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Warp Time Question


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I'm a little unclear about Warp Time concerning how many times can I use it per game turn.

 

Can I roll for it at the beginning of both my turn and my opponent's turn, or do I need to choose which player turn I want to use it per game turn?

 

I don't know if I'm being dense or what but the wording is confusing to me in the Codex.

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You can roll for it at the start of every player turn, so 12 times in a 6 turn game. Also just a related point, the mark of Tzeentch gives you two psychic powers per player turn. So if you try to cast warp time and it gets nullified by say a Psychic Hood you get another shot at it
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Also just a related point, the mark of Tzeentch gives you two psychic powers per player turn. So if you try to cast warp time and it gets nullified by say a Psychic Hood you get another shot at it

 

Wow, never thought about that. I run Tzeentch prince with WT almost all the time, and I have a few situations were re-rolling it would have won the game for me.

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