Skrubb Posted July 4, 2009 Share Posted July 4, 2009 Which vehicles should be fitted with HK-missiles and storm bolters for best effect? I do not have much experience with this. Link to comment https://bolterandchainsword.com/topic/172632-hk-missile-and-pintle-mounted-storm-bolter/ Share on other sites More sharing options...
hendrik Posted July 4, 2009 Share Posted July 4, 2009 they are a nice extra, but those points could be spend better elsewhere Link to comment https://bolterandchainsword.com/topic/172632-hk-missile-and-pintle-mounted-storm-bolter/#findComment-2040145 Share on other sites More sharing options...
LoneSniperSG Posted July 4, 2009 Share Posted July 4, 2009 Personally, I stick them on any combat unit whose main weaponry is not well suited to anti-tank duty. In this case, it's my Predator Destructors, the odd Rhino or Razorback and my Leman Russ Exterminator. My Land Raider has one just for kicks, but I plan on swapping it for a stormbolter. But you really shouldn't need more than two in your army, especially if you pack lots of lascannons on other units. Just don't outright forget about them, they're handy weapons. My Exterminator smacked down a terrorizing Vindicator with one HK. Link to comment https://bolterandchainsword.com/topic/172632-hk-missile-and-pintle-mounted-storm-bolter/#findComment-2040176 Share on other sites More sharing options...
Jonny Wolf Posted July 5, 2009 Share Posted July 5, 2009 I agree with Hendrik. Points better spent elsewhere. But if you HAVE to have them - Dreadnaughts. Nothing like unleashing hell (all weapons). Link to comment https://bolterandchainsword.com/topic/172632-hk-missile-and-pintle-mounted-storm-bolter/#findComment-2040203 Share on other sites More sharing options...
Yeti Posted July 5, 2009 Share Posted July 5, 2009 My opinion on HK missiles is "go big or go home". Either have a bunch of them in the army (4 minimum) or none at all. They're fairly cheap, so finding the points for them isn't all that hard. But having only one isn't very useful and isn't likely to make it's points back ... even against a rhino it's less than 50/50. But with a bunch of them on the table ... one is likely to get through and it'll pay for the bunch. As for uses, target mid to low AV vehicles. Those pesky speeders, transports, sentinels, valkiries. Nothing ruins a plan like a flank shot from across the table! As for extra stormbolters ... Meh. Unless you know you're going up against a horde, they're not really useful ... except for postponing a rhinos destruction because of weapon destroyed results. Link to comment https://bolterandchainsword.com/topic/172632-hk-missile-and-pintle-mounted-storm-bolter/#findComment-2040230 Share on other sites More sharing options...
LoneSniperSG Posted July 5, 2009 Share Posted July 5, 2009 My opinion on HK missiles is "go big or go home". Either have a bunch of them in the army (4 minimum) or none at all. They're fairly cheap, so finding the points for them isn't all that hard. But having only one isn't very useful and isn't likely to make it's points back ... even against a rhino it's less than 50/50. But with a bunch of them on the table ... one is likely to get through and it'll pay for the bunch. As for uses, target mid to low AV vehicles. Those pesky speeders, transports, sentinels, valkiries. Nothing ruins a plan like a flank shot from across the table! As for extra stormbolters ... Meh. Unless you know you're going up against a horde, they're not really useful ... except for postponing a rhinos destruction because of weapon destroyed results. In that case, shouldn't that almost be a mandatory choice so as to avoid losing the squad inside? Link to comment https://bolterandchainsword.com/topic/172632-hk-missile-and-pintle-mounted-storm-bolter/#findComment-2040241 Share on other sites More sharing options...
The Voice Posted July 5, 2009 Share Posted July 5, 2009 Personally i always have HKs on my models (they look awesome) but dont tend to use em, at the end of the day i dont really rate S8 as AT its a personal thing, but in apoc games they can be really cheaky. id not dismiss 'em because my overkill mentality though, ive seen em do some real good things - nothing stops a cheaky underhand long distence assassination of a reckless independant character... always a good laugh. storm bolters are worth it as the are defensive, and its just such a cool thing to keep a track lof how many enemy you tank commander has killed face to face as it were. also i lost a vulture gunship to a bloody pintle mounted storm bolter... Link to comment https://bolterandchainsword.com/topic/172632-hk-missile-and-pintle-mounted-storm-bolter/#findComment-2040316 Share on other sites More sharing options...
WG Vrox Posted July 5, 2009 Share Posted July 5, 2009 I like my PMSB on my Rhinos, sure at times I don't get to shoot it before it's destroyed, but other times I have been very happy to have it against horde armies or armies such at Necrons who auto glance with their gauze rifles on 6s. That PMSB has keep my Rhino moving more than once or mowed down the enough orcs/guard/nids/tau to account for itself no problem. The only time I will bring a PMSB is on the Rhino when I have a GH squad with a melta gun and Plasma Pistol. This gives the Rhino a 6" move with a MG shot PP shot and 4 ST 4 shots nothing to shake off easy and my troops don't have to expose themselves to enemy small gun fire by dismounting. WG Vrox. Link to comment https://bolterandchainsword.com/topic/172632-hk-missile-and-pintle-mounted-storm-bolter/#findComment-2040359 Share on other sites More sharing options...
Grey Mage Posted July 5, 2009 Share Posted July 5, 2009 I like PMSBs on transports and dakka tanks like predators and LRCs.... on AT weapons I think theyre a waste, and I might consider one on a whirlwind as a deterent... but its not strong enough to deal with Vypers, Landspeeders, or attack bikes. HK missiles I will not use, ever, again. Since the start of 4rth edition I have killed ONE thing with an HK missile- a single space marine seargent. The other 20+ games Ive tried in 4rth and 5th have found me missing or rolling a 1 to wound/penetrate. Id much rather have another plasma pistol or a power weapon for one of my GH packs. Link to comment https://bolterandchainsword.com/topic/172632-hk-missile-and-pintle-mounted-storm-bolter/#findComment-2040399 Share on other sites More sharing options...
Spacefrisian Posted July 5, 2009 Share Posted July 5, 2009 I used a HKM last tourney and it brought down a Valkerie. Link to comment https://bolterandchainsword.com/topic/172632-hk-missile-and-pintle-mounted-storm-bolter/#findComment-2040461 Share on other sites More sharing options...
Lord Rao Posted July 5, 2009 Share Posted July 5, 2009 I put PMSBs on all my Rhinos (I normally field 2-3). It's a rare game they don't make back their points. Like Vrox said, 4 S4 shots is nothing to sneeze at - you have to look at it in conjunction with the other PMSB that's already on your Rhino. I think you will also see them becoming more popular on Chaos Rhinos, as the Havoc Launcher (at S5) is no longer classed as a Defensive Weapon. HKMs are one-shots risks, it's true, but I've read that some people like to put them on dakka preds and especially whirlwinds to at least have a chance of taking care of sneaking Vyper jetbikes etc. Further reasoning is that the one-shot thing is not necessarily a drawback, for if that Vyper got to shoot you, it would probably at least stun you, hence prohibiting you from shooting next turn anyway. And after that it's prolly bye-bye to your tank. Hope this helps. LR Link to comment https://bolterandchainsword.com/topic/172632-hk-missile-and-pintle-mounted-storm-bolter/#findComment-2040483 Share on other sites More sharing options...
Yeti Posted July 5, 2009 Share Posted July 5, 2009 My opinion on HK missiles is "go big or go home". Either have a bunch of them in the army (4 minimum) or none at all. They're fairly cheap, so finding the points for them isn't all that hard. But having only one isn't very useful and isn't likely to make it's points back ... even against a rhino it's less than 50/50. But with a bunch of them on the table ... one is likely to get through and it'll pay for the bunch. As for uses, target mid to low AV vehicles. Those pesky speeders, transports, sentinels, valkiries. Nothing ruins a plan like a flank shot from across the table! As for extra stormbolters ... Meh. Unless you know you're going up against a horde, they're not really useful ... except for postponing a rhinos destruction because of weapon destroyed results. In that case, shouldn't that almost be a mandatory choice so as to avoid losing the squad inside? Honestly, how often do you loose rhinos to multiple immobilised/weapon destroyed results? Usually, once it's immobilised they ignore it. If you want to add a weapon to a rhino, I'd go for the HKM before a PMSB. Link to comment https://bolterandchainsword.com/topic/172632-hk-missile-and-pintle-mounted-storm-bolter/#findComment-2040576 Share on other sites More sharing options...
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