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Wolftooth Necklace


Spacefrisian

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I never realy thought about it but if you have a Wolftooth necklace and Meltabombs do you hit walkers on a 3+ or do you hit them as normal.

 

Normally you need a 6 to hit unless immobilized (if i'am not mistaken) but walkers have a WS and the wolftooth states hits on 3+ against models with a WS so thats why i ask.

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I never realy thought about it but if you have a Wolftooth necklace and Meltabombs do you hit walkers on a 3+ or do you hit them as normal.

 

Normally you need a 6 to hit unless immobilized (if i'am not mistaken) but walkers have a WS and the wolftooth states hits on 3+ against models with a WS so thats why i ask.

 

You don't need a six to hit a walker, you need a 4+ usually, but you are right in assuming the WTN enables you to hit on 3+, even with meltabombs. You would only need a 6 to hit a vehicle that moved at cruising speed in the previous turn, or a 4+ if it moved at combat speed.

No, this is one case where the specific case in the BRB trumps the rulebook. Against an undamaged walker in CC, any grenade attack requires a 6 to hit. Vs an immobilised or stunned walker, it is a normal comparison of WS, so the WTN will kick in as that overrides normal WS rules.

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