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Worst Game of 40k EVER...


Vash113

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I have no problems with nob bikers.... good way to trim down enemy points quickly.

Lash has a 24" range, and the three units that I care about it affecting most *Dreads, Wolf Gaurd, and Raiderclaws* wont be.... and then its dead.

Not familiar with the Psychic choir though Ive heard it mentioned before... whats this?

Here is the ethics article in question http://www.bolterandchainsword.com/index.p...howtopic=134646 The final draft of Sunderhearts post has already been submitted but the forum is still open for debate and comment. As far as a TAC list I think I am most reflected by Silent Requiem in that it may be a weak list but it suits me. Namely because I self constrain by putting together fluffy lists or perhaps even lists that just seem more fun. I try to use lots of different units, and as such my Templars will never take 3 raiders in a 2000 point game. I generally also over-spend on my HQ. But I can still do fairly well through proper use of tactics (despite the dice gods having it out for me, my average roll is a 2... not even a 3, a 2.)

Psychic Choir is Tyranids. Essentially it's 3 Zoantropes and 2 Hive Tyrants that all take Psychic Scream psychic power. For each of these critters, enemy models suffer a -1 Ld on all LD based tests (paraphrasing). It then takes all manner of weapons that cause pinning or the like, effectively culminating in the ability to shoot and pin (at will) any infantry unit you put on table. It's a fairly nasty list, and if you can't take down the Zoanthropes quick enough, all your infantry get tarpitted fairly quickly. If they've got the lock on you, they'll even avoid assaulting in favor of pinning you round after round. If they do assault you, you probably won't get Counter Attack either as you suffer the penalty on that check as well.

 

A TAC list can be fluffy and effective, if built properly. This is when it benefits to pick apart the rules, to know what options to take while maintaining fluff.

 

As regarding Lash, Raiderclaws is the only option it doesn't work on that's scoring (from what you posted). If they can melta that Raider out from under you (like with infiltrating chosen) things become hairy quickly.

 

And Nob Bikes are tough enough that I can't in good conscience write them off like that. Well, not from a SW list. IG I take a tool to fix them and that's that.

See, but everything you decry in your second paragraph as "deplorable" (a fairly loaded term) can be trumped or countered. If your opponent sets the first (or second) terrain piece in such a way as to benefit his army, you're fully within your rights to do the same or request a 3rd party set up the terrain. If they put a power list on the board, you're fully allowed to fight it out, take 5 and grab your power list, or pick up and go.

 

Every power list has a trump. Nob Bikers get owned by the new guard, the new guard get owned by fast movers and outflankers, triple Land Raiders get nailed by Eldar Brightlances or dedicated anti tank elements, seriously, it's not that big a deal. The only time it becomes a problem is if you built a take all comers (TAC) list that isn't prepared to take on power armies, in which case (I'm sorry to say) you don't have a good TAC list.

 

A pick up game is not a friendly game. It's a game against a stranger (like a tournament game) that's got nothing riding on it (like a friendly game) so you can approach it however you want.

 

EDIT: sorry again for the quote thrash, and what ethics article? That could be an interesting read...

 

 

I fully agree with your last statement Ryzouken, but I think you are missing the overall picture that people are trying to argue. Yes, there are ways to counter cheese with more cheese. Yes, there is nothing holding you back from picking some unlucky bloke out of the crowd and pummeling him into a fine paste. And of course there's always a counter list to a power list.

 

The point is, if you are being a "ethical player", you wont go just pick on some chump. I can honestly say, any game that I've played as a pickup game, I take a rather standard balanced list and let the guy have a go at it. This has resulted in me facing off against some very strong powerlists, and yes, I typically do end up spanking them and making them rethink their list, as every power list is lacking in some degree. You just have to live long enough to find it.

 

I think this is something that comes down to casual gaming vs competitive gaming. A casual gamer loves to play the game and to hobby, but doesnt have any sense of validation riding on the outcome of the game. A competitive gamer, to varying degrees, actually does get a sense of validation from how well their army performs on the table, and therefore the stronger the list, and the more potential to just table someone in 3 turns, the larger their ego may become (if anyone has a doubt to thier theory, you need to spend a little time playing World of Warcraft. It's actually established psychology in gamers). I have actually seen a pair of seriously hardcore competitive gamers break down and cry because their mega-cheese-inyourfacewejustwannawin-list got plain old beat by a team of balanced deathwing/ravenwing. Nothing cheesey, just balanced. One team was playing because they were just there to have fun, the other was there to try and stroke their own ego.

 

Anyway, as you have stated long before, there's no way to get someone to see the game exactly your way. I can say personally, my view comes from having BEEN there with the hardcore gamers, and having seen the light and deciding to just let the game be entertaining as opposed to a source of validation. I can also say that just about every power gamer in the place I play has also swung over this way, and the remaining few have a very hard time finding a game as they tend to be overbearing at the table, and typically downright cheat. I dont think anyone here is a power gamer, judging by the lists that I've seen. Yeah, we can definately lay down a little cheese, but most don't. So as I said before, there's just different views on whether or not what happened was OK or not, but in the end, it doesnt matter. If Vash feels that he was cheated of an hour of his life that he can never get back, he has every right to, and I DO find it deplorable (not loaded, simply an opinion) for anyone to try and insult him. Just because we all dont see things the same way, doesnt mean that you have any right to call names. Anyone who has can take a lesson from Ryz, who instead has tried to convey his feelings as an adult.

See, but everything you decry in your second paragraph as "deplorable" (a fairly loaded term) can be trumped or countered. If your opponent sets the first (or second) terrain piece in such a way as to benefit his army, you're fully within your rights to do the same or request a 3rd party set up the terrain. If they put a power list on the board, you're fully allowed to fight it out, take 5 and grab your power list, or pick up and go.

 

Every power list has a trump. Nob Bikers get owned by the new guard, the new guard get owned by fast movers and outflankers, triple Land Raiders get nailed by Eldar Brightlances or dedicated anti tank elements, seriously, it's not that big a deal. The only time it becomes a problem is if you built a take all comers (TAC) list that isn't prepared to take on power armies, in which case (I'm sorry to say) you don't have a good TAC list.

 

A pick up game is not a friendly game. It's a game against a stranger (like a tournament game) that's got nothing riding on it (like a friendly game) so you can approach it however you want.

 

EDIT: sorry again for the quote thrash, and what ethics article? That could be an interesting read...

 

 

I fully agree with your last statement Ryzouken, but I think you are missing the overall picture that people are trying to argue. Yes, there are ways to counter cheese with more cheese. Yes, there is nothing holding you back from picking some unlucky bloke out of the crowd and pummeling him into a fine paste. And of course there's always a counter list to a power list.

 

The point is, if you are being a "ethical player", you wont go just pick on some chump. I can honestly say, any game that I've played as a pickup game, I take a rather standard balanced list and let the guy have a go at it. This has resulted in me facing off against some very strong powerlists, and yes, I typically do end up spanking them and making them rethink their list, as every power list is lacking in some degree. You just have to live long enough to find it.

 

I think this is something that comes down to casual gaming vs competitive gaming. A casual gamer loves to play the game and to hobby, but doesnt have any sense of validation riding on the outcome of the game. A competitive gamer, to varying degrees, actually does get a sense of validation from how well their army performs on the table, and therefore the stronger the list, and the more potential to just table someone in 3 turns, the larger their ego may become (if anyone has a doubt to thier theory, you need to spend a little time playing World of Warcraft. It's actually established psychology in gamers). I have actually seen a pair of seriously hardcore competitive gamers break down and cry because their mega-cheese-inyourfacewejustwannawin-list got plain old beat by a team of balanced deathwing/ravenwing. Nothing cheesey, just balanced. One team was playing because they were just there to have fun, the other was there to try and stroke their own ego.

 

Anyway, as you have stated long before, there's no way to get someone to see the game exactly your way. I can say personally, my view comes from having BEEN there with the hardcore gamers, and having seen the light and deciding to just let the game be entertaining as opposed to a source of validation. I can also say that just about every power gamer in the place I play has also swung over this way, and the remaining few have a very hard time finding a game as they tend to be overbearing at the table, and typically downright cheat. I dont think anyone here is a power gamer, judging by the lists that I've seen. Yeah, we can definately lay down a little cheese, but most don't. So as I said before, there's just different views on whether or not what happened was OK or not, but in the end, it doesnt matter. If Vash feels that he was cheated of an hour of his life that he can never get back, he has every right to, and I DO find it deplorable (not loaded, simply an opinion) for anyone to try and insult him. Just because we all dont see things the same way, doesnt mean that you have any right to call names. Anyone who has can take a lesson from Ryz, who instead has tried to convey his feelings as an adult.

 

very nice post, and in every way I agree with it. Even this post is an example of ethical behavior ;)

 

And hes got a fantastic point about world of warcraft, its a giant ego stroke. Makes me nauseous. I play and have never ganked a soul, but there are those who will gank every low level person they see and regardless of how stacked the odds are in their favor they gloat and howl about how amazing they are, and its very sad. Its a very good parallel to 40k where a person power games the new guy into quitting the game and then boasts about it. I wont say anyone here does that but I have seen it and I can't stand it.

 

@ Ryzouken

You better watch what you say with comments like that last one, people might get the idea you're a decent guy ;)

Honour and Courtesy in every undertaking, great and small...

 

Can you sum up the attitude of a spacewolf in any better way? There's a reason why the citizens of the Imperium love us while they live in fear and trepidation of any other marine chapter. It's part of the ideals we as wolves hold true, and I hope that every brother on this forum can represent this aspect. It's who we are, it's what we uphold. It's why I am, above all else, proud to be a Wolf Lord in the Space Wolves chapter.

 

The quote in my sig I personally think is the best summation of space wolf idealolgy that I've seen on these forums, and I could give Vass a brotherly slap on the back for putting it in words:

 

At the end of the day, we know who our true brothers are. We watch the halls of Russ, and remember our days of glory whilst persuing ever greater ones.

We are the Sons of Russ, for the All-Father and the Wolf King. From now, until the End Days and the Wolftime. We play by our rules, and no-one elses.

Psychic Choir is Tyranids. Essentially it's 3 Zoantropes and 2 Hive Tyrants that all take Psychic Scream psychic power. For each of these critters, enemy models suffer a -1 Ld on all LD based tests (paraphrasing). It then takes all manner of weapons that cause pinning or the like, effectively culminating in the ability to shoot and pin (at will) any infantry unit you put on table. It's a fairly nasty list, and if you can't take down the Zoanthropes quick enough, all your infantry get tarpitted fairly quickly. If they've got the lock on you, they'll even avoid assaulting in favor of pinning you round after round. If they do assault you, you probably won't get Counter Attack either as you suffer the penalty on that check as well.

 

A TAC list can be fluffy and effective, if built properly. This is when it benefits to pick apart the rules, to know what options to take while maintaining fluff.

 

As regarding Lash, Raiderclaws is the only option it doesn't work on that's scoring (from what you posted). If they can melta that Raider out from under you (like with infiltrating chosen) things become hairy quickly.

 

And Nob Bikes are tough enough that I can't in good conscience write them off like that. Well, not from a SW list. IG I take a tool to fix them and that's that.

 

I face few enough tyranid players around here, and while Ive ran zoanthropes before, I never noted that stacked. *Shrugs* It would indeed be interesting to face, pinning is one mechanic in this game that I have a hard time dealing with, but I know how to kill thropes.

 

As for the Lash... Ive faced it, and in the end I go for annihilation over objectives against those players. Sorcerors is what its usually run on around here, and I find them squishy. If they are run in squads things become more challenging... but yes, I discount them compared to say, a fluff driven nurgle army that a guy around here plays, I find it truely terrifying.

 

Nob bikers cost between 700 and 900pts. If you allocate 600-700pts to their death I find them not threatening... wich gives me a 200pt advantage on the rest of the horde. Though I have yet to face two units of nob bikers with two warbosses yet. I look forward to the day itll come.

 

I feel that people who take these kind of lists are hamstringing themselves. I have yet to see a "power list" for 40k OR WFB that was not horribly deficient in atleast one area that I could, as a SW player, exploit. I find that, especially with some of the older codices, bringing a balanced list is most often fluffy and gives me the most chances to exploit those weaknesses. This is one of the reasons I favor Grey Hunters over bloodclaws 9/10 times- because you cannot beat the versatility of a Grey Hunter pack with any unit in the game if they are equipped properly, even more so when you have several packs working together.

 

This is why I love wolves, why I play wolves- I know that unless I am a fool, or have deliberately dont something horribly wrong with my list building that I will always have the tool for the job. In turn this lets me do things for my opponents... to allow them their triumphs and still take the victory from their hands. It is a good way to be, when you can say you won, but your opponent comes off with a grin on his face about how he was able to do this or that in the game, and next time hell have you.

 

The best games though... they come when my opponent has my number, and I must pull out all the stops to acheive mutual annihilation. My local demons player is good about this, I wish he would play more often.

@ Ryzouken

You better watch what you say with comments like that last one, people might get the idea you're a decent guy :D

 

Perish the thought! I far prefer the mask of villainy to the stature of heroism. For one, it makes conflict more interesting!

 

I've ran against Nob Bikers and I've dedicated all my firing from all three land raiders to shooting at them for multiple turns and not whittled them down to any manageable size. Any hits that aren't Str 10 get shrugged off by the Boss if the Nobs can't take it, and they've so many overlapping saves that they'll get at least one roll no matter what you throw at them (except, I suppose, for a C'Tan Phaseblade or Warscythe. Those'd work.) Usually your typical Nob Bike list can ignore the first 11 or so wounds dealt to them. They've something to the tune of 9 2 wound models and a Warboss with 3 or so wounds. Further mitigating the damage they're taking is their 4++ cover save, 5++ Inv save, and 4+ armor (the latter of which, they likely won't get) and they can have Feel No Pain. So unless you're hitting them with Ap 1 and 2 weapons (difficult to get en masse in all but Guard), they'll negate (on average) 3/4 or so of incoming wounds. So to get those 11 wounds through, you need to deal 44 wounds (less if shots are Ap 1 or 2, less still if you can miraculously inflict instant death). This usually means firing around 66 shots at marine BS. That's pretty much an entire 1500 point army. Against 700-900 points of scoring unit and it doesn't actually remove a single model. We'd need another 6 shots to reliably remove one. (again, all numbers based on no Ap 1 or 2 shots, actual number probably closer to 50 shots or so, but I digress.) On the off chance you take a Vindicator or something akin to that, they can turbo boost for a 3++ cover save, and the Vindi shot will likely only hit 3-4 models because they're bikes and probably spread out a bit. And then the Vindi dies on the following turn from the charge. If you charge them, they get to hit you with nearly 20 odd Str 6 swings (not powered) and about 20 more str 8 swings (powered) with 5 Str 10 swings from the Boss (again powered). Not pretty.

 

I really, really struggle with my Wolves against Nob Bikers, not just because I run Land Raider spam (which is actually a bit of a boon because then they're at least in the same boat as I) but because I just can't field enough shots to reliably remove their threat in the single turn I have to shoot them. Guard is different. Ap 1 and 2 guns are plentiful and PBS units make sure that when I inflict 25% casualties, the Nob mob falls off the table.

 

But I guess maybe it's just a difference in playstyles between my group and yours. Maybe you run with more/less terrain, maybe your boys aren't as bloodthirsty as mine, maybe mine aren't as canny as yours. It is interesting how our opinions differ regarding a single unit, though.

Ok here is my take on this whole post. Same old same old.

 

I have played since Rogue Trader days and it's always the same way. People play for different reasons. And people play different ways. Power Gamers are just people that take the most effective gear. A good player can beat them. You just have to play smart. There is also the whiner. He loses and throws a fit he lost.

 

If I walk into a game with a power gamer I look at his list and my list and then I don't play his game. I try and play to my armies strength and his weaknesses. Plain and simple out play them. If you can't study the movements and strength of you list.

 

If he is a bully or a braggert point it out in a nice way and ask him if he is there for fun. Either he will learn or not. You do not have to play him again. I usually do thou. And I teach them sportsman ship. It's how they learn.

 

That list was not all that broke. It had some hard hitting stuff, but wolves can more then handle it. I can face amoured companies in a tourny with a balanced list and make him sweat. You can too.

 

When you put up your models before the game is over your being a poor sportsman. How ould you like a sports game where the team gets way down in points and walks off the field and goes home? Well that is because they are poor sportsmen. You give him atleast to turn 4 and then tape your king over with respect. He got a game on you. He did it with alot of massed firepower with low AP. Just learn from it.

 

I can't believe you don't have scouts. lol Scouts would have turned that around turn 2 or 3. I also have some tank killing goodness.

 

 

 

We learn how to be friends from friends. We learn soacial skills from interacting. You can't expect a guy who has never hung out to know how to hang out. You have to hang with him. Hit a Bar/Pub. Bring him over to some friends houses and let him learn how to be himself without turning people off. Same with a gamer.

 

I posted a long time back about a guy in our group that use to game with us. He was a power gamer(used 2 to 3 Wraithlords and an Avatar with Harlaquins-2 troops always). He would crush the local kids in turn 2 ro 3. And no one liked to play this guy. He was mid 30s and has a wife and kids and work military. Poor Soacial skills. Regardless I played him, and he had no tactical skill. He relied on the uberness of the troop or model to win the day. He threw fire power on targets and then assaulted. I beat him 3 times in a row. He beat me. Then I beat him 2 more times. Others started fighting him and would start to get wins on him. I showed them things he missed on set up or in moving. The main thing is I showed him how I won every fight. And he learned, and he learned to be friendly when playing cause I was friendly when I beat him. Then he learned to do the same when he beat me. He would also popint out to the littler guys how he beat them. He learned to be graciuos. In winning and a little bit in losing.

 

He went from a sore winner to a decent enough guy, and people played him again. It just takes time. When you pack up turn 2 you just come off as a sore loser and he doesn't see himself as being a dick. If you played the game through, and then pointed out he was maxed for blast with low AP, and you would like another go at the list some time. Then play it with something made to eat tanks. He would see it's flaws and maybe drop some fire power for more troops or a different build.

 

House rules help here too. We have the 40% rule. 40% Troops regardless. No more then 33% on heavies. This makes lists a little less over powered. You know he spent 40% in troops and you did too. So it's more about tactics and less about huge ol'pie plates.

 

Wass his list power gaming? Yes. he leans to the massive list side. He would win alot of games in a tourny. If he is a sore winner he would not get a priize at the end. That said it's sad when people that can't make a good list and use it well get pissy and give bad sportsman to someone.

 

We had a tounry a while back. I played 4 people and I loved 4 games. I had to massive wins and a merginal win, and a close lose. I cut-up with each player and we joked and pointed out funny things. Talked about the models we worked on and paint jobs. Well, I rated every one of them well. Even the game I lost in. Why? It's about fun.

 

One guy I played was a tight wade thou. He had 2 solid wins under his belt and looked at my balanced spacewolf list and thought he would roll it and said as much to the guy behind him. I smiled and said,"oh really?" Cause you never know. He was Chaos with a leash firing line and 2 troops of 1k sons 1 squad of nurgal and 2 Dev squads back by 3 oblits. A yank and kill line. Still, it was board coners and we could set up close so I set up in his face. In the end he has 3 nurg marines and an Oblit. I had a Wolf Priest. The Local TV channel was there and filmed us because we were throwing down hard core and people were watching. When I lost I shook his hand and started filling out my sheet. I went ahead and gave him a 4. Why? Well yank and spank lists are cheesy, but it's expected at tournies and he was friendly enough. He watched me fill mine out asked me my name and then filled his out and said it was a pleasure playing against you. Then gave me a 1 in sportsman.

 

Yup a 1. I found it out later. He wanted to win and I was on his heels in points and he didn't want to lose. It was a small tourny and everyone else had given me a 4 so bam he burned me. Cause he was greedy and wanted a win. That comes back to bite you thou. Next time we play I know he is a poor sportsman and so did a few of the other players who found out and told me what he had done. So he will get 1s in return. I didn't mind not winning. I would have loved some free models to put together. GW models are so pricey, but I can go without not taking the prize. I just wish he had been honest on sportsman. He was a sore winner thou. Scared he might not get first place. He was rude at first and it took me to turn 3 to get him smiling and laughing and to open up. Yet he burned me. After saying it was a pleasure to play me. As the saying goes 2 faced.

 

 

20 some odd years of playing with friends in my youth to tourny play in 3rd edition and 4th edition (which had the best codex, even if mine was a 3rd edition one), and now into 5th and the same people and same players are there and they all think the same things.

 

We all play different and see the game in a different way. Play and be a good sport and don't worry about it. Play him again and teach him to be a good sport. And remember we don;t always get along with everyone. If that is the case find something good about him and say it and then move on.

Snip....

I really, really struggle with my Wolves against Nob Bikers, not just because I run Land Raider spam (which is actually a bit of a boon because then they're at least in the same boat as I) but because I just can't field enough shots to reliably remove their threat in the single turn I have to shoot them. Guard is different. Ap 1 and 2 guns are plentiful and PBS units make sure that when I inflict 25% casualties, the Nob mob falls off the table.

 

But I guess maybe it's just a difference in playstyles between my group and yours. Maybe you run with more/less terrain, maybe your boys aren't as bloodthirsty as mine, maybe mine aren't as canny as yours. It is interesting how our opinions differ regarding a single unit, though.

 

Dont worry, I know your a rogue and scoundrel.

 

The thing is, the base of my force is usually 2-3 squads of plasma grey hunters and a vendread with assaultcannon/heavy flamer. AP 2 ranged weapons means no FNP, but they get 4+ cover. Still wound on a 2+. IN CC I have only one squad in the army that doesnt have atleast one powerfist, and with that manny points in one unit they dont have the ability *normally* to wittle my squads down to the point I cant take out atleast one of them with an instant kill.. and then countercharge with something like the vendread to insta-gank the rest. It takes a couple turns of shooting, and I know Im going to lose atleast one unit, probly two... but I look at it in terms of points spent on those squads.... and I find I usually make a proffit.

 

Then again, maybe the ork players around here need better strategies, perhaps the ones over there use theirs better. Personally though, I agree with the volume of fire idea... and 30 Grey Hunters puts out alot more firepower than three landraiders, for cheaper. *Shrugs*.

Wow,

 

What a lot of posts, sorry if I repeat some of what has gone before but there is a lot of material to read in one go.

 

IMHO it seems to me that the original poster was not in the mood for a game but got talked into it and then got owned.

I can understand him being upset about this.

 

The main things I see though is him saying the guys attitude was rubbish and having a go at the gamer in question but also complaining about lots of templates.

Rhinos, drop pods or Land Raiders and you win, and even with a lot of good AP weapons about he must have been rolling well or you rolling bad, Guard with templates are not very accurate.

It sounds a lot like a bit of bad deployment as well, you see a tide of armour and big cannons then spread out as much as you can, at maximum coherency a plasma cannon is only going to hit 1 or 2 guys at best, why oh why no wolf scouts?? a couple with melta bombs and his whole squadron is a wreck.

 

I think you need to take a deep breath and look at what could have been done better by BOTH parties to make the game more enjoyable, I think one thing that is often forgotten is what you can do to help yourself enjoy the game, no-one likes loosing but packing up at the end of turn one does not give you the chance to pull anything back.

 

Ever thought that the IG player may be sat around another forum complaining about the SW player who threw his dummy out of the pram and cleared off after 1 turn? Surely if you dislike the way he built his army/played the best thing to do is not roll over and let him get away with it, are you seriously saying that there was nothing you could do to give him a bloody nose (on the table top of course!!)

 

Adjust, adapt, never give up no matter the odds, I hear a lot of this in the wolf forums.

 

Challenge him again, even if he lays down a kill zone then out think him as he is obviously a one trick pony.

I once played a game nids vs DA (in 2nd ed) and got my ass handed to me as there was no cover between the deployment zones (all the terrain at the club was in use and his original opponent had not come in) yes I was annoyed by the advantage he had but he lost a few big units as well, massive win to him, unfair to me but an enjoyable game none the less.

The thing is, the base of my force is usually 2-3 squads of plasma grey hunters and a vendread with assaultcannon/heavy flamer. AP 2 ranged weapons means no FNP, but they get 4+ cover. Still wound on a 2+. IN CC I have only one squad in the army that doesnt have atleast one powerfist, and with that manny points in one unit they dont have the ability *normally* to wittle my squads down to the point I cant take out atleast one of them with an instant kill.. and then countercharge with something like the vendread to insta-gank the rest. It takes a couple turns of shooting, and I know Im going to lose atleast one unit, probly two... but I look at it in terms of points spent on those squads.... and I find I usually make a proffit.

 

Then again, maybe the ork players around here need better strategies, perhaps the ones over there use theirs better. Personally though, I agree with the volume of fire idea... and 30 Grey Hunters puts out alot more firepower than three landraiders, for cheaper. *Shrugs*.

 

I FIGURED you were running Hunters over Claws. I just can't get any mileage out of em myself and thus run the opposite. I also eschew plasma because it's not strong enough to nail tanks and has a chance of exploding my own guy. Mrrr... maybe I should work up a couple units of Hunters...

 

Dont worry, I know your a rogue and scoundrel.

Thanks, Luv. B)

Well, I was running Razorback mounted Hunters back in the days when Mech wasn't fashionable. They've never let me down, and have chalked up Raiders, Deathwing, Tyrants, Princes and even the odd Dreadnought. Personally, whilst the Raiderclaws can deliver wholesome showers of enemy body parts, it's in fact frequently the Grey Hunters who win the game for me, either by sitting on an objective or surgically taking out the enemy with an action from two of the three mounted squads double teaming the enemy.

 

Back to the overall topic, and I maintain my stance that it's not unfair for an opponent to bring a power list. It is perhaps cruel to gloat, if that is what they were doing - but by Russ's iron unmentionables Vash! You're a Wolf - don't get mad, get even!

nor will my friend

 

<--- the friend.

 

honestly vash, that guy was just a jerk. was that list kind of cheesy? yeah, but then again a lot of these 5th ed codexes have expensive bells and whistles that are potentially game winning, like nob bikers.

 

but the thing that really annoyed me about that game was the players poor attitude-- he was condescending to you throughout the game, and was a severly sore winner when you threw in the towel; which to me, spoke very ill of him as a sportsman and a person. it wasnt a fun match to watch on my end, and im sure it wasnt for you. If you fight him again, try a different strategy--but i know im not playing that :tu::

I have a story to share of my worst experience in a game of 40k. Firstly let me say it was an apocalypse game. I went up against my best friend of about ~10 years who plays IG.

 

Let me set the stage for you. I just got my stompa, he just got his warhound titan and so we wanted to do a nice big game and use our stompy goodness. I took a nice ork list (no nob bikers, I just cant bring myself to do that to anyone) that I was confident in; he took a nice ig list. Not overpowered or anything, but still a solid list. Certainly nothing like the original poster's list lol.

 

Well let me say the game didnt last more than his shooting phase. Turn 1 he got one lucky shot and owned my stompa with a medusa shot. Rolled enough 6's to take off ALL its structure points.....and then rolled another 6 for an apocalyptic explosion! Then the resultant explosion killed ALL of my orks! I'm talking everything in my army. Not a single thing survived....... I didnt even get my first turn..... This was also after I had just gotten finished saying I felt if there was anything inside a stompa that went nuclear, was dead. Boy howdy I put my foot in my mouth there. Wouldnt have made much difference since the rest of da boyz got owned too lol.

 

At that point I went over, sat down and just picked up a white dwarf to read lol. At least the game was quick. Oh and btw that medusa killed 4.5k of orks in 1 shot. Me thinks that man deserves a medal.

 

This is just too ridiculous for me to even make up. You simply cannot make this type of stuff up lol. I was left wide eyed and in disbelief of what had happened to me. In fact I still am not totally sure I bore witness to that debacle of a "game" lol. But it was all in good fun and I can't even hate him for it. Pure luck is what it was and sometimes Orks' plans just go spectacularly wrong.

 

For the last month or so my stompa has been sitting in the corner thinking about what he did lol.... As did the rest of my orks. Boy Ghaz had to do some krumpin after that one.

 

Since then I've picked up some space wolves and haven't looked back. Gosh the wolves are dead 'ard. My orks are still thinking about what they did. Eventually they'll be back for anuvver go lol.

 

Sorry this wasn't exactly in response to the OP. But it's a story that NEEDED to be shared with others. Oh and the titan..... he didnt even need to fire......

 

For a while I'm sticking to my wolves and my death guard. Hope you all got a good laugh about this :P

At that point I went over, sat down and just picked up a white dwarf to read lol. At least the game was quick. Oh and btw that medusa killed 4.5k of orks in 1 shot. Me thinks that man deserves a medal.

 

Wow, that's just awful...But yeah, it does go to show that the game of 40k comes down to the luck of the roll sometimes (still, something like 6 6's in a row is insanely against the odds lol).

 

It also is why it's nice to have a superheavy that cannon go THAT nuclear, just normal superheavy explode. GO GO Hellhammer!

 

But anyway, way to take a very awful loss like a champ!

I had thought of that, but before hand he shot everything he had at it with precision strike. Whole IG army hits on 2+....yeah. I had taken the dread mob at least so the stompa had a kustom field. In addition to the actual big mek with his field just in case. But to no avail. Sometimes the Orks are just in for a bad day haha. It's cool, thats why I love da meen green.

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