game, not just a "place this down and I win" type setup.

 

@Darkseer

-I used to run Drop Pod lists, it's not worth the cash now, and not as effective as it used to be IMO, half the pods arriving on Turn 1 gives an opponent no time to panick or make mistakes that can be taken advantage of and leaves half the army stranded at the beginning, a far less sophisticated or subtle of an army tactic now. Large numbers of infantry and/or tanks are now more valid options than ever with the increased durability of heavy armor and the increased speed of infantry along with greater access to cover saves for both.

 

@Captain Talon

-No an opponent doesn't have an obligation to let the opposition win, he has an obligation to do his part in making a game fun. Yes we rolled to place terrain, he stuck every piece he got to place as far in the corner as possible. That coupled with the most gross case of min/maxing I've ever seen makes his attitude, sportsmanship, army composition and more all drop about as low as it's possible to get. As I said before the most important rule is to have fun, if all you care about is making sure your playing on the most barren table you can with the most overpowered codex and list you can find to make sure that no matter what you really cannot lose bar a miracle then well... that just saps all the fun out of the game. It has nothing to do with playing canny, competetive or anything like that, it has to do with sportsmanship and conduct. Like The God Emperor said, it's just a rediculous list, there's no two ways about it. So no I'm not whining and moaning cause I was defeated and blah, blah, blah, and no I won't even justify his list by saying it's an army style. It's just a gross abuse of the IG Codex to find the most game breaking list possible.

 

Defend it all you want, doesn't change that attitude being unsportsmanlike and game breaking.

 

@The God Emperor

-Again, precisely. And I'm shocked these people can't figure out why nobody wants to play them... hmm... I wonder why... :o

 

Anyway saw some more fun looking armies there that I may get a chance to play next time, we'll see, including a a dedicated Vulkan list that looks mean but fun... and it was actually painted too! Always a plus.

Cool... well hopefull your next trip will be better man! By the way, how do you usually set up your Grey Hunter packs? Thats a big determiner as to if they should be mechanized or not.

 

Thanks, I'm hoping so, I'm heading out there in a little bit for the bits bonanza thing but won't be taking an army.

 

10 Marines

-Wolf Guard, x2 Power Fists, Melta

 

10 Marines

-Wolf Guard, x2 Power Fists, Melta

 

8 Marines

-x1 Power Fist, Plasma

 

8 Marines

-x1 Power Fist, Melta

 

Those are my 4 current Grey Hunter packs, I may get around to buffing the two smaller packs to 10 Wolves each and a Wolf Guard but haven't gotten to it yet with the craziness of fixing all my C:SM armies to be legal again with the new codex.

 

Most likely I'll add 2 Land Raider Crusaders, a Drop Pod for my Dreadnaught, and Rhinos/Razorbacks for the rest of the army but that's easily 300 bucks and I also need to mechanise my Imperial Fists and add some more tanks to my Ultramarines so... it's a daunting prospect and my Wolves are the only one of my Marine armies that hasn't been sucking so they don't need the upgrade as badly as my C:SM armies. *shrug*

Cool... well hopefull your next trip will be better man! By the way, how do you usually set up your Grey Hunter packs? Thats a big determiner as to if they should be mechanized or not.

 

Thanks, I'm hoping so, I'm heading out there in a little bit for the bits bonanza thing but won't be taking an army.

 

10 Marines

-Wolf Guard, x2 Power Fists, Melta

 

10 Marines

-Wolf Guard, x2 Power Fists, Melta

 

8 Marines

-x1 Power Fist, Plasma

 

8 Marines

-x1 Power Fist, Melta

 

Those are my 4 current Grey Hunter packs, I may get around to buffing the two smaller packs to 10 Wolves each and a Wolf Guard but haven't gotten to it yet with the craziness of fixing all my C:SM armies to be legal again with the new codex.

 

Most likely I'll add 2 Land Raider Crusaders, a Drop Pod for my Dreadnaught, and Rhinos/Razorbacks for the rest of the army but that's easily 300 bucks and I also need to mechanise my Imperial Fists and add some more tanks to my Ultramarines so... it's a daunting prospect and my Wolves are the only one of my Marine armies that hasn't been sucking so they don't need the upgrade as badly as my C:SM armies. *shrug*

Ok... question time- do I assume these all have bolters? What are your wolf gaurd equipped with?

 

Id actually suggest... assuming they have bolters, and that the WG have equipment not listed with the squad, that you get three drop pods. Put your dread in one, and two GH squads in the others. The WG in such a squad should have a combi-melta and your choice of CCW. TDA wouldnt go amiss either as the pod has the space, and a 2+/5++ can work wonders at such close ranges to keep your units alive *ie take bolter hits on him, pass the plasma to his buddy, and so on*

 

Its relatively cheap compared to several raiders and a bunch of rhinos, and gives you that extra "go for the throat" factor. The third pod lets two come in of course, and gives you a later in game objective grabber wich is always useful.

 

The other thing is that modelwise it only weighs in 105pts. That means you can go ahead and take it without sacrificing large parts or your army... wich two raiders and three rhinos definitely would.

Well, I'm always concerned whenever these types of threads appear - usually with OFMG BORKEN in there somewhere. Reading yours, Vash, I'm guessing most of the criticsm is levelled at the player rather than the list or even getting tabled as you've always struck me as a relatively cool kinda guy.

 

So, have you played the guy before? I don't think you have, by the looks of it, but correct me if I'm wrong. Basically, my thoughts are he designed a list to annhilate a PA army, or indeed a horde army. (Daemons might have been fun - DS, immunity to ID and invunerable saves...) You were just unlucky enough to be the one he found. Challenge him to a rematch, or watch him play others. If he persists in Power Gaming and othersuch underhanded tactics, ignore him. If it was a "well, lets screw with the new Dex" game - let it slide.

 

Remember, we are the Wolves - adapt and hunt him down!

If its legal, whats the problem?

 

I continually play against 3 battle wagons w. custom force field...just have to re think things, and adapt. Play him again, use close to the same army just change it up a bit...and see how well you do.

 

My first experience with guard was against IG deep striking...one unit was placed on the board...oh and everything was either vets, or storm troopers...I got hit with so many ap3 shots a turn it was just out right mean.

 

But no matter how hard the game you learn from it.

It seems to me the OP is more upset that he lost and got spanked then anything else. A good craftsmen blames himself before he blames his tools.....

 

I reiterate......HOW you play the game is important...no one wants to play against THAT Guy.

 

But NO ONE has an obligation to design a list that gives your opponent a chance to win.

 

It would be like a football team saying the Patriots are broken because they have Tom Brady and Randy Moss and its not fair to the other teams and they shouldn't use Moss so the other teams can have fun too.

 

The Guard Codex is not broken. You just have to use strategy and tactics to beat it, like any army.

@Grey Mage

-That's a possibility, but having run Drop Pods before I'm more interrested in something new, hense the tank transports, plus I've always been something of a tread head, my first army was mechanised.

 

@Vassakov

-The list was certainly part of it, it's most certainly the most broken and abussive list I've seen so far (which is saying something) but the biggest problem was deffinitely the guy's rather atrocious attitude, even with the list he could have made it a fun game with a little effort. But having talked to more people it's clear he does it all the time and is generally regarded as the store's resident trash. I guess I shoulda picked up on someone saying "Oh not again" when I started the game with him yesterday. Well like I said before, won't be playing him again and nobody who knows him will either so it'll be his loss in the end. *shrug*

 

@lunchb0x

-I've already explained that before, just because something is strictly legal doesn't make it a good thing to do and it's not so much the list as the players overall attitude, the reason behind the list and it's application. All in all this is the kind of punk who gets off wiping out 12 year old newb armies and thinking that makes him a "leet vet" or some such nonsense. An overpowered list designed to be used against other such lists in a competetive environment is one thing, building the most abusive list possible to get cheap wins in pick up games is just plain gross. The former in the right environment is fun and challenging, the latter is the sort of thing that drives players from the hobby. Such players invariably come around now and again but I've not run into one this bad before.

 

@Captain Talon

-As I said before it's the attitude of the player first and foremost, but if you are just getting your happy fix hurling snide remarks at me, go right ahead. Just makes you look bad IMO. :tu:

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