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Silent Swords - WIP


Silber

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You can check out all my Guard stuff here http://www.astronomican.com/forums/showthr...322&page=31 Note that half the pages of that blog is me running around like a headless chicken not knowing what theme my army was going to be. The Guardswoman will be added to that blog as they are made. I am near finishing a standard bearer, whom will be followed by a vox operator, a Senior Officer and a few basic gaurdswoman. Though the army is a mixed army. I like my armies fluffy. Actual scale marines, mixed sexes in the guard, etc.

 

Anyways, back to your thread, I feel the Guardsmen hands are too big for being bare hands. Good for gloved hands though. But the Catachan Command Squad hands are best. Ironic that they are the smallest and nearest to feminine though, being that the Catachan are the most manly of guard.

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You can check out all my Guard stuff here

Thanks :lol:

 

Note that half the pages of that blog is me running around like a headless chicken not knowing what theme my army was going to be.

I so totally know what you're going through.... sounds just like me. :)

 

The Guardswoman will be added to that blog as they are made. I am near finishing a standard bearer, whom will be followed by a vox operator, a Senior Officer and a few basic gaurdswoman. Though the army is a mixed army. I like my armies fluffy. Actual scale marines, mixed sexes in the guard, etc.

Can't wait to see those guardswomen. Incidentally I was toying with the idea of putting some Actual Scale Marines into my upcoming guard army, too. Guess I'll have to give that blog a close read then.... :drool:

 

Anyways, back to your thread, I feel the Guardsmen hands are too big for being bare hands. Good for gloved hands though. But the Catachan Command Squad hands are best.

That's certainly true for guardswomen. The question is, do you think it's necessary for my female scouts? I don't, really, but I'm interested in what you and the others are thinking....

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She came out quite nicely I have to say. She does look slightly genderless, but she is still someone that is on the path to becoming a super human. The change in body structure would play havoc on her womanly shape.

 

 

looks great, I was planning on buying some of those heads and you make it seem like a great investment! although i have a different idea for it...

 

Am I the only one that finds this chap's last sentence suspicious? ;)

now that i look back at it, it does seem odd, well i was planning on making an android and some daemonettes.

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I love your colorscheme and eventhough i'm against female SM i think your fluff is actually quite good and maybe not everyone will accept it but at least they're not just boobed marines.

 

nice colours and conversions

 

Mel

 

PS. could you give me a parts breakdown of the attack bike? i fellin love with it. thanks in advance

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Well, the trike.... lemme see.

 

It's a bit difficult to explain, but I'll do my best. Alas I don't have any WIP pics, but If I do another I'll take some. Until then you'll have to make do with my awkward explanation, which would be something like this:

 

You need:

2 bikes

empire flaggelant body

plastic servo skull, although you can use pretty much any skull you like

the heavy weapon you're going to use, MM in my case

Two searchlights from the Ravewing sprue, or anything else you can use to fill the gap where the rear wheel would have sit

Auspex

plastic tubing, various diameters

whatever you prefer to use as cables, I used guitar string and an some old cord

lotsa green stuff

sharp hobby knife

skulpting tools

 

Step one:

Take your bikes. Cut of the exhausts on both sides - just cut of the round part, next to those thingys holding the exhaust tubes in place (on the real thing). This is where the rear fenders are going to be attached. Do the same to the other bike.

 

Step two:

Take one of the bikes and cut of rear and front fenders. Mind you - this is butchery. The parts you receive - its the fenders you want - are going to have huge holes in them. That's not a problem, you do this just so that you don't have to sculpt the rear fenders from scratch.

 

Step three:

Assemble the bike that's still largely whole as normal, but leave out the rear wheel. Glue the two rear fender halves from the other bike on, exhaust to exhaust. Make sure everything is as straight as possible. Assemble to more wheels and stick them on. Then take the front fender halves and glue them on so that you receive a largely whole fender. Again, mind you. It's not going to fit anywhere close to flush. Don't let that stop you. Once you have the rough shape together, use your hobby knife to cut of what is too much. Especially the rear edge is going to need trimming. Then take the Searchlights and cut them so that they'll fit into the cavity under the original rear fender. Glue them in.

 

Step four:

GS time. Fill all the gaps, resculpt the fender where needed, tidy up.

 

Step five:

The new exhausts are simply plastic tubing, one smaller one stuck into a wider one with holes in it to give the right look.

The rider doesn't have a backpack, because the servitor wouldn't fit if he had. Instead he's wired to the trike behind his seat.

The empire flaggelant you simply gut in half below the waist, stick onto some larger tubing, the other end of which you cut so that it sits flush where you want you servitor. Glue him on and resclupt the robe. Wire as you see fit. Head's a servo skull, the left arm is a tubing shoulder, guitar string and an auspex at the end I think of as some kind of remote control. The right arm is simply a tubing shoulder with the heavy weapon glued on.

What I do with my bikes, and thus did with the trike, is that I leave the front shield away, because I don't like it. Instead I glue on the handlebar, let it dry, then cut out the monitor-thingy and just put the bolters in there.

Also the trike is going to look hideously unbalanced if you don't put something on the other side to balance out the gun-servitor. I used a plastic rod with a scoutbike pennant and some kikkala candles.

 

Is that somehow useful to you?

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Will you be making full astartes fem-marines? I think you should. Currently the female marine image has been a bad one. They have always been presented with a very sexual theme. If you can get big with your style of female marines you can really improve how people see them and make away with the old ways. I suggest looking into tutorials for this too.
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Thanks, i think i like your trike design because the fenders on the back wheels go "up and over" by using a second bike. normally you only see the fender go "up" and stopping halfway across the wheel.

 

Mel

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@Mel

Yeah, exactly what I was thinking. While all the other possible approaches I had in mind or saw online used a second bike, too, but only the front fender. While the way I used the rear fender of the second bike involved a lot of rebuilding with GS I think the result is quite worth the extra bit of work.

 

@Trygon

Mate, I suck at taking compliments. What are you doing to me? :) ;)

Indeed I was pretty set not to do full fem-marines. Then again.... possibly I'll rethink that. Maybe the reasons that made me decide to stay away from them weren't as good as I thought.

 

Cool stuff in your blog btw. I didn't imagine you were that good with GS. Can you tell me what I'm doing wrong that everything I do that goes beyond flat surfaces comes out a mess? Look at the scout sarge - his shoulders/armpits look like crap!

 

@Brother Hastatus

Not so much thin (or even many) as translucent layers, as far a I can tell. I'm using glaze and matte medium a lot. Hope that helps, a tutorial with pictures is to follow....

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If you're interested in such things and not just browsing for pictures you might want to check the discussion thread on the Liber Astartes (link in my sig). Most of it is blatantly useless, but I'd love to have some feedback on the last post. It's pretty long, but in essence it goes something like this:

Different geneseeds = different heraldry, what do you think?

Full female marines, what do you think?

Female captain, what do you think?

Feel free to skip the post and just tell me what you think based on this sumarry ;)

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The fluff is a bit over the top really. Primarches, massive secrets, it is all just pointless. You want female marines, yes? Then why not just make a chapter with mutated geneseed on a planet where the woman are as hardy or more hardy then the men and leave it at that? It would be more original, more unique, reads out better and be a more interesting concept. The 'PRIMARCHEZ AND SEKRETZ' thing is just over rated, over used and causes more trouble then just making female marines from a normal geneseed.

 

Your making female marines, not blowing every piece of Imperial fluff out of the water into a thousand pieces. Do what you have to do for what you need and leave it at that. Know your limits.

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Ouch. Thank you.

 

Indeed I'm not even touching imperial fluff. And frankly, mutated geneseed is.... lame.

Eh, let's just keep talking about the modeling side of things. In this thread anyway. Because whoever feels like ripping apart my ideas (which, admittedly, still have a couple of issues) can do that in the Liber.... :)

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Well if you want to keep your fluff the way it is, bear in mind your army does not exist in the Warhammer 40k Universe. It exists in Silber's Warhammer 40k Universe. At best it is to be taken as a fan fiction.

 

Anyways, as for the models full marine females would be interesting to see from you. Though Captain wise I would have a male marine leading your army. Mostly because in like every Space Marine army with females their leader is a female marine. It would certainly break the mold to have...lets say a male Captain with a female Liberian for example.

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The very second I include a female marine it is my variation of the 40k universe if you view it like that. I see that a little bit different, because all I do is add to what already is there. I don't change existing fluff. If I'd go and tell you that there have been several female chapters active nobody happened to notice, that would be changing. I know the arguement of "geneseed doesn't work on females" is going to come up now - this one does. It is special. What else can I say?

 

Regarding the captain, well, I know. I know it's boring to have them led by a female because it's so bloody common. But I don't think I can put another HQ into my army.... so while the overall leader would of course be a dude, I want to have a female "signature character" in my army. Ah, we'll see.

 

 

@Marshal2 Crusaders:

Thanks!

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Overdue update! Crappy as they are, I can see what these pictures show. I hope you can see it, too. After all, I know what they're showing...

Specialist Bike w/ Flamer

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Specialist Bike w/ Plasmagun

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At the moment they're looking a bit heavy on the front. I hope that this will be outbalanced by the riders and possible extra bitsy luggage they'll be carrying on the rear fender, in case the rider doesn't suffice.

I always wanted to do specialist bikes like these, it just seems to be more coherent with the other bikes to me. Let me know what you think.

I've got a Typhoon conversion in the works, as well as the rest of my scout squad. And there's also another biker waiting for a paintjob, who's riding an ancient and sacred relic (read: converted chaos) bike.

I'm still waiting for you GS-gurus to give me some generous tips on how to scult details without having them look like crap. While I think it's most likely nothing but practice (which I'm doing my best to acquire right now) I'm still hoping there's some secret I missed out on. Something that can make me a GS-master without the hassle involved in practice.... :angry:

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  • 3 weeks later...

Hm, seems the bikes aren't especially interesting.... so here's something new for you. I'm converting a venerable dread from the AOBR dread. Because it's a very crappy model if you're used to the kind of standards I'm usually working with I pretty much tore it apart and am now in the process of putting it back together. Kinda like turning a station wagon into a hotrod. That's the plan, anyway. So without further ado, the pictures:

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The front, with and without the "head". I never really liked those with the large recessed heads (think Forgeworld) - I imagine this as kind of a ornate sensor array, the Marine interred behind it.

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The back - nothing interesting really, only thing did so far are the salame-cut exhausts....

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The bottom with joint. An area that needs some work if you want your AOBR dread to be able to play with the big boys....

The greenwork is still pretty rough in places, but I think you can already see my skills improving..... :) Of course I'll be going back to it, clean it up and stuff....

Well then, tell me what you think. I hope this is less boring than my specialist bikes....

P.S.: Sorry for the lack of updates recently. I have a problem with one of my eyes that forces me to work in increments of 30 minutes or so and pretty much prevents me from painting. I'll be back up to normal in a couple of weeks....

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Nice :) though i like the specialist bikes too :) but werry nice and cool use of the dread.. like the head idea allot... so hope your eye works out nice fast and smothly.. cant wait to see more of your painted work.. like the colours you use and it does give them the dark and gritty look that i like soo :P like your trike with the servitor allot werry cool conversion there...
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Thanks folks. I'm still trying to decide wether to make my Biker-Captain boy or girl. I'm leaning towards a girl atm, but I'm far from set.... anyway, you can expect to see a female biker soon, as well as an Ironclad Dread. Also I made some further progress on the Ven Dread today - I think it's going to be really cool. So keep your eyes peeled, pics are coming your way tomorrow or the day after.... :lol:
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M2C: Thanks mate. Count on me....

Well then, I've been working on my Venerable Dreadnought again, and more than my eye doctor would approve of, methinks. But you know how it goes - you start of "just doin' some minor details" and end up working 'til dawn.... heh.

'Ere you go:

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The greenwork is just first step, so that's going to improve alot. Same goes for the ammo belt. Then some more details, candles and purity seals by the dozen, some cleaning up - and then painting....

While I must say that I'm pretty satisfied with how it's turning out I'm asking you to have a look at it and tell me if there's something odd that escaped me or something that you think I could improve on. Thanks in advance....

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M2C: Indeed.... ;)

 

Terminatorinhell: Not at all, you're welcome.

 

 

There's something a little bit off-topic I want to share:

Lately while working on my Dread I found myself wondering again and again how it is possible that this is my first Dreadnought? I've been in the hobby for some time, and I always thought that Dreadnoughts are cool. More so, I think Dreadnoughts are perhaps the single most iconic model for 40k available. There's just nothing that screams "GRIMDARK!!!" as loud as a near-dead genetically enhanced warrior-monk entombed in a 20 feet tall lost-tech walking grave bristling with guns. Dreadnoughts FTW!!!

So now I find myself wanting to compensate. I need at least three of these. Next one is already ordered....

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