Jump to content

warhound titan rules


Recommended Posts

a warhound titan is an agile titan, but its rules put it under the old fleet rules when the apoc book came out in 4th edition, how exactly would it change to the new fleet rules in 5th edition, would they stay the same?

 

also, since all of the warhound titans weapons are 'primary weapons', does all of the warhounds weapons receive the 4+ save against things like crew shaken and all, or only 1?

Link to comment
Share on other sites

Nothing has changed functionally for the Warhound's 'Agile' ability. The rules still tell you that you can move an extra distance at the cost of one or more weapon not firing, while the reference to the Fleet rules can be ignored as it no longer has any effect (as per the 5th edition guidelines for defunct sections of rules text).

 

As for the weapons, both are primary weapons and so both get the save (which is actually not a 'save' as such) against damage results that target them, per Apocalypse P96.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.